Hungry Tiger V0.15

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Hungry Tiger V0.15

Postby Rayverak » Sat Sep 12, 2015 3:26 pm

A Jump and Run. You are a Tiger, you can shrink people and eat them.

001275-Unity - First.unity - Scar - PC, Mac & Linux Standalone_ _DX11_.png
001275-Unity - First.unity - Scar - PC, Mac & Linux Standalone_ _DX11_.png (36.28 KiB) Viewed 10916 times

https://www.youtube.com/watch?v=Ui0TU8kVW1Q

You can see the current plan on my Trello Board

DOWNLOAD Page on Eka's http://aryion.com/content/hungry-tiger

Alternative DOWNLOAD: HungryTiger_win_V0_15_RC3.zip

Mac: HungryTiger_Mac_V0_15_RC3.zip

Linux: HungryTiger_linux_V0_15_RC3.zip

Spoiler: show
## V0.15 ############################################################

Features ------------------------------------------------------------

- You can now Fart (Left ALT for now)
- a Inserted Dildo will also appear in the Bowel HUD
- added a Sizzle sound for when the humans get damaged by Acid
- added a bunch of Volume Sliders to the Menu
- Acid now does damage every 2 seconds

- Added Raptor Player Character (currently only available via the Debug Button to the Left)
- Changed Camera Scaling to always cause pixel perfect pixel size, no more pixel distortion,
but now depending on resolution everything is either a bit too big or a bit tiny.
(as of now this has to be turned ON in the Menu)

- I implemented a maw capacity now.. you can only eat a certain amount of people at once
(depending on their overall volume). Swallowing will be initiated 1 second after you try to eat the last person.
A short amount after swallowing, anyone who didn't fit inside will be barfed up.

- Added a Debug Button that Spawns tiny people (way to the right of the map)

- Added an overfill revolt sound for when the guts are full and the Pred needs to barf humans back up.
- Added a stomach contraction effect.
- Made the stomach contraction happen in normal digestion. (kneading)
- Added a digestion sound (additional gurgling aside from the acid sound)
- Added a blink effect to the stomach when overfill revolt happens

- Added a pole object and a girl that is attached to it.
The pole can be shrunk and sat on.. it can also be sat on when it isn't shrunk but that looks painful.
The pole can be used as a toy.. but its rather boring as the girl gets inserted into the rectum immediately. This too will change.

- There is a Red Debug dildo that spawns a human in the players rectum each time he pushes down.

- Polebound (tiny) human and Grabbed humans will now try to talk their way out of it when faced with butt.
- The top part of toys is now dynamically cut off when the tiger sits on them so they never peak out behind him.
- You can now enter ROMP-MODE when sitting on a Toy, check the controls below.
- You can now also Exit ROMP-MOD by pressing Q again. (also getting off the Toy was always an option)
- Humans on Poles now have an adhesion strength shown as a green lifebar when inserted,
once that bar runs out the human will be placed in the rectum.
- Added an Outline effect to Objects/Victims that are in Ass range.
(this doesn't just look nice, its important for debugging,
there seems to be a bug where objects stay in the ButtList even though they left the Ass Area.
Try to take note of when this happens.)

Fixes ------------------------------------------------------------

- rewrote the Enemy getting Grabbed function to happen in the Object that is actually affected.
- Player Object and similar Entities now register themselves with GameSettings script for easy access.
Objects no longer need to search for each other in the Hierarchy.
- Made Tiger Freeze when he barfs
- Made Barfing a more secure process,
if you are about to swallow someone you barf that person up instead of the stomach person
- Gave humans a short invincibility against triggers to deal with timing/collision issues
- Re-factored the way the AI handles speaking a little (there should be no noticeable difference)
- Fixed the way the Tiger aligns his butt to things he wants to sit on, he will no longer slide after sitting.
- Toys that are scaled up and down will be represented accordingly in the Bowel view.
Last edited by Rayverak on Sat Jul 23, 2016 3:00 am, edited 7 times in total.
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Re: Hungry Tiger V0.14

Postby Bright » Sat Sep 12, 2015 3:44 pm

I find this game kinda hilarious.
Visit my artblog?
Spoiler: show
http://julienbrightsidesart.blogspot.no/
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Re: Hungry Tiger V0.14

Postby KlinKitty » Sat Sep 12, 2015 3:52 pm

I'd love to see this game fleshed out more! It's surprisingly fun.
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Re: Hungry Tiger V0.14

Postby Jacob the espeon » Sat Sep 12, 2015 4:36 pm

Hmm, any setting to make it so only girls show up?
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Re: Hungry Tiger V0.14

Postby Rayverak » Sat Sep 12, 2015 4:42 pm

Jacob the espeon wrote:Hmm, any setting to make it so only girls show up?

Not right now, but you have a point there.
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Re: Hungry Tiger V0.14

Postby Jacob the espeon » Sat Sep 12, 2015 7:37 pm

Thanks, just curious
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Re: Hungry Tiger V0.14

Postby TheBlueRaichu » Sat Sep 12, 2015 8:17 pm

not bad at all! :o
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Re: Hungry Tiger V0.14

Postby CBopBopton12 » Sat Sep 12, 2015 11:43 pm

I think I win...

http://imgur.com/GFaEub2
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Re: Hungry Tiger V0.14

Postby Talon13 » Sun Sep 13, 2015 1:46 am

I'm hoping for CV in this. The tiger has big gurgly looking balls. I honestly think though if CV is added the ability to mount and breed people would be great. After all who doesn't like cream filling?
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Re: Hungry Tiger V0.14

Postby Midir » Sun Sep 13, 2015 5:39 am

That looks pretty aweome. Did you make the sprites yourself or took it from somewhere? I like the engine so far and I hope you will flesh it out into something great!
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Re: Hungry Tiger V0.14

Postby Rayverak » Sun Sep 13, 2015 6:05 am

Midir wrote:That looks pretty aweome. Did you make the sprites yourself or took it from somewhere? I like the engine so far and I hope you will flesh it out into something great!

Thanks :) I used sprites from other games for the background and characters. I did some editing on the Tiger to make some more poses, as well as the whole up/down animation.
I did the magic effect and the bowel HUD myself.
I'd love to make my own graphics once I have the basics running.
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Re: Hungry Tiger V0.14

Postby oliverrook » Sun Sep 13, 2015 4:58 pm

Wow, quite impressive. You should definitely continue this.
I ate you. My fox ate me. My dragon ate my fox. My wolf ate my dragon. My otterdog ate my wolf. My pikachu ate my otterdog. And so on, and so forth.
*BUUURRRP*
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Re: Hungry Tiger V0.14

Postby mandolore » Thu Sep 24, 2015 12:03 am

whens the next bit coming out
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Re: Hungry Tiger V0.14

Postby Rayverak » Thu Sep 24, 2015 5:12 am

mandolore wrote:whens the next bit coming out

When the random programming I do for fun results in something close to the next release target.
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Re: Hungry Tiger V0.14

Postby DB1224 » Thu Sep 24, 2015 3:02 pm

Rayverak wrote:When the random programming I do for fun results in something close to the next release target.

When someone told you to use your head, it's not for smashing it on the keyboard :)

Joke aside, i find that the game is a fun demo.
Legally it's questionable.
Morally it's disgusting.
Personally I love it.
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Re: Hungry Tiger V0.14

Postby VoreNut » Thu Sep 24, 2015 4:06 pm

What are ya talkin bout? Keyboard smashing is the best way to get results. *explodes into a flock of crazed, fire breathing budgies*
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Re: Hungry Tiger V0.15

Postby Rayverak » Sat Feb 06, 2016 6:22 pm

Updated to Version 0.15
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Re: Hungry Tiger V0.15

Postby uents » Fri Jul 22, 2016 7:15 pm

Its been a while since a update is this still on the backlog ray?
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Re: Hungry Tiger V0.15

Postby Talon13 » Fri Jul 22, 2016 9:44 pm

Not sure! But I'm totally onboard with the new Kitten creation thing added to the trello board!
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Re: Hungry Tiger V0.15

Postby lalalalas » Fri Jul 22, 2016 11:42 pm

Hey, this is a lot of fun! How did I miss this?
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