Only bugs I've noticed so far is that getting caught by the ghost girl by the cave exit causes you to not exist after the zone transition, might want to make her go away when you get close to it like to bee girl does.
Vampire seemed to have a bug where she teleported close to the ground, started flashing red... and never stopped, even after her timer ended. Not sure what happened there.
Sometimes, there were slime puddles where one floor connected to another, and if you get caught there and escape, you fall in between those floors.
When I "lost" against the vampire when she did her same size grab, when I game overed, it showed the green slime game over picture, along with the text for the slime as well, which was strange
Added to the bug list, thanks ^_^
So because I had already fought with the Vampire on this run and had now gotten trough the Mermaid, I decided to try and get caught by a harpy after the mermaid went away... not a good idea.. The game got stuck with the player model in the claws of the harpy exactly where it caught me not moving at all, with no struggle meter and the life bar slowly going down until it reached the end were it stopped but the scene didn't change... I think you need to look into making some kind of fail safe for that scenario and others that might happen like it.
Weird, there is supposed to be a failsafe that prevents harpies from grabbing you when the mermaid is gone unless... Ah there's the problem. The failsafe happens ONLY when the mermaid is completely gone, so if the mermaid is still leaving and a harpy grabs you, you'll get stuck if she disappears.
Once again the downloader is terrible :/ I'll review the game once it decides wether it's loading in twenty minutes 4 hours or crashing and deciding it's going to be not at all XD
Not sure why it is bad. What internet browser are you using? I'll discuss and determine where I'll put a alternate link when I'm able.
MhiDhi68 wrote:Battalia wrote:It's not really secretive. It's more, this is one of the FEW ways that patreons get an actual reward for their dosh. But if you really want the link to the codes, it's right here:
https://www.patreon.com/posts/raadd-cheat-list-11619965. Just make sure to honor Trit's work and keep them to yourselves.
I tried the link, but it asks for 1 lousy dollar, I find this not very helpful, but really weird since, for example Nexus Mods (Skyrim, Fallout etc) you don't have to pay a single penny, whilst they offer you a lot more cheats, codes, mods etc.
You're not paying $1 for the cheat codes. You're just "donating" to the great work that tritrium has made for the game. Besides, the cheats are primarily for the bug testers to get to enemies/areas quick to test stuff out, and i decided that patreon members should get it too since they get earlier test builds to test and report bugs with. Raadd won't contain any "patreon-only" features. Cheat codes may eventually get released, but I'll have to figure out some penalty for doing them.
Here's a sneak peek of the garden, for those of you who are interested.
- Witch was camera shy and flew offscreen >.>
- If all goes well, some events will have choices :O