Aril_Lisidmuthir wrote:So what script do I enter to increase belly capacity to say like 5 or something?
Because set 000BellyCapacity (and the number the value uses) and many other variations don't seem to work. It doesn't recognise the variable.
Ah. Wrong type of value.
"Set [Value] To X" is for Globals.
"[TARGET (most likely Player)].SetAv [Value] X" is for Actor Values.
000BellyCapacity is an Actor Value (in that it applies to a single entity), rather than a Global Value which applies to everything that calls upon it.
Also, don't expect much from me for a while (possibly ever). As I still run the older version (heavily modified, so unless it's an old problem I won't have the required stuff to have a proper look, as my .esp is pretty much totally different from yours (even if you are still using my old version of 1.1)) and I am kinda sick of repeating the same general information (like this time, this is 90% general Console Use, just with a specific for this mod and example) multiple times.
Also, if you need to check whether a value from a mod is a Global or Actor (which in turn determines how to change it), open the mod in question in XEdit, and look under that mod's heading, then the Global and Actor Value sub-headings. You can use the CK, but it's harder to find what is Mod and what is Vanilla if said mod hasn't used a specific prefix for everything it's done (e.g. FalloutVore uses the 000 prefix, I personally use 001 as a prefix, some people just use 1, or 01, etc).
Also, I will leave some advice.
-If you are having an issue with something, do these steps before asking for help.
1. Make sure the issue is repeatable. Freak accidents happen and if they cannot be replicated (or explained in enough detail), someone else may not be able to help. Bethesda Games also sometimes fail at running scripts when under heavy script load.
2. Do your damndest to narrow down the conditions (e.g. If you have issues when digesting Robots, but not Humans). The more details you provide, the faster the bug can be fixed.
3. Don't just post "X Doesn't Work", that sort of vague shit doesn't help anyone when X is a wide category. Be specific and give the conditions you had when the issue happens.
4. Try to fix it yourself first (and be creative here, some fixes you think have no chance of working may just work in Bethesda games), just make sure you backup everything you alter incase something goes wrong.
5. Check recent posts to make sure someone hasn't already fixed your issue. Don't go too far back though, as a fix that worked in 1.1 may not work in 1.2, 1.3, 1.4, etc.
-Learn how to use Console. It's a powerful tool to debug and fix mods, from merely changing a value to forcefully progressing a stuck quest.
-Learn how to use the basic functions of the provided modding tools. XEdit is easier for changing existing entries in a mod, while the Creation Kit (or GECK or Construction Set if you are modding an older game) are easier for creating new entries.
-Use good grammar, it makes everything much easier to read. An occasional typo, spelling error, etc is acceptable. Below are three short sentences, all saying the same thing. Notice how the top one is much easier to read than the bottom one (if this is reversed, please go back to school).
Good Grammar and Spelling: "Please take me to the shop, mate."
Poor grammar, but good spelling: "please take me to the shop mate"
Poor spelling and lack of grammar (extreme case): "plz take me 2 da shop m8"
-Don't use emoticons (or "Smilies" as they are called on this forum). Just don't. Do you see them in a book? No? Well, it's because they make something look unprofessional*.
*If you DO see an Emoticon in a published book (a real book, not a magazine or comic book). Throw it in a fire and get something that doesn't disgrace the medium on which it is printed. Anything from before 1982 is guaranteed to be free from these awful things. Also, the only exception to using emoticons is when a site has an obnoxious auto-emoticon facility, this is noticeable mainly in web addresses where part of it becomes an emoticon due to the obnoxious auto filter.
Also, don't be afraid of using more than a few lines of text. There isn't a character limit here you know, so there is no excuse not to write/type properly.