- Code: Select all
system debug primary shader program id is 3
system debug shadow shader program id is 6
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -2
at actor.Inventory.getSlot(Inventory.java:50)
at actor.Player.useMove(Player.java:777)
at view.ZoneInteractionHandler.useTargetedMove(ZoneInteractionHandler.java:567)
at view.ZoneInteractionHandler.useMove(ZoneInteractionHandler.java:596)
at view.ZoneInteractionHandler.special(ZoneInteractionHandler.java:511)
at view.ViewScene.Click(ViewScene.java:543)
at view.ViewScene.UpdateLogic(ViewScene.java:437)
at view.ViewScene.Update(ViewScene.java:501)
at vmo.Game.Update(Game.java:340)
at vmo.Game.Run(Game.java:321)
at vmo.Main.main(Main.java:11)
Nomad Vore Game Alpha 34.3C
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: Nomad Vore Game Alpha 21D
Woo, that works. Though I've noticed Pheremone Dispersal crashes the game.
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21D
unfortunately my ISP is blocking mediafire for some reason...is there another download option for Nomad?
- Firon
- ---
- Posts: 1285
- Joined: Sun Dec 09, 2007 12:00 am
Re: Nomad Vore Game Alpha 21D
@shadowlyger
fix coming soon, good lord you're dedicated though to meet all the requirements to unlock pheremone dispersal inside a day of the release.
@Firon
here
https://www.dropbox.com/s/zejkq54utm834 ... D.zip?dl=0
fix coming soon, good lord you're dedicated though to meet all the requirements to unlock pheremone dispersal inside a day of the release.
@Firon
here
https://www.dropbox.com/s/zejkq54utm834 ... D.zip?dl=0
- darkevilme
- ---
- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Nomad Vore Game Alpha 21D
There were unlock requirements? I just kinda saw it in the perks list after I researched the mushroom girls. Maybe my build just had exactly the right stats? ¯\_(ツ)_/¯
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21D
Shadowlyger wrote:There were unlock requirements? I just kinda saw it in the perks list after I researched the mushroom girls. Maybe my build just had exactly the right stats? ¯\_(ツ)_/¯
you need to get the shuttle working, then get enough material for the research computer as there might not be enough on the moon, then go back to the moon, then do the research, then take the perk. the research computer is practically late game content in current nomad.
- darkevilme
- ---
- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Nomad Vore Game Alpha 21D
Oh. Well the game practically crapped Computation Valves at me, so I built the computer before actually leaving the first planet. :U
This is a factor of my absurd luck with rare drops.
This is a factor of my absurd luck with rare drops.
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21E
latest update fix for pheremones maybe, also fix for something else far more fundamental.
http://www.mediafire.com/file/dvwpunve54xd6nw/Nomad_alpha_21E.zip
http://www.mediafire.com/file/dvwpunve54xd6nw/Nomad_alpha_21E.zip
- darkevilme
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- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Nomad Vore Game Alpha 21F
Does anyone know where to find the draconian?
- bobert1234567
- Been posting for a bit
- Posts: 28
- Joined: Fri Oct 23, 2015 11:09 pm
Re: Nomad Vore Game Alpha 21F
Fresh new bug, crashing my game any time I try to load my save, autosave AND normal save, even though they're in different locations. For context I was trying to land in the... swamp? Clicked it, turned red, clicked it again, and poof. And then the game wouldn't load my saves.
EDIT: Oh, huh, it uh... fixed itself.
EDIT2: While I'm here, is there any way to get more module nodes for the shuttle?
Spoiler: show
EDIT: Oh, huh, it uh... fixed itself.
EDIT2: While I'm here, is there any way to get more module nodes for the shuttle?
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21F
Shadowlyger wrote:Fresh new bug, crashing my game any time I try to load my save, autosave AND normal save, even though they're in different locations. For context I was trying to land in the... swamp? Clicked it, turned red, clicked it again, and poof. And then the game wouldn't load my saves.Spoiler: show
EDIT: Oh, huh, it uh... fixed itself.
EDIT2: While I'm here, is there any way to get more module nodes for the shuttle?
1. I'd need a save file to figure out how the bind state messed up
2. the only things there in the swamp are gators, and they dont have bind attacks
3. if they did have it they'd use it on you and not eachother
4. bind states should not be being applied to the swamp at all
5. no, there is no way to fit more stuff in the shuttle. it's the space equivalent of a mini cooper, it's not able to fit more equipment...where would you even fit it? there's like 7 open tiles of floor space on the ship.
- darkevilme
- ---
- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Nomad Vore Game Alpha 21F
Well that's the thing, I wasn't actually in the swamp, I was trying to land there in my shuttle. I was on the space map at the time. Might have had something to do with not having actually seen the landing site yet or something.
Also while I'm here, Tadge Oil is giving me this:
Also while I'm here, Tadge Oil is giving me this:
- Code: Select all
system debug primary shader program id is 3
system debug shadow shader program id is 6
Exception in thread "main" java.lang.NullPointerException
at java.io.StringReader.<init>(Unknown Source)
at java.util.Scanner.<init>(Unknown Source)
at gui.MultiLineText.dirtSimpleAddText(MultiLineText.java:57)
at gui.MultiLineText.addText(MultiLineText.java:35)
at playerscreens.Popup.setText(Popup.java:34)
at playerscreens.InventoryScreen.UseItem(InventoryScreen.java:328)
at playerscreens.InventoryScreen.UnequipEquiporUse(InventoryScreen.java:509)
at playerscreens.InventoryScreen.HandleDropdown(InventoryScreen.java:655)
at playerscreens.InventoryScreen.ButtonCallback(InventoryScreen.java:499)
at gui.DropDown.ClickEvent(DropDown.java:202)
at input.MouseHook.update(MouseHook.java:100)
at vmo.Game.Update(Game.java:346)
at vmo.Game.Run(Game.java:321)
at vmo.Main.main(Main.java:11)
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21F
Shadowlyger wrote:Well that's the thing, I wasn't actually in the swamp, I was trying to land there in my shuttle. I was on the space map at the time. Might have had something to do with not having actually seen the landing site yet or something.
Also while I'm here, Tadge Oil is giving me this:
- Code: Select all
system debug primary shader program id is 3
system debug shadow shader program id is 6
Exception in thread "main" java.lang.NullPointerException
at java.io.StringReader.<init>(Unknown Source)
at java.util.Scanner.<init>(Unknown Source)
at gui.MultiLineText.dirtSimpleAddText(MultiLineText.java:57)
at gui.MultiLineText.addText(MultiLineText.java:35)
at playerscreens.Popup.setText(Popup.java:34)
at playerscreens.InventoryScreen.UseItem(InventoryScreen.java:328)
at playerscreens.InventoryScreen.UnequipEquiporUse(InventoryScreen.java:509)
at playerscreens.InventoryScreen.HandleDropdown(InventoryScreen.java:655)
at playerscreens.InventoryScreen.ButtonCallback(InventoryScreen.java:499)
at gui.DropDown.ClickEvent(DropDown.java:202)
at input.MouseHook.update(MouseHook.java:100)
at vmo.Game.Update(Game.java:346)
at vmo.Game.Run(Game.java:321)
at vmo.Main.main(Main.java:11)
weird. i dont get that result when i use it.
tell me about your characters penis shadowlyger.
- darkevilme
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- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Nomad Vore Game Alpha 21F
It's two feet long. :U
... Might have gone a little overkill on absorbing the zetamorphs.
It's weird though, because I was able to use one, then it bugged out and I had to back up to a save before that. Now I can't even use one without it crashing.
... Might have gone a little overkill on absorbing the zetamorphs.
It's weird though, because I was able to use one, then it bugged out and I had to back up to a save before that. Now I can't even use one without it crashing.
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21F
Shadowlyger wrote:It's two feet long. :U
... Might have gone a little overkill on absorbing the zetamorphs.
It's weird though, because I was able to use one, then it bugged out and I had to back up to a save before that. Now I can't even use one without it crashing.
pfft, you can have it outweigh ya if you go wild. anyway. i have no idea how you caused this. as excessive use of phalifungi followed by tadge oil on my end has yet to cause any side effects except loss of balance and dizzyness.
Send me your save file. it's the only way to be sure.
- darkevilme
- ---
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- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21G
hooray for highly contextual effects.
update 21G may fix it:
http://www.mediafire.com/file/zu0679xd3vbm17l/Nomad_alpha_21G.zip
- darkevilme
- ---
- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21G
how on earth does a gator even have a bind state...
anyway. send me the save file and I'll look into it.
wait...did you throw nets at gators for some reason?
- darkevilme
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- Posts: 1492
- Joined: Wed Feb 01, 2006 12:00 am
- Location: london, UK
Re: Nomad Vore Game Alpha 21G
Not sure why it keeps referencing gators, but that's from attempting to land on Alpha Minoris II. Soon as I move to the middle tile of the planet, boom.
https://www.dropbox.com/sh/72tzixe2km0p ... FwRfa?dl=0
https://www.dropbox.com/sh/72tzixe2km0p ... FwRfa?dl=0
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Shadowlyger - Advanced Vorarephile
- Posts: 787
- Joined: Thu Jan 22, 2009 8:30 pm
Re: Nomad Vore Game Alpha 21G
Shadowlyger wrote:Not sure why it keeps referencing gators, but that's from attempting to land on Alpha Minoris II. Soon as I move to the middle tile of the planet, boom.
https://www.dropbox.com/sh/72tzixe2km0p ... FwRfa?dl=0
well, actually you said the swamp, so i assumed you meant the swamp. anyway. fixed, hopefully.
http://www.mediafire.com/file/2pewuqg94sa87jd/Nomad_alpha_21H.zip
- darkevilme
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