RossTheEmeraldFox wrote:I know It isn't magic (Although it seems like it sometimes)
But I just have trouble understanding sometimes, thank you for explaining though
^-^
The only thing I hope is if they release the mod, That it doesn't replace some of the perks That I generally like that nobody else does..
Waterboy/girl, Ghouish xP
Aqua[GENDER] is a perk I like as well, but many seem to hate despite the fact that without it any encounter with water is going to give you heavy rads. It's particularly useful in Far Harbour, especially when doing DiMA's quests that have you retrieve the marine armour.
Ghoulish is one I've never seen people complain against. Combine it with Solar Powered, and during day, rads not only don't harm you, but they HEAL you (Ghoulish makes rads heal, Solar Powered makes sunlight remove rads.
General ones I never bother with are Nerd Rage, VANS, Strong Back (I console myself something like 5000 carry weight so I don't have to dump my crap at a settlement every 5 seconds), Pickpocket, Night Person (I find the Night Vision part of it more annoying than helpful), Concentrated Fire, Lead Belly, Chem Resistant, Adamantium Skeleton (useful early on, but damn near useless later since your limbs become pretty much uncrippable anyway at high levels), Attack Dog (never use Dog), Chemist, Mysterious Stranger (never liked that mechanic, although I didn't mind Miss Fortune in NV, mainly because she wasn't a cheap kill), Idiot Savant (IF you haven't got a sound replacer for it, because fucking hell the default sound is dumb), Grim Reaper's Sprint.
Honestly, I have no idea which Sin has replaced, although if I was a betting woman, I would bet on VANS.
Also, fun fact with Radiation. Pure Radiation (like the Gamma Gun) CANNOT kill you while you are using Buffout. But the second it wears off, you're dead if you haven't cured it. I found this out while trying to swipe a skill mag from a CoA stronghold.