Nomad Vore Game Alpha 34.3C

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Re: Nomad Vore Game Alpha 25.4H

Postby darkevilme » Sat Oct 14, 2017 5:25 am

MarkusFreeman320 wrote:Specimen containment is a trap now, I can interact with it but I can't do anythingsuch as synch or exit, forcing me to reopen the whole game. The error file is empty though.


and there we go. I missed that screen when updating the ui.

fix:
https://www.dropbox.com/s/6bakdy5ih43eo2a/Nomad%20alpha%20254H.zip?dl=0
dammath store fixed, specimen container ui fixed with window.update call to make the buttons work.
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Re: Nomad Vore Game Alpha 25.4G

Postby 0Anesthetic4u » Sat Oct 14, 2017 6:38 am

darkevilme wrote:
0Anesthetic4u wrote:Also does picking Lactation do anything at this point?

It doesn't seem to have given my character any new abilities in the Other catagory, and I don't assume it's usefull for much else outside of self sustainment.

Also the Saurian girl who wants to be a mother seems perplexingly missing.


1. nope, slayerhero added it, I let it stay cause it means i get to keep a shiny encyclopedia entry, and I assume they'll do something with it at some point.

2. It's possible for the game to occasionally cover her spawn point with a wall as she spawns on the NE edge of the saurian village landing pad.

3. also the issue with the shopkeeper is cause I swapped them to having primitive steaks instead of salads. but i didn't match it in the shop. if you want to spot fix just go to the shop list and change the reference to primal steak to primitive steak.

I'll put out release H when I have more bug fixes to put in it.

4. also did you know you can change the size of the game window by editing the assets/config.txt file
Code: Select all
screenscale
0.8

change the 0.8 to whatever then start the game.


No I did not know that. Thankyou.

What with Version H not blowing up my world, the Saurian Girl isn't going to be there correct?
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Re: Nomad Vore Game Alpha 25.4H

Postby darkevilme » Sat Oct 14, 2017 7:34 am

0Anesthetic4u wrote:
darkevilme wrote:
0Anesthetic4u wrote:Also does picking Lactation do anything at this point?

It doesn't seem to have given my character any new abilities in the Other catagory, and I don't assume it's usefull for much else outside of self sustainment.

Also the Saurian girl who wants to be a mother seems perplexingly missing.


1. nope, slayerhero added it, I let it stay cause it means i get to keep a shiny encyclopedia entry, and I assume they'll do something with it at some point.

2. It's possible for the game to occasionally cover her spawn point with a wall as she spawns on the NE edge of the saurian village landing pad.

3. also the issue with the shopkeeper is cause I swapped them to having primitive steaks instead of salads. but i didn't match it in the shop. if you want to spot fix just go to the shop list and change the reference to primal steak to primitive steak.

I'll put out release H when I have more bug fixes to put in it.

4. also did you know you can change the size of the game window by editing the assets/config.txt file
Code: Select all
screenscale
0.8

change the 0.8 to whatever then start the game.


No I did not know that. Thankyou.

What with Version H not blowing up my world, the Saurian Girl isn't going to be there correct?


correct. but if you want to have a crack at having her back in you can force new game plus.

1. ensure no version of nomad is running
2. start up nomad 254H
3. go to the load save screen from the menu
4. hold down left shift
5. press the new button it warns you not to press
6. you will end up in the escape pod starting afresh with your character imported into a new game.
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Re: Nomad Vore Game Alpha 25.4H

Postby 0Anesthetic4u » Sun Oct 15, 2017 3:18 am

darkevilme wrote:correct. but if you want to have a crack at having her back in you can force new game plus.

1. ensure no version of nomad is running
2. start up nomad 254H
3. go to the load save screen from the menu
4. hold down left shift
5. press the new button it warns you not to press
6. you will end up in the escape pod starting afresh with your character imported into a new game.


That is a good feature.

Might I suggest a new Skill.

Something like "Super Natural Good Looks", or "Universal Appeal", where at a reduced ability you can seduce the Unseduceable.

That way you could seduce Robots, and other none seduceable beings, maybe have it shave off like 2 points of damage for usings it against normally immune beings.
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Re: Nomad Vore Game Alpha 25.4H

Postby ig00r » Sun Oct 15, 2017 12:02 pm

How do you get to another system? I got a ship with a FTL device.

I attacked the talharan trader. After winning the space combat I get a summary of the battle with the button "conclude". Clicking on it does nothing.

Edit: I was able to warp a by moving to the "right" of the spacehulk. After waiting for the jump to complete, when I hit "control" in the navconsole the game crashes.

error.log
Spoiler: show
system debug primary shader program id is 3
system debug shadow shader program id is 6
deleting folder temp
deleting file Alpha Minoris.sav
deleting file Auriga.sav
deleting file Cephei.sav
deleting file Lynxis.sav
deleting file player.sav
deleting file verse.sav
java.io.FileNotFoundException: assets\data\system\spawnscripts\pirates.lua (The system cannot find the path specified)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileReader.<init>(Unknown Source)
at solarview.spawningSystem.SpawnScript.<init>(SpawnScript.java:25)
at solarview.spawningSystem.SpawningSystem.<init>(SpawningSystem.java:35)
at nomad.StarSystem.systemEntry(StarSystem.java:196)
at solarview.SolarScene.<init>(SolarScene.java:90)
at interactionscreens.NavScreen.launch(NavScreen.java:261)
at interactionscreens.NavScreen.ButtonCallback(NavScreen.java:165)
at gui.Button.update(Button.java:85)
at gui.Window.update(Window.java:39)
at interactionscreens.NavScreen.update(NavScreen.java:113)
at view.ViewScene.UpdateLogic(ViewScene.java:390)
at view.ViewScene.Update(ViewScene.java:466)
at vmo.Game.Update(Game.java:328)
at vmo.Game.Run(Game.java:312)
at vmo.Main.main(Main.java:9)
Exception in thread "main" java.lang.NullPointerException
at solarview.spawningSystem.SpawnScript.run(SpawnScript.java:39)
at solarview.spawningSystem.SpawningSystem.run(SpawningSystem.java:77)
at nomad.StarSystem.systemEntry(StarSystem.java:196)
at solarview.SolarScene.<init>(SolarScene.java:90)
at interactionscreens.NavScreen.launch(NavScreen.java:261)
at interactionscreens.NavScreen.ButtonCallback(NavScreen.java:165)
at gui.Button.update(Button.java:85)
at gui.Window.update(Window.java:39)
at interactionscreens.NavScreen.update(NavScreen.java:113)
at view.ViewScene.UpdateLogic(ViewScene.java:390)
at view.ViewScene.Update(ViewScene.java:466)
at vmo.Game.Update(Game.java:328)
at vmo.Game.Run(Game.java:312)
at vmo.Main.main(Main.java:9)


java.io.FileNotFoundException: assets\data\system\spawnscripts\pirates.lua (The system cannot find the path specified)
The script is located in assets\data\systemS\spawnscripts\
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Re: Nomad Vore Game Alpha 25.4I

Postby darkevilme » Sun Oct 15, 2017 5:47 pm

https://www.dropbox.com/s/2iyd0akr7ryh8nt/Nomad%20alpha%20254I.zip?dl=0
new update:
Pirate scenes (1 oralvore as pred, 1 cockvore as pred)
Fix for post space battle summary screen
Fixing capitalization for using lua spawn scripts
Fix for warp screen
Fix for pirate spawning, pirate ship contents

@0Anesthetic4u:
No. I'm not going to make the seduction ability EVEN MORE brokenly powerful by removing the few remaining exceptions.

@ig00r:

Thanks for the bug reports, though there's not terribly much to do in the new systems yet. That is coming once I finish building a new planet (it's on my todolist) and a new spacestation (ditto) but for now the game sorta..you win, when you get the FTL engine and make a jump..as I haven't gotten meaningful amounts of out of starting system content yet and on my own I can only content mill so fast.

In other news. I might be getting employment again very soon. this will mean two things 1. I'll have less time to devote to content writing 2. I'll be funneling money into giving nomad some top left portrait art for dialogues and such.
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Re: Nomad Vore Game Alpha 25.4I

Postby 0Anesthetic4u » Sun Oct 15, 2017 9:47 pm

darkevilme wrote:https://www.dropbox.com/s/2iyd0akr7ryh8nt/Nomad%20alpha%20254I.zip?dl=0
new update:
Pirate scenes (1 oralvore as pred, 1 cockvore as pred)
Fix for post space battle summary screen
Fixing capitalization for using lua spawn scripts
Fix for warp screen
Fix for pirate spawning, pirate ship contents

@0Anesthetic4u:
No. I'm not going to make the seduction ability EVEN MORE brokenly powerful by removing the few remaining exceptions.

@ig00r:

Thanks for the bug reports, though there's not terribly much to do in the new systems yet. That is coming once I finish building a new planet (it's on my todolist) and a new spacestation (ditto) but for now the game sorta..you win, when you get the FTL engine and make a jump..as I haven't gotten meaningful amounts of out of starting system content yet and on my own I can only content mill so fast.

In other news. I might be getting employment again very soon. this will mean two things 1. I'll have less time to devote to content writing 2. I'll be funneling money into giving nomad some top left portrait art for dialogues and such.


Thats why I said it should be weakened vs anything it shouldn't work against.

Its just that there almost isn't a reason to pick Seduction, outside of the fact that it can be powerfull in the right circumstances.

It could be the low weight class, that lets you carry more then anyone because you don't need a weapon or armor, but since it doesn't work at all on some things, you still need to be lugging a weapon and armor so you aren't screwed by immune foes.

You'd be better off just specializing in Combat because that is universally effective. Sure a few enemies are a bit tough against it, but not really.

I played most of this run relying on Combat because I was trying perks I don't normally go for, and unless you exclusively specilize in Seduction like I normally do, it is VASTLY more usefull to slash at Zetamorphs with an axe then it is to try to seduce them.

Not that I also didn't put any points into combat abilities either, and that I did the character creation the same way as always, so I had an Affluent Childhood, with a Slutty Youth, and was the contact officer.

Combat was still more usefull, the whole play through.

Maybe you could put in a seduction Based Fighting style that allows you to somewhat use your seduction modifiers in combat? I'm just trying to think up a way that allows fighting seduction Immune creatures to not be a 50/50 shot a dying.
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Re: Nomad Vore Game Alpha 25.4I

Postby vores best friend » Mon Oct 16, 2017 6:36 am

So I finally got the pirates to spawn on 25.4I but they seem to still have the black screen when you board their ship. Then it crashes when you move!
Error.log
Spoiler: show
system debug primary shader program id is 3
system debug shadow shader program id is 6
deleting folder temp
Exception in thread "main" java.lang.NullPointerException
at actor.Actor.Move6(Actor.java:268)
at actor.Actor.move(Actor.java:333)
at actor.player.Player.move(Player.java:247)
at actor.player.Player.altControlFinal(Player.java:285)
at actor.player.Player.altControl(Player.java:211)
at actor.player.Player.Control(Player.java:330)
at view.ViewScene.UpdateLogic(ViewScene.java:413)
at view.ViewScene.Update(ViewScene.java:466)
at vmo.Game.Update(Game.java:328)
at vmo.Game.Run(Game.java:312)
at vmo.Main.main(Main.java:9)
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Re: Nomad Vore Game Alpha 25.4J

Postby darkevilme » Mon Oct 16, 2017 10:13 am

@Anaesthetic4u:
Specialist seducers will have issues when dealing with enemies who are immune to seduction, this is in fact a trade off for how well they deal with enemies who are affected by seduction, ie most enemies. Your example of where it failed to be as effective as combat involved a non specialist seducer build and therefore is not applicable to specialist seducers. Specialist seducer builds remain viable, even if some players of the character type need to think more tactically when dealing with robots,ferals or eldritch abominations. The game is functioning as intended in this regard and will not be changed.

@vores best friend:
thanks for the bug reports
here have an update
https://www.dropbox.com/s/xcikg4fdy1w23qk/Nomad%20alpha%20254J.zip?dl=0
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Re: Nomad Vore Game Alpha 25.4J

Postby 0Anesthetic4u » Tue Oct 17, 2017 5:28 am

darkevilme wrote:@Anaesthetic4u:
Specialist seducers will have issues when dealing with enemies who are immune to seduction, this is in fact a trade off for how well they deal with enemies who are affected by seduction, ie most enemies. Your example of where it failed to be as effective as combat involved a non specialist seducer build and therefore is not applicable to specialist seducers. Specialist seducer builds remain viable, even if some players of the character type need to think more tactically when dealing with robots,ferals or eldritch abominations. The game is functioning as intended in this regard and will not be changed.

@vores best friend:
thanks for the bug reports
here have an update
https://www.dropbox.com/s/xcikg4fdy1w23qk/Nomad%20alpha%20254J.zip?dl=0


How about a REALY bad but light weight weapon, like a scarf or something, that gains it's modifier from you're seduction damage.

That way you are carrying around a weapon that makes thematic sense for the build, makes room for more carry capacity due to it's lightness, and actually have a hope in hell of beating tougher enemies...

I have litterally never Beaten a certain Eldrich foe, without having 2 level ups waiting in the wings, just so I can suddenly heal to max part way through the fight.

It just seems like its all Con. It's no more effective then combat, unless you go all in, at which point you are ignoring perks that have more use, like Jurry Rigger, and you don't get to discard weapons and armor, meaning That you have to run around like a Heavy Knight in order to survive battles agains any of the immune types.
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Re: Nomad Vore Game Alpha 25.4J

Postby darkevilme » Tue Oct 17, 2017 6:08 am

0Anesthetic4u wrote:I have litterally never Beaten a certain Eldrich foe, without having 2 level ups waiting in the wings, just so I can suddenly heal to max part way through the fight.

It just seems like its all Con. It's no more effective then combat, unless you go all in, at which point you are ignoring perks that have more use, like Jurry Rigger, and you don't get to discard weapons and armor, meaning That you have to run around like a Heavy Knight in order to survive battles agains any of the immune types.


So even with the two helpers you can't beat the elder thing normally? I might need to buff the helpers then(the fact only soldier archtypes can beat the elder thing was meant to be corrected in zorr dungoen overhaul second pass). Also some players have found interesting ways of fighting him using STAID to resist his mind attacks. though glitter girl is the recommended complimentary armour for being a seducer dealing with robots and it's not super light. so the heavy knight part might have a point.

Still, a lot of the ideas for this are some combination of 'doesn't make sense' and 'removes any cost from specializing in seduction'.

If you're not a specialist you should have other ways to handle the seduction immune: gadgets, robots, some skill with gunplay, or possibly melee attacks.
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Re: Nomad Vore Game Alpha 25.4J

Postby vintious » Tue Oct 17, 2017 1:19 pm

Mushroom girl's beat-down interaction is bugged, seduction-down is fine.

After the text bug causing left-over words to spill into other perks, I now wish the Anal Vore and Cock Vore perks came with a bonus point of seduction or pleasure.

Shopkeeper was at one point intangible when I first entered the map and coulddn't be interacted with.

All beds are bugged and I cannot return from or use them
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Re: Nomad Vore Game Alpha 25.4J

Postby 0Anesthetic4u » Wed Oct 18, 2017 6:39 am

darkevilme wrote:
0Anesthetic4u wrote:I have litterally never Beaten a certain Eldrich foe, without having 2 level ups waiting in the wings, just so I can suddenly heal to max part way through the fight.

It just seems like its all Con. It's no more effective then combat, unless you go all in, at which point you are ignoring perks that have more use, like Jurry Rigger, and you don't get to discard weapons and armor, meaning That you have to run around like a Heavy Knight in order to survive battles agains any of the immune types.


So even with the two helpers you can't beat the elder thing normally? I might need to buff the helpers then(the fact only soldier archtypes can beat the elder thing was meant to be corrected in zorr dungoen overhaul second pass). Also some players have found interesting ways of fighting him using STAID to resist his mind attacks. though glitter girl is the recommended complimentary armour for being a seducer dealing with robots and it's not super light. so the heavy knight part might have a point.

Still, a lot of the ideas for this are some combination of 'doesn't make sense' and 'removes any cost from specializing in seduction'.

If you're not a specialist you should have other ways to handle the seduction immune: gadgets, robots, some skill with gunplay, or possibly melee attacks.


I mean that is basically what I do, I just aquire the best melee weapon I can and go swinging and hope for the best. If I can get some Alpas Carapace regular robots aren't a threat anymore, but the synths can still hurt.

Wait, but Glitter Girl is weak to Shock damage right? Or at least it used to be. I clearly remember it saying that it took increased shock damage, and having to remove it every time I started fighting synths because they would wreck me if I didn't.

And yeah I get annihilited by that guy every time. Didn't ever think of using Staid... I just kind of sell that stuff because there are never enough enemies that attack my constitution for me to care about keeping it around. I don't think I've ever even used the stuff so I have no Idea how effective it is, but even when I get him to the stage where he is ready to start attacking my health he still would likely take me down by the time the helpers would reach me.

Mind you I'm not going after him at too early a level. I've fought him as high as 20 before, and had to rank to 22 to survive.

A sexy weapon would at least be nice for a thematic build. A scarf, a Fan. Maybe it doesn't even get to use a modifier, its just a weapon that you need to be a specific seduction level to have the ability at all to use.
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Re: Nomad Vore Game Alpha 25.4J

Postby Talon13 » Thu Oct 19, 2017 5:04 pm

Ended up in the harpy's nest with no way out, there's just empty space surrounding the entrance
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Re: Nomad Vore Game Alpha 25.4J

Postby bunnybunbun » Sun Oct 22, 2017 4:33 pm

well, was having fun, managed to finally beat elder thing at level 9 (had 3 clarity, machete, leather outfit) ran up to him, used the clarity, then laid into him with the machete until he started attacking me, then i just ran away from him around the room, shooting at him every time he stopped with the pistol. Not too much of a problem. I did it with : Iron will 2, warrior, defensive mastery, scholastic childhood and academic youth.

Anyways, i've run into a problem. I started getting messages about the autosave not working properly or something. IO yadda autosave error <-- something along those lines. Well, i had another save, which i saved to right before i fought the giant serpent (which i beat first try), then I spoke to the shopkeeper, then went back to the elf village where i tried to flirt with one of the elves. Unfortunately it was one that i had flirted with before a few times, so it killed me. When i tried to reload my autosave, it failed to load. So i tried to load my other save... game instantly crashes every time.

My question is; are there any cheats available for those who don't want to have to play through stuff they've already done? >.<
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Re: Nomad Vore Game Alpha 25.4J

Postby darkevilme » Sun Oct 22, 2017 5:36 pm

bunnybunbun wrote:well, was having fun, managed to finally beat elder thing at level 9 (had 3 clarity, machete, leather outfit) ran up to him, used the clarity, then laid into him with the machete until he started attacking me, then i just ran away from him around the room, shooting at him every time he stopped with the pistol. Not too much of a problem. I did it with : Iron will 2, warrior, defensive mastery, scholastic childhood and academic youth.

Anyways, i've run into a problem. I started getting messages about the autosave not working properly or something. IO yadda autosave error <-- something along those lines. Well, i had another save, which i saved to right before i fought the giant serpent (which i beat first try), then I spoke to the shopkeeper, then went back to the elf village where i tried to flirt with one of the elves. Unfortunately it was one that i had flirted with before a few times, so it killed me. When i tried to reload my autosave, it failed to load. So i tried to load my other save... game instantly crashes every time.

My question is; are there any cheats available for those who don't want to have to play through stuff they've already done? >.<


there are no cheat codes in nomad. however. if you have issues with saves. either paste the error logs for me or send me the save files by uploading them to drop box. The save issues were supposed to have been dealt with a while back.
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Re: Nomad Vore Game Alpha 25.4J

Postby 0Anesthetic4u » Mon Oct 23, 2017 6:15 am

I found a new glitch. If you put the bunk bed in the space winnebago, attempting to sleep seems to lock up the game.

Interacting with the bunk bed brings you to the Nap Sleep Exit screen, but none of the buttons do anything, so you are just stuck there.

EDIT

Same thing happens when Warping between systems. Clicking on the Nav Console will give you the estimated time to the next system with the option to wait, or exit.

Neither button works, as as such you become trapped in the menu and have to close the game to do anything.

EDIT EDIT. So I bit the bullet and sat there with my finger on the Hold Still key for literally 5 minutes to wait out the warping. And now the game crashes when I try to control the ship.
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Re: Nomad Vore Game Alpha 25.4J

Postby Salanth » Wed Oct 25, 2017 2:10 pm

Alright... I never gave this game a chance, but today was the day. I haven't gone too far in yet, but it certainly looks interesting.

As far as bugs goes;

0Anesthetic4u wrote:I found a new glitch. If you put the bunk bed in the space winnebago, attempting to sleep seems to lock up the game.

Interacting with the bunk bed brings you to the Nap Sleep Exit screen, but none of the buttons do anything, so you are just stuck there.



I got the same issue.

Another couple of things;

It also seems that sometimes when you click on things in the ui with the mouse pointer it is ever so slightly off. I can't reproduce it right now, however. Maybe just in some menu? I'll keep an eye on it.

The scrollbars in the ui doesn't work. This means I can't access any item farther down in my inventory than what fits on the screen.

I defeated the mushroom mother (by stabbing her). When I try to interact with her, there are no dialogue options. Are they not implemented yet? In any case, having at least an "Ignore her." option would be nice, as (as far as I know at least) there is no way of exiting that menu once you get into it.
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Re: Nomad Vore Game Alpha 25.4J

Postby Slayerhero90 » Wed Oct 25, 2017 2:27 pm

i can't speak with 100% certainty but i do believe you're exploring the game in the wake of some sincere alterations to a lot of systems. some shit got broken
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Re: Nomad Vore Game Alpha 25.5

Postby darkevilme » Wed Oct 25, 2017 3:32 pm

Slayerhero90 wrote:i can't speak with 100% certainty but i do believe you're exploring the game in the wake of some sincere alterations to a lot of systems. some shit got broken

This. luckily most of these issues will be fixed next update.
A lot of underlying systems including the UI have been revamped.

edit:
update 255, see the changelog for details
https://www.dropbox.com/s/ove35om2int6k93/Nomad%20alpha%20255.zip?dl=0

beware this version might have some instabilities due to the change to stacking. Before ammo wouldn't stack, now it should..but this may cause some issues with reloading, etc etc.
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