RPG Maker Blog with games and picsDemo Ver 0.1.0.1 - (
RPG VX ACE RTP required.)
Changelog:0.1.0.1
-Nerfed Mecha Fae's healing on Hard Mode
-Added/Corrected Text to some skills and items.
0.1.0.0 - Finally uploaded!
-Story is playable to the first boss!
-Nests: A test of endurance and skill as you fight monsters!
-A bit of vore as this is a vore game. You must activate Vore Mode first.
-Many playable elements!
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Features: ?/F, F/?, Cocoon, Soft vore
Possible: Unbirth, Anal Vore, Soul Vore, Rubber, Shrinking, Bulgeless
Does not feature: Hard vore, Digestion, Scat
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The Fates We Weave is a game full of spiders for RPG Maker VX Ace. Cocooning is a given, though I do plan to implement some vore elements as well.
Story: This is the tale of a girl who has never seen the war of the outside world. This is the tale of a woman making her last stand against a massive army. It was only by fate that these two would meet on the island of Oryia, a land cursed with hunger.
Aleya couldn't move, trapped in this white substance that came out of this creature's butt. This substance was almost like fabric, except smoother yet oddly restrictive. Even with her weapon, the creature had managed to subdue her quickly. As she laid there, she wondered how this creature planned to eat her...
*Bang Bang Bang* "Good riddance."
And then Aleya saw her. The woman in red pocketed her weapon and must have seen Aleya too. She pulled out a knife and approached Aleya. "Don't worry, I'll get you out."
Soon, Aleya had her mouth working again as the woman cut away the threads on her head. She cast her eyes on the eight-legged creature that had captured her before, dead and bleeding. "What was that thing?"
"A spider. Just a little part of the biggest problem our world suffers." The woman spat with disgust. "They snatch anything that moves, trussing them in cocoons and keeping them trapped for days, even months, before the spiders feast on them."
"Cool." Aleya liked the sound of that.
"They eat by injecting venom into their living prey, turning them into liquid slosh." The woman added.
"Not...cool?"
"Exactly. You... don't know what a spider is before, have you? I'd say this land is fortunate, but..." She turned towards the smoke, where the flying ship had crashed. "I must see if those circumstances have changed."
Aleya watched the woman head towards the ship, nursing what looks to be a broken arm. No wonder she was holding her weapon strangely. She quickly ripped herself out of the webbing. "Hold up, you're injured! Let me help! Oh, I'm Aleya, by the way."
"I...am Diamont."
Oryia is the Cursed Continent, previously the site of battle against an ancient god. With its last laugh, the ancient god had bestowed the curse of hunger onto this land, giving the creatures and plants a hunger that couldn't be satisfied. Some people look at this continent and swear they could see a giant shadow looming over this land even to this day. Superstition meant no willing visitors from the outside. Perhaps that is for the best...
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Characters:Aleya - A local of Oryia and the only practitioner of the Guardian's Shield spell. Like all Oryians, she likes eating and can keep a good figure. She has dreamed of flying boats and eyes since she was young. The art of the Guardian Shield also makes her an expert of tanking and protecting others, and she is willing to learn.
Tiger Lily - Aleya's pet Vermin, a bidepal animal with a big appetite and a penchant for trouble. Diamont has doubts the tiger-like Tiger Lily is actually tame but can commend the friendship these two hold. Tiger Lily is good with dealing damage and causing some chaos.
Mae - Mae is a fairy, the only occupant of Oryia who seems to know what a spider, and her desire to wrap people up had made her the local boogey monster. Somehow, Mae has ended up as frienemies with Aleya and Tiger Lily, though she wants to also add Diamont to that collect despite the latter's protests. As a fairy, Mae knows a few spells and invented some of her own.
Diamont - Hailing from the cold utopia of the Synthon Empire, Diamont holds herself to a high standard, always cold and calculating, willing to serve but not die for the cause. It is for her survival that she sticks with Aleya...despite a few incidents. Having risen in the ranks of the army, she is good at dealing damage and surviving.
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Gameplay Mechanics:
Cocoons- The spiders brings a new element to Oryia: webs. Each layer of webbing can impede an enemy or character, but when it builds up enough, those webs can form a Cocoon that can hamper even the toughest of bosses. It is an "interactive paralysis", meaning that you can control your character's actions but in a limited fashion.
Being cocooned will also force your cocooned party leader to hop around and sometimes be at a disadvantage when talking to other people. And Cocooning isn't the only fancy status effect you have to worry about...
Vore- This will be a vore game, so spiders aren't the only foes you have to worry about. Each enemy would have a vore scene when they eat you, and there are some events on the map that could make you spend some time in a stomach. Other vore features pending.
So Many Features- I like scripting, so there will be some fun things here and there to keep the game interesting. Use a shield to protect your party! Play in Hard Mode to switch up enemy tactics! Consider enemy movements on the map to get past them unharmed. This isn't just a Vore RPG, it's a game!
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Side Projects:These are games I am considering from a battler standpoint, but will otherwise be a low priority to this game and possibly not as complex as TFWW.
Meka: This one is based a bit on Megaman's boss order, so with robots in mind, I'm thinking Mecha Vore.
Muncher Mansion: This one will have monsters designed for Halloween, so the battle system will be re-imagined as getting away from these monsters.
Spider: Based on the Alpha Demo, you play as a spider, so this is more focused on being the one who cocoons.
Mirror World - A game based on Parangstki's latex art. Unless living bodybags count, not much vore.
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Misc:
55 VX Ace Battlers - free
Donations:
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