Schpadoinkle, this is one where I'd commish a second dealer (and the artist indicated a willingness to draw a second one) if donations reached the commission amount. The commission cost was steep compared to the game's price tag (free), though, so I so not anticipate reaching that amount. I might go for it anyways, but we'll see
And another artist working on a variation of this blackjack game intends to make 3 dealers.
Cinquint, yesss. hungry dealers always win!! Haha, really, though, she actually just plays the simplest thing possible: "If hand is not 17 or greater, Hit." It's the
standard rules! But one of the things I love about it is the way that the probability makes it seem like the dealer is doing something sneaky
Adds personality!
Jeschke, hehehehehehehehe. Modability? Well, there's one secret modability feature hiding inside your current copy of the game!!! Muahahaha. More to be revealed soon. In all liklihood, though, there will not be the ability to add your own dealer images due to a number of complications with how they are presented (blinking eyes and cutscene positioning/scaling were done in a way that is hard to customize without editing code)
NekoYuki, yayyyy! Thank you~~~ ^^ Apologies for the lack of dialogue reply; I wasn't sure how to answer your questions about situation and direction, and I was so close to finished except for dialogue, so I ended up just plowing through and adding everything I could.
Saiai, awesome! Neat to hear the point of view from the other side of the table
Glad you like the game!
Reaverbot, dawww. But all the more satisfying when you finally beat her, right? M-maybe? ;D
eatmeplease, I have gotten that request a few times, and would not be opposed--there are some serious logistical challenges there, but we'll see.
DjConnorJ, what happens when you lose is the same thing that happens to everyone who loses at a voreish gamble.
radiogenicvore, thanks for the bug reports!
- I think you're right about some money leaking away somewhere on a double. I have to check...
- The dealer should keep hitting after she beats you; those are standard rules--and one of the only ways to win!!! The dealer is required to hit up to 17, so you plan on how to play your hand based on whether the dealer might bust (Example: if you have a 13 and the dealer is showing a 5, you can stand on the 13 knowing that the dealer is more than 50% likely to have a 13, 14, 15, or 16. Since the dealer must draw, a bust is likely).
- The dealer should not draw with 17 or higher, and is not programmed to. If you see a case where she does, could you let me know as much as you can about which cards you had and which move you chose? I have not seen this happen myself .-.
- Yep! I removed resplitting, mostly as an interface choice, and partially to make the game easier to debug (fewer scoring complications to sort out). The main decision was that I did not design the player's table area with enough space to accommodate multiple split hands. Oops!
- Yep! Intentional choice with the money in this case. Since this game has limited betting (4 amounts only), a definite win/lose scenario, and you get eaten if your final bet leaves you in debt, I decided to allow the player to wager themselves into debt. And, if the player is lucky, a big payout can save them!
Journeyman.