Talking Head (Vore RP prototype from 12.28.2020)

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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby jasamprn » Sun Nov 05, 2017 1:43 am

Wow, that moment of false excitement when the new message is not just not an update, but is a message you already read. Bravvo unread messages.

On a more serious note, loving this thing. Do post if you run into any problems, there's plenty of wasted programming knowledge around here ^-^
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby DustMane » Fri Nov 10, 2017 1:39 pm

Krono, sent you some patterns. Thank you, I would love to see your lines!

jasamprn, thank you! There's no real problems. I just got a new job and it needs attention. Even at busy days I'm adding at least a couple of hot phrases to TH. I never stop the development, but going slowly at the moment. Starting to think it's going to end with me uploading another beta-prealpha-demo-crazy-buggy-kinda-build.
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby SnackPup » Tue Dec 05, 2017 11:50 am

Any Updates?
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby DustMane » Fri Dec 15, 2017 12:07 pm

SnackPup, hiya. New job ate all my time. I didn't work on the bot, didn't write, friends forgot how I look. Now it seems to calm down a little. I'm digging into the build, fixing something, breaking something, but nothing to show for now.
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby bigjay91 » Sat Dec 16, 2017 12:47 am

Happy one year anniversary :-D :-D :-D !
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby DustMane » Sat Dec 16, 2017 1:11 pm

bigjay91, it's been a year already? Wow! Thank you!
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby SnackPup » Fri Jan 19, 2018 12:49 pm

Any new year update?
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby elMaximus » Sat Feb 03, 2018 5:29 pm

I tried to open up the game, but it seems to have some difficulties, for both versions.
I got this message when I opened it in Chrome:

https://i.imgur.com/ktya1Vk.png
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby Absentia » Sat Feb 03, 2018 7:13 pm

Unusual I use Chrome to but I've never experienced this, the only thing I can think of is uninstalling chrome and then reinstalling it again, or try a different browser, FYI Internet Explorer doesn't work with the game
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby elMaximus » Mon Feb 05, 2018 11:02 pm

Figured it out, I managed to open it in Firefox.
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby vayne358 » Sun Feb 11, 2018 9:43 pm

hope we get some updates soon :D but i keep getting dialogue error messages and stuff :(
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby Absentia » Mon Feb 12, 2018 1:12 am

vayne358, Yes unfortunately v1.30 is riddled with bugs at the moment, he is currently gutting the entire system for the next version, but v1.20 has a lot less bugs, and the differences between the two versions are minor, v1.30 was more experimental
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby vayne358 » Mon Feb 12, 2018 1:36 am

still, hope we get more herms~ love chelsea
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby Absentia » Mon Feb 12, 2018 11:28 pm

vayne358, Agreed she is by far my favourite, powerful but still feminine, Her hypnotic cock, and demeanour just oozing with dominance and control, even if I was completely unwilling, I still don't think I would have the will power to resist. :oops:
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby Halowinner » Sun Apr 01, 2018 5:28 pm

does ragnar even cv? or no?
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby TheBlueRaichu » Wed Apr 04, 2018 7:07 pm

How does someone go about making something like this? I'd love to put up a few characters myself. Does anyone know what program (program knowledge) I'd need?
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby ajmajm28 » Wed Apr 04, 2018 7:19 pm

TheBlueRaichu wrote:How does someone go about making something like this? I'd love to put up a few characters myself. Does anyone know what program (program knowledge) I'd need?

The project is made in HTML and info about the programming langue can be found https://www.w3schools.com/html/
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby TheBlueRaichu » Wed Apr 04, 2018 7:39 pm

ajmajm28 wrote:
TheBlueRaichu wrote:How does someone go about making something like this? I'd love to put up a few characters myself. Does anyone know what program (program knowledge) I'd need?

The project is made in HTML and info about the programming langue can be found https://www.w3schools.com/html/



Thanks, this gives me something to look through ^_^
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby Absentia » Wed Apr 04, 2018 10:08 pm

TheBlueRaichu wrote:
ajmajm28 wrote:
TheBlueRaichu wrote:How does someone go about making something like this? I'd love to put up a few characters myself. Does anyone know what program (program knowledge) I'd need?

The project is made in HTML and info about the programming langue can be found https://www.w3schools.com/html/



Thanks, this gives me something to look through ^_^

This isn't a HTML project, it was made in Twine 1.4.2, which uses a different language, if you want to dig into it and edited that is what you really need to use
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Re: Talking Head (v1.30b new RP prototype from 08.20.2017)

Postby DustMane » Sun Jun 16, 2019 8:56 am

Hello, people!
I doubt anyone is still waiting for something with this project. But... you know it's actually not dead. Honestly I never stopped working on it. Sometimes horribly slow, but I keep thinking on it. So here's a little so-called progress report. The lat two years I had some health troubles as well as crunches at work, had almost no free time and attention resource. That slowed the developement. Also the project had it's own troubles. I wanted to make procedural generation system flexible and generalized, but ran into a dead end when it became too generalized. I ended up with TH talking the pure nonsence, not seing difference between the prey's action and prey's fate. Like "Hey you! End up in my belleh right now!". So the system needed another rework, to stay flexible, but grow smarter. I think now I found a way, and going to it little by little.
I doubt there will be a complete new version of TH anytime soon, but I'm looking forward to upload some prototypes to show how the new system can tease you with some hot phrases. By this moment nothing is pre-written, everything is procedurally generated. Some patterns contain up to 10 segments, so variability should be impressive. And now I'm struggling to make that variablility also smart and smooth. The project grown up to 9 twine files and it worth the result.

Also I have a dream to make predators custom. I'd love it if anyone could create their own pred for TH to play as. Toriel? Judy Hopps? Some celebrity? Your OC? Just set the params and go. So I researched the concept with external pred files. But twine 1.42 is awful at working with external files as well as twine 2. Even without the option with separated files, still looking forward for custom preds with resource of pure twine.

So, after 2,5 years of work and rework here it is, still separated parts, still promising, but nothing to show... for now. Still poking around with bits of speech and rp. And I'm still loyal to the project. It's the most interesting thing I made in my life.
I really want to show some fun concepts anytime soon. I hope that will work out.
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