Talking Head (Vore RP prototype from 12.28.2020)

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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby Absentia » Wed Jan 11, 2017 10:12 am

well this update flow under my radar.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby Absentia » Sat Jan 14, 2017 9:48 pm

IStoleEverything, are you still kicking?
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby DustMane » Sat Jan 14, 2017 10:37 pm

Absentia, hey. Yeah I'm still here. For now I gave TH everything I had. Now trying to figure out how to move my artifical predator to the next level. There's many things Twine can't do or can do, but poorly. So I'm looking into Javascript. Maybe if I could make it work along with Twine, there's no more need to keep everything TH have in one file. I could start to work on module system where anyone could add their content to TH, share it, etc... But for now it looks too complex for me.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby Absentia » Sun Jan 15, 2017 3:04 am

IStoleEverything, ya twine was never built for something like this, when i first looked at the code and saw you managed to make this in twine just made me a bigger fan. i've edited and added some small things here and there, so i think a module system sounds like a good idea. but it sounds to me that you might need to give this a break, after all this is supposed to be fun.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby DustMane » Sun Jan 15, 2017 3:35 am

Absentia, thank you for the kind words. Honestly I don't work on TH regularly. Just sometimes I get inspirated and know exactly what and where I want to add or change. Now it's just small additions. A scene here, a phrase there. I'd like to add something more interesting, just didn't yet found it.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby Dragonvorelover135 » Sun Feb 19, 2017 1:32 pm

Thought it might be worth bumping this since it's definitely a nice game. I hope you're doing alright IStoleEverything!
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby DustMane » Tue Feb 21, 2017 10:14 am

Dragonvorelover135, hello! Yeah, as I said before, I always work on TH little by little. There is always something I want to add. A taunting phrase here, a short scene there. But right now there's not enough to call it a honest update.

Also I tried to find a way to make twine work with external modules. Pretty failed to. But instead i found a way, to separate project to several twine files. It solved my long time problem with overloaded project, but for the player changes are pretty invisible. Excepting new bugs of course, heehee! :-D
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby 2quick4u » Tue Feb 21, 2017 3:35 pm

Does this work on mobile devices?
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby Ryan-Drakel » Tue Feb 21, 2017 9:21 pm

Hm. My biggest question is... "Options" Are we capable of shutting off specific fetishes if we dont like them?
Like for example... Someone doesnt like cock vore but wants to play it yet CV happens... IS there a way to shut off that 'scene' in particular?
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby Absentia » Tue Feb 21, 2017 11:48 pm

Ryan-Drakel, no it's mostly random, but most of the time you will know whats coming, and if you click the bottom option you can switch between the different types of vore that pred can do, eg say you dont like cock vore but you know it's going to be cock vore, just click no or Sounds dangerous or something like that, and it will pick another type of vore at random, but this might lead to that pred losing patients with you.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby DustMane » Thu Feb 23, 2017 5:35 am

2quick4u, it's just a html file, so yes, it should do.

Ryan-Drakel, yeah, for now you can only evade unpleasant themes and hope the pred will agree. And yes, in the future I plan to create a player-set taboo list. And make TH check it before doing pretty anything. But with current system I'm afraid to do it. For now choice of theme looks like this:
We throw a dice and we get, for example, simple soft vore. And system says "yes, you can do it whoever you are".
If we get an unbirth theme, the system asks predator "are you female? do you like ub?"
Or if we get cockvore: "are you male? are you hyper? or you big enough? do you like cv?"
Nd the more questions, the more IF's in the code. And twine can go crazy when there's too much if's. It caused many bugs in previous versions. And I still didn't find a more elegant way to choose theme. So for now there's no taboo list.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby 2quick4u » Thu Feb 23, 2017 5:34 pm

Unfortunately, it doesn't seem to like the mobile version of Javascript. It doesn't run at all on Mobile Chrome. Nothing but broken Imgs and. Ode
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby MirceaKitsune » Thu Feb 23, 2017 5:49 pm

This is an interesting idea. I like it and am interested to see where it goes!
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby 2quick4u » Thu Feb 23, 2017 8:07 pm

Got it to work. Stupid security settings. It doesn't seem to like loading pictures, even when the folder structure hasn't been messed with.
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby komaru » Fri Mar 03, 2017 2:52 pm

Bookmarking this out of interest! Promising stuff so far!
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Re: Talking Head (v1.13 AV update from 01.03.2017)

Postby DustMane » Sat Mar 04, 2017 9:53 pm

MirceaKitsune, komaru, thank you, I keep going with it.

2quick4u, I see your problem and will try to do something about... right now.

Small update 1.14
- Images are now coded in the .html file itself, TH now doesn't need a folder structure. Maybe it will make mobile device users feel more comfortable.
- New taunts, new actions, 1 new soft vore scene.
- More variety in player phrases, trying to make them more current-topic-related.
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Re: Talking Head (v1.14 small update from 03.05.2017)

Postby SnackPup » Wed Mar 15, 2017 3:49 pm

Noticed some typos here and there, and some slight programming errors, only seem to come up when you have multiple preds using you at once. ‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌(No macro or passage called "shareimg")

Any chance of more characters in the future?
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Re: Talking Head (v1.14 small update from 03.05.2017)

Postby DustMane » Fri Mar 17, 2017 11:43 pm

SnackPup, thank you! Will fix the "shareimg" thing. Typos are harder for me because of bad English. About more characters... it's easy, but I most likely won't add them for now. As you can see, the character in TH is just a few elements of description, which the bot implement in the text. The color of skin, hands or paws, maw or mouth etc. So if I add more characters, it would be easy to stamp them one by one, but everyone of them will use same scripts of behavior and share same texts. ...So I will add the new character only if there's opportunity to present some new content. For example adding huge feral predator, a dragon with his own scenes and actions in taunting.
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Re: Talking Head (v1.14 small update from 03.05.2017)

Postby runeguden » Thu Mar 23, 2017 8:48 pm

IStoleEverything, please please please make the herm have an endo scene, where she just keeps you in her balls
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Re: Talking Head (v1.14 small update from 03.05.2017)

Postby Absentia » Fri Mar 24, 2017 2:23 am

IStoleEverything, Just popping in to say hi and deliver of bug report, which you might already know about, the story text for jenny isn't coming up her dialogue is though
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