Sideromelane wrote:SelBles wrote:LunarCataphract wrote:The start of a proper perk system? You do good work Sidormelane! Really thanks...although one question I have, for yourself and everyone who has tried your mod, is thus: is it supposed to add EVERY stomach into your inventory? Or is that something on my end?
Ah, I can field that one. Sid has mentioned s/he used my variant of the scripts as a base, which fully support NPC vore without outfit resetting. However, due to the method in which this is done, the bellies MUST remain in the inventory as using the "removeitem" command will cause outfit resetting. As a result, go into the CK, open up Sid's .esp and make every Belly item Non-Playable (a simple checkbox) and set weight to 0. Also, remember to delete the belly called Vore-OnePreyDigest-6 from your meshes folder.
This is because Sid used the base .esp file, rather than my modified one. So you must manually perform the required changes for proper functionality. I will not give step by step instructions, it's not a path I want to go down. I'm not a living helpdesk afterall. If I were to use Sid's .esp, I would copy the records I changed in mine over Sid's via XEdit, but that is something you pick up as a mod author, not a casual user.
Also, NO. I will NOT be making a patched .esp. If you don't want to do any of the work yourself, then you should be glad some of us have given what we have.
I completely forgot about that SelBles thanks for the info. Will patch it for myself later, though having all of those bellies in inventory isn't an issue for me since i clearly havnt noticed lol.
Oh guys by the way before you 'fix' that bug, go ahead and transfer a few copies of your bellies into a container. Just do it.
You can equip them to armor displays and make companions wear them as clothing.
I guess once you have the armour/clothing you want, you never really go into that tab unless you are selling something.
One of the lower bellies had a heal on it as well (low enough so it didn't trigger during indigestion cycles (which I think WILL cause NPC outfits to reset as I never changed that script, so make sure to give companions you want able to vore the indigestion resistance perks so it doesn't happen often/at all, I may upload a fixed version of this script at some point, as well as a fix to my improved swallow calc script (it can cause issues in certain circumstances, only really noticeable on player)), not sure if it was 2 or 3. That was something I was amazed worked first time since it was just slapping the Lorenzo Heal effect on as an enchantment.