AbyssWatcherGraves wrote:Is this mod ded ded or has it been moved?
Think it's dead, as OP hasn't been on Ekas since 2017. It's probably better to use Kungpow's modpack (
blog/kongpow/devourment_v0.65d_mod_pack_b-26087.html) right now anyways since that has optional multi-prey support included in it, so there's no need for belly scaling.
That said, I am using this right now as a sort of compatibility patch with Yiffy Age of Skyrim. Having the belly scale from textures already on the actor it means that it actually matches what they look like, without the patch the bellies of all the anthropomorphized base races matched the base race instead of the furry race, so it was odd having most people having human bellies. It also means that the bellies match my Khajiit texture mod since there wasn't a patch for them unlike there is for the Draconic Argonian texture.
It does still have its problems though. Using the actor's actual body instead of an armour piece means that the belly isn't animated when there's live prey in it, which is disappointing. Also if you devour someone non-lethally and convince them to let you digest them, it re-adds them to your stomach without removing them first, so your belly doubles in size and after you digest them, you're left with the belly you had when you first ate them. The issue I like the least is that if you load a save whilst you or another actor still has a belly, the belly will be kept when moving to the save, even if you no longer have anybody inside. Fastest fix for this seemed to be to go into ShowRaceMenu and change gender back and forth. If it happens to an NPC you can probably do the same to them using the console. These are along with the other issues mentioned in the main post.
Still, I personally think it's worth it to be able to use it with Yiffy Age of Skyrim. Otherwise, I'd have to create my own belly mesh and texture for each of the furry races, and I have no clue how to even start with going about that, nevermind how long it would probably take.
If you're in my boat of wanting scaling belly sizes, though, try out SCL / SCV as well as this mod to decide which one you prefer. SCL has a much longer startup before voring people, although you can get around it using the console and debug mode.
It doesn't have the scaling issues I mentioned here, but does have the issue where if you load a save after non-lethally eating an actor, they will die as soon as they are released.
There's also that your belly will increase in size when eating food along with eating people, and I don't think there's a way to disable that. Doesn't necessarily need to be food either; it contains a system allowing you to store any item you want in your stomach, or your colon once your get the perk for it. Pretty helpful for when you exceed your carry weight, as it's separate from your inventory.
Digestion works without needing a power for it, although there's no Rapid Digestion spell or power, although you can get a perk to manually set digestion speed (within certain limits).
There's absolutely no pred/prey dialog with SCL / SCV, though. Once you eat someone or they eat you, it's just a matter of survival. You can set someone eaten non-lethally to begin being digested and they will start fighting back, but in a menu instead of dialog.
Prey also fight back by damaging the stamina of the pred, instead of how long you stay in relating solely to the pred's digestion timer. This means as a pred more stamina means you can hold prey inside of you longer.
Good luck finding NPC predators in this. Even if you find someone who has a perk for oral or anal vore, I've yet to find a single enemy with a capacity high enough to actually try and eat me!
Oh yeah it has a capacity system, you have a base capacity and increase it by going over that without going so high you vomit up everything. If you just want vore, use the MCM Debug Menu and just set yours to probably around 250, otherwise it'll take a while to get bigger thanks to starting at a capacity of 3.
You can rest and wait whilst increasing your capacity, which makes increasing it easiest by just storing stuff to go over capacity then waiting until it goes up, before rinsing and repeating. You might be able to do it with food you're actively digesting, too, since whilst the timer increases for changing capacity I don't think it does for food being digested inside you. Can be irritating if you're digesting something for a bonus, as you'll just have to keep playing normally until you're done with it.
It also has many different perks, such as the ability to gain short-term bonuses via breaking down items stuffed into your colon, but most have odd requirements, such as the Follower of Namira perk, which is required to be able to start voring people instead of only animals, requires you to be at level 5 and to have started the Namira quest in Markath's Hall of the Dead (You don't need to have completed it). Others have similarly confusing requirements (e.g. stop the necromancer separating the lovers, find the man hiding from rats his whole life, discoverer more about your nemesis), and there's also a pretty even split between minimum Stamina, Magika, and Health requirements, so without modding your stats you're probably not gonna be able to get all of the perks.
Between the two, I'm using Kongpow's mod pack + EBBB right now as I prefer having dialog between pred and prey, along with having much more frequent NPC predators. At least that was my thought process, but for some reason the Swallow spell doesn't work so nobody can eat me lethally and I can't eat anyone lethally myself >.<
...I wrote a lot, ramble over.