by VirtuosoViking » Fri Jan 26, 2018 3:11 pm
The harpy level and the Alura boss are too hard. Impossible, this game is the Dark Souls of vore games.
But seriously, these were fun levels. I always appreciate some nice challenges every so often here. The harpy is my new favorite scene, and it was cool to see a scene that was more lewd than vore. I'm excited to see what you have planned for the giantess level.
Edit: Speaking of which, I think you may have mentioned this already, but how big is the giantess supposed to be for the upcoming one? Like building sized, house sized, somewhere in the middle?
I will admit, I was surprised too about the difficulty of the harpy stage. I guess a side effect of playing getting over it way too much.
As for the giantess size, I had the range being house sized for now since it's an experiment with spriter importing.
by acrylic » Fri Jan 26, 2018 5:30 pm
I liked how the succubus' womb dungeon worked.
Can we see ub dungeon again?
There could be more. I guess I was afraid I was making too many insides stages, but if people fancy it, then I'll look into making more.
by jong99982 » Wed May 02, 2018 2:49 am
I want full version
My intention is to make a final product, but new projects keep entering my mind, and life matters keep coming up. Luckily, I do have the same drive as before, and intend to make this still happen.
by Maexam2 » Wed May 02, 2018 4:14 am
Any news on this great game? Also, sorry if this is considered as necroing or whatever it's called.
Nah, it's not dead, but I will admit it's slower as of late with new projects underway. I'll be getting more time soon though, and hopefully be able to finally have the giantess update. It will be experimental but we'll see what people think of it.
Thanks again for your patience.