Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

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Do you want the HexDialog tutorial to include creating basic skyrim dialogue

YES
162
92%
NO
14
8%
 
Total votes : 176

Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby rathdakrogan » Tue Apr 21, 2015 6:44 pm

So is this a dead project?
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby kenny316 » Tue Apr 21, 2015 8:28 pm

rathdakrogan wrote:So is this a dead project?


I know this is hard for people to grasp.. but other people have lives.
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby rathdakrogan » Mon Apr 27, 2015 12:17 am

That's not what I meant I should have worded it better and your right I went cold and I was wondering if you were still okay... God I get hammered for asking a single question no wonder I don't use this site...
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby kenny316 » Mon Apr 27, 2015 1:50 am

I'm sorry for coming off as a dick. I think that he is remaking whole mod. Not sure.
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby sf0647 » Mon Apr 27, 2015 11:56 am

kenny316 wrote:I'm sorry for coming off as a dick. I think that he is remaking whole mod. Not sure.


As far as I understand he said he was re-doing all the scripts for the arena along with any other planned things but thats last I heard.
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby hexcorsist » Tue Apr 28, 2015 5:30 am

Hi thought I'd post here again and give people an update.

Firstly hexdialog is nearly finished, the two quest I'm using to track swallowed status and consent are working as is a small techdemo. The code used to display descriptions (as in "You stew quietly in Aria's belly") of what is happening is sorta done, I just need to copy and paste and do more of it. I also need descriptive dialogue lines for the following circumstances (consensual and non-consensual lines)(also don't worry about aliases I'll add them myself)

Swallowing
Non-lethal belly time
Lethal belly time
Digestion
Expulsion

Secondly as for Jzadirune I do plan on finishing it however I'm gonna do a few smaller mission addon mods first to get a better hang on things.

Finally I'm not quite sure how long until the next release, I work as a freelance coder and I'm currently stuck with a frustrating problem involving a sigabrt error and a looming deadline with the choice of trying to track the error down (which is made harder by the error being incredibly intermittent) or restarting from what I hope is an error free backup
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby Wierdost » Sun Jul 19, 2015 9:46 pm

Played some of this and given how little's there at present, I was really impressed! A lot of work to be done but the foundation of some fun ideas are there.
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby saladboy21 » Mon Jul 20, 2015 1:39 am

Heh saw this pushed up and got all exited. I am curious how it is coming along.
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby Zond » Tue Aug 18, 2015 1:03 am

I hope project is not dead >.>
Sorry, I use translator >.<
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby lolen34 » Sat Dec 08, 2018 9:58 am

Zond wrote:I hope project is not dead >.>
way can i not downlod this mod
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Re: Jzadirune (Devourment 0.65c) MV1 New Poll 29/01/2015

Postby Firon » Sat Dec 08, 2018 10:50 am

lolen34 wrote:
Zond wrote:I hope project is not dead >.>
way can i not downlod this mod


because you can't read and necro'd a 3 YEAR OLD TOPIC!
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