Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
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Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
is there someone who can tell all scenes in the game and where you can get them?
I would also like to know which biomes there are in the game, the ones that I know of are: plain, swamp, cave, magic woods.
I would also like to know which biomes there are in the game, the ones that I know of are: plain, swamp, cave, magic woods.
- iepie122
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
just play the game dude
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jaebomber - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
So has the giantess chasing you idea been scrapped? or will it be added later.
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assssssssssssss - New to the forum
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
I doubt it'll come back, I mean, it was a novelty idea back in the game-maker days of RAADD.
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HavocLordX - Participator
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
basically that was the whole point of RAADD running away from the giantess and dont die and dodge monsters and not die as well
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jaebomber - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
In my view; she was more of an annoyance than anything else. I welcome her absence, giving more emphasis on the other characters(?) the game has to offer.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.
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lolgothitbythesquid - New to the forum
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
basically my point^^^ hahaha
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jaebomber - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
I personally miss the giantess
EAT ME, FIGHT ME, GIVE ME A HUG!!!
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calin22 - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
lolgothitbythesquid wrote:In my view; she was more of an annoyance than anything else. I welcome her absence, giving more emphasis on the other characters(?) the game has to offer.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.
I think the best compromise would be she starts on the screen and falls behind giving the player knowledge she is being chased and the game over scenes can still play out, but she did take up a portion of the screen and the grabs could, on rare occasion, occur at really bad times. Another potential idea is that cloud area that was spoken of in the past could only have her present there.
or just a toggle option for her could also be a potential option
- tgcidolfus
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
tgcidolfus wrote:lolgothitbythesquid wrote:In my view; she was more of an annoyance than anything else. I welcome her absence, giving more emphasis on the other characters(?) the game has to offer.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.
I think the best compromise would be she starts on the screen and falls behind giving the player knowledge she is being chased and the game over scenes can still play out, but she did take up a portion of the screen and the grabs could, on rare occasion, occur at really bad times. Another potential idea is that cloud area that was spoken of in the past could only have her present there.
or just a toggle option for her could also be a potential option
I agree with the toggle ability. Maybe some people want her.
Maybe it's just another thing to program in that at minimum 30% of the player base doesn't want and will whine about.
Maybe I'm one of those 30% who would really like it if there wasn't that threat back there because with instant-kill "ninjas" strewn everywhere and platforming that is challenging with the engine and controls combined, I think a smaller playing field would make the game even harder.
On another note... I'm pretty hyped for whenever that Kitsune that the polls allowed gets programmed in.
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SpyIsSpy - Been posting for a bit
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
Another possibility for the giantess... She could be a boss, one who's appearance is heralded by the enemies immediately fleeing the screen.
- sizehunter
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
sizehunter wrote:Another possibility for the giantess... She could be a boss, one who's appearance is heralded by the enemies immediately fleeing the screen.
i like this idea, and the toggle one.
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rbrdiesel - New to the forum
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
Are there even bosses in the game? I feel like on the "Old" version of RAADD I would reliably run into one after a stage and caves, but now I've gone through it feels like 3 stages and no boss :/
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VoreWin - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
There's a few passwords, but you have to know them, vorewin, if you're on the discord, I can tell you which one guarantees boss spawning, if you use them both together.
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HavocLordX - Participator
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
I don't understand, why are bosses behind passwords to begin with?
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VoreWin - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
They are patreon rewards, and you can get the bosses by normal playing aswell. The codes just make them spawn faster and you can choose which spawns.
Nothing better than a warm, spacious womb to rest and relax in.
Posting necro memes below necro posts for fun.
Posting necro memes below necro posts for fun.
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RC8015 - Intermediate Vorarephile
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
Only boss I've ever seen spawn in this version is the vampire, which is annoying when I have to fight her three times on the same run.
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Dragonlord - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
P. Soon, there should be Krystal...don't get too hopeful, I don't have a date yet.
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HavocLordX - Participator
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
That reminds me.. It's been about a year since the last update. I know Tritium popped up a little while back, but have we heard anything from the other devs? I mean, I can't even remember the last time I saw Eatme here. O.o;
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lapraslunch - Somewhat familiar
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)
its been a year since the last update how long until we get a new one ? is this thing r.i.p or what???
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jaebomber - Somewhat familiar
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