Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby jeffdraco » Mon Oct 05, 2015 7:13 pm

Loving this game. Just wondering if you changed how to clime Kinne. Always seems to get stomped now. I do Love her paws and all, but I need to clime for...um. SCIENCE.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby wierdo2000 » Tue Oct 06, 2015 11:57 am

after deafting the rat, go back and climb up the bed, once there you will be able to climb on her wonderfull body <3

( still rather bugy, dont go left, crashes the game)
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby jeffdraco » Wed Oct 07, 2015 4:40 am

Ahh its on that climbing path. I thought it was on the one you almost get stepped on. Thanks.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby deadlock89 » Fri Oct 09, 2015 10:32 pm

loving the game so far, i'm looking forward to the next update especially the toilet paper ride scene.
would there be any plans to extend the "kinne climb ub" vibrater end to see her using the vibrator?
also something thats been bugging me for a while, is kinne pronounce with an 'in' or and 'eye' sound?
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby Kinne » Fri Oct 09, 2015 11:32 pm

deadlock89 wrote:loving the game so far, i'm looking forward to the next update especially the toilet paper ride scene.
would there be any plans to extend the "kinne climb ub" vibrater end to see her using the vibrator?
also something thats been bugging me for a while, is kinne pronounce with an 'in' or and 'eye' sound?

Neither. Keen nay

https://translate.google.com/?hl=en&tab ... A%E3%81%AD

Press the speaker button on the right side for sound
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby Lucky » Sat Oct 10, 2015 8:05 pm

deadlock89 wrote:loving the game so far, i'm looking forward to the next update especially the toilet paper ride scene.
would there be any plans to extend the "kinne climb ub" vibrater end to see her using the vibrator?
also something thats been bugging me for a while, is kinne pronounce with an 'in' or and 'eye' sound?


Someday I may extend that vibrator scene.

When I color it, I plan to blur the lines to give the illusion of movement. I may have to do something complex to make it work. I may add another scene or two in the meantime, but we'll see. The basic groundwork is laid for that ending.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.18

Postby Lucky » Wed Oct 14, 2015 5:28 pm

Version 0.19 patch notes:

- "Kinne's Toilet: Toilet Paper Ride" path added
- "Climbing Kinne: AV Reverse Peristalsis" End finished
- Antacid added; ability to survive acids and suffocation (This will become more complicated later.)
- Some adjustments to background music.

Next priority; additional screens to inside Kinne's colon.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby MirceaKitsune » Thu Oct 15, 2015 8:03 am

How did I not find this game earlier *slaps self* Hoping to give it a try soon, sounds pretty lovely and awesome so far :D
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby DrakeZephyr » Thu Oct 15, 2015 8:42 am

I have a couple of questions... first, having noticed the loops you've put in place at some of the previous digestive scenes, prepared to be developed, I wondered if the antacid will only work for Kinne, or if it will apply to the rat/mouse at any point? Just curious, since everywhere else you've planned it to work, the code is in place already.
And second, most sadly I find I have to beg for a hint to find this new "Toilet paper ride path" you mentioned. It feels like I've tried everything ^^; every combination of interactions, every stage day and night. I'm not sure what I've missed... or, if I've misunderstood.
Loving the game still though ^^ Intrigued to find out what that ever ominous mirror will lead to.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby Kinne » Thu Oct 15, 2015 11:46 am

DrakeZephyr wrote:I have a couple of questions... first, having noticed the loops you've put in place at some of the previous digestive scenes, prepared to be developed, I wondered if the antacid will only work for Kinne, or if it will apply to the rat/mouse at any point? Just curious, since everywhere else you've planned it to work, the code is in place already.
And second, most sadly I find I have to beg for a hint to find this new "Toilet paper ride path" you mentioned. It feels like I've tried everything ^^; every combination of interactions, every stage day and night. I'm not sure what I've missed... or, if I've misunderstood.
Loving the game still though ^^ Intrigued to find out what that ever ominous mirror will lead to.


Hint: Try elsewhere

Spoiler: show
Then get closer and keep watching
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby DrakeZephyr » Thu Oct 15, 2015 12:23 pm

Thanks Kinne ^^; seems so obvious now
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby VoreNut » Thu Oct 15, 2015 2:03 pm

Hmmm... In the non-vibrator ub scene, perhaps have Kinne tease the player about giving them a chance to escape, and have an internal map that you could explore. Actually getting out could involve interacting with sensitive spots that are slightly off color while a timer ticks down. Think that could work?
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby xwrath » Sat Oct 17, 2015 1:53 am

VoreNut wrote:Hmmm... In the non-vibrator ub scene, perhaps have Kinne tease the player about giving them a chance to escape, and have an internal map that you could explore. Actually getting out could involve interacting with sensitive spots that are slightly off color while a timer ticks down. Think that could work?

This interesting, it's like in mashiro
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby VoreNut » Sat Oct 17, 2015 2:04 am

Why knock something that works, it's part of the reason I suggested it. Besides, it allows more interaction with Kinne, which is the main focus of the game.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby MirceaKitsune » Sat Oct 17, 2015 7:07 am

I played through the existing endings. For what it's meant to be, this was pretty nice! Sweet work :)

I will however be honest: I'm not so much into RPG games (vore or otherwise) which aren't really games, but rather simple interactive cinematics. What I mean is that, I'd love something like this even more if it had an actual gameplay... where you fight to level up, buy and use items, meet various characters, etc. Don't know if there are plans for that here, and even if not I still like it.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby lonely-micro » Wed Oct 21, 2015 6:20 pm

what do i do with the collar and leash i found? and also the atacid 1057 thing found at the mirror?
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby MirceaKitsune » Thu Oct 22, 2015 6:42 am

lonely-micro wrote:what do i do with the collar and leash i found? and also the atacid 1057 thing found at the mirror?


Spoiler: show
I don't know about the collar, but as for the bottle found at the mirror: Placing it in the wooden tub while you are still big lets you climb there once you shrink (crystal globe).
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby NecrolanceZX » Sat Oct 24, 2015 1:20 pm

Been trying to get the reverse peristalsis ending, but not really sure how, I just keep getting crushed. Maybe I'm just going the wrong way, I guess.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby CandySquirrel » Mon Oct 26, 2015 1:58 pm

This game is amazing ! I love how smooth all the animations are, especially in rat vore scene (she's so cute <3 ). And I really liked the ending of jar vore, such a lovely final view of Kinne's gorgeous rear.
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Re: Goddess Kinne game (RPG-Maker VX Ace) Ver 0.19

Postby deadlock89 » Sun Nov 29, 2015 1:40 am

hi lucky, i was wondering if there had been any new updates for the game? the reason i asked is this topic went very quiet and i'm hoping it didn't die, or move to another location and i ended up missing out on new content in the game, i enjoy playing it and look forward to new stuff.
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