Blood of the Pred (Skyrim/Devourment mod)

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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby Jadex » Thu Mar 25, 2021 7:54 pm

[quote="Isha"]BotP: Refactored Alpha 1.02 is up. Download and patch notes are posted on the first page.

Please download and test! There are some experimental things in this one that I'd like to get some wide-scale feedback on.

Thanks again!

Isha.[/quote"]
Ironically I don't actually have time to play Skyrim right now cause much less bug test due to school ^^; but incase you haven't seen there's been a couple of new mods for devourment latly, might wanna go ask people in this discord I'm sure some would be up for it https://discord.gg/NvT35tne
(its the Devourment Modding discord to be specific)
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby Isha » Thu Mar 25, 2021 8:03 pm

Thanks! I'll pop in there in a bit. :)

If you do get a chance to test things out, please let me know what you discover.
Blood of the Pred is reborn for Devourment Refactor. Keep up to date at viewtopic.php?f=79&t=42376
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby Isha » Sat Mar 27, 2021 6:44 pm

BotP alpha Version 1.05 is now ready for download!

Details are on the front page, as usual.
Blood of the Pred is reborn for Devourment Refactor. Keep up to date at viewtopic.php?f=79&t=42376
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby Isha » Fri Apr 09, 2021 12:27 pm

Blood of the Pred Alpha 1.06 is ready to go!

Download is available now. Please read the patch notes for the current testing focus.
Blood of the Pred is reborn for Devourment Refactor. Keep up to date at viewtopic.php?f=79&t=42376
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby aceshot117 » Thu Apr 15, 2021 5:47 pm

is this compatible with moonlight tales?
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby GramzonTheDragon » Sun Apr 18, 2021 8:52 pm

What exactly is this mod? you a have a lot of info on the main post but don't provide a description of what it actually... does? something related to the companions?
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby Isha » Sun Apr 18, 2021 9:16 pm

Because they both change the werewolf transformation script, Blood of the Pred is not compatible with Moonlight Tales (and probably incompatible with any mod that changes the werewolf transformation). Unfortunately, there's nothing I can really do about such problems.

I'll try and highlight the explanation on the front page, but...

Blood of the Pred reworks the Companions questline. Instead of becoming a werewolf, the Beast Form shout now gives you the 'Vore' power from Devourment Refactor, and makes visual changes to the werewolf transformation and several quests, to make the Companions quests Devourment-appropriate.

It's very much an alpha state right now -- I'm repairing bugs as I find them, and working on further changes. My long-term goal is to convert the entire 'werewolf' experience into a vore-themed adventure.

If you decide to try this mod, please check the Known Issues list on the front page; those are the bugs that I'm already fully aware of and working to correct. If you find additional bugs, please let me know here and I'll add them to the list.
Blood of the Pred is reborn for Devourment Refactor. Keep up to date at viewtopic.php?f=79&t=42376
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Re: Blood of the Pred (Skyrim/Devourment mod)

Postby Isha » Thu Apr 29, 2021 4:11 pm

First, I apologize for the long break between updates; I've been bug-testing and trying different things and don't want to release a new update until I'm satisfied with what I'm changing.

That said:

I need an opinion about a significant potential change to Blood of the Pred.

I've never really been comfortable removing or short-cutting around existing Skyrim content, so I'm considering moving away from the Companions storyline entirely, and making BotP truly Devourment-focused. I'd do that by setting the mod up so that an active pred first has to swallow you (with the normal chance that they might just digest you anyhow), and transfer the vore powers that way. It would be like a vampire's curse, in that you'd have a little while to get to a temple to remove the curse before it becomes permanent.

Pro: players would no longer be forced to run through a bunch of quests to get the Beast Form power; it would spin it off into its own 'thing', separate from the werewolf quests. I would be able to stop worrying about the werewolf transformation animations and try a bespoke transformation sequence.

Con: it's probably going to take a while to figure out how to set things up this way -- so any new updates would arrive at some uncertain future point. It would also disconnect Blood of the Pred from any story elements that previously gave a semi-lore-based reason for becoming a pred.

I won't put a poll up, because I'm not decided on whether I want to go this way with things, but if you have an opinion one way or another, please speak up!

Thanks,

Isha.
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