Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

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Kitsune's have won (42% votes)! Which fur color and which vore type would you like.

Poll ended at Sat Apr 01, 2017 12:38 am

Blonde Kitsune, Oral Vore (Fire Type)
37
9%
Blonde Kitsune, Unbirth
54
13%
Blonde Kitsune, Anal Vore
35
8%
Silver/White Kitsune, Oral Vore (Holy Type)
38
9%
Silver/White Kitsune, Unbirth
90
22%
Silver/White Kitsune, Anal Vore
47
11%
Black Kitsune, Oral Vore (Dark Type)
26
6%
Black Kitsune, Unbirth
47
11%
Black Kitsune, Anal Vore
44
11%
 
Total votes : 418

Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby iepie122 » Wed Mar 07, 2018 12:29 pm

is there someone who can tell all scenes in the game and where you can get them?
I would also like to know which biomes there are in the game, the ones that I know of are: plain, swamp, cave, magic woods.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby jaebomber » Wed Mar 07, 2018 3:12 pm

just play the game dude
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby assssssssssssss » Fri Mar 09, 2018 12:42 pm

So has the giantess chasing you idea been scrapped? :cry: or will it be added later.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby HavocLordX » Fri Mar 09, 2018 4:52 pm

I doubt it'll come back, I mean, it was a novelty idea back in the game-maker days of RAADD.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby jaebomber » Fri Mar 09, 2018 5:19 pm

basically that was the whole point of RAADD running away from the giantess and dont die and dodge monsters and not die as well
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby lolgothitbythesquid » Fri Mar 09, 2018 8:39 pm

In my view; she was more of an annoyance than anything else. I welcome her absence, giving more emphasis on the other characters(?) the game has to offer.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby jaebomber » Sat Mar 10, 2018 3:27 pm

basically my point^^^ hahaha
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby calin22 » Sat Mar 10, 2018 5:08 pm

I personally miss the giantess :(
EAT ME, FIGHT ME, GIVE ME A HUG!!!
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby tgcidolfus » Sat Mar 10, 2018 7:17 pm

lolgothitbythesquid wrote:In my view; she was more of an annoyance than anything else. I welcome her absence, giving more emphasis on the other characters(?) the game has to offer.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.


I think the best compromise would be she starts on the screen and falls behind giving the player knowledge she is being chased and the game over scenes can still play out, but she did take up a portion of the screen and the grabs could, on rare occasion, occur at really bad times. Another potential idea is that cloud area that was spoken of in the past could only have her present there.

or just a toggle option for her could also be a potential option
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby SpyIsSpy » Tue Mar 13, 2018 12:46 am

tgcidolfus wrote:
lolgothitbythesquid wrote:In my view; she was more of an annoyance than anything else. I welcome her absence, giving more emphasis on the other characters(?) the game has to offer.
Although it's strange having the game be called that now, since you're not really running away from anything anymore... hmm.


I think the best compromise would be she starts on the screen and falls behind giving the player knowledge she is being chased and the game over scenes can still play out, but she did take up a portion of the screen and the grabs could, on rare occasion, occur at really bad times. Another potential idea is that cloud area that was spoken of in the past could only have her present there.

or just a toggle option for her could also be a potential option


I agree with the toggle ability. Maybe some people want her.

Maybe it's just another thing to program in that at minimum 30% of the player base doesn't want and will whine about.

Maybe I'm one of those 30% who would really like it if there wasn't that threat back there because with instant-kill "ninjas" strewn everywhere and platforming that is challenging with the engine and controls combined, I think a smaller playing field would make the game even harder.

On another note... I'm pretty hyped for whenever that Kitsune that the polls allowed gets programmed in.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby sizehunter » Tue Mar 13, 2018 2:42 am

Another possibility for the giantess... She could be a boss, one who's appearance is heralded by the enemies immediately fleeing the screen.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby rbrdiesel » Wed Mar 14, 2018 1:28 pm

sizehunter wrote:Another possibility for the giantess... She could be a boss, one who's appearance is heralded by the enemies immediately fleeing the screen.



i like this idea, and the toggle one.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby VoreWin » Thu Mar 22, 2018 3:29 pm

Are there even bosses in the game? I feel like on the "Old" version of RAADD I would reliably run into one after a stage and caves, but now I've gone through it feels like 3 stages and no boss :/
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby HavocLordX » Thu Mar 22, 2018 3:48 pm

There's a few passwords, but you have to know them, vorewin, if you're on the discord, I can tell you which one guarantees boss spawning, if you use them both together.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby VoreWin » Thu Mar 22, 2018 4:02 pm

I don't understand, why are bosses behind passwords to begin with?
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby RC8015 » Thu Mar 22, 2018 4:39 pm

They are patreon rewards, and you can get the bosses by normal playing aswell. The codes just make them spawn faster and you can choose which spawns.
Nothing better than a warm, spacious womb to rest and relax in.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby Dragonlord » Thu Mar 22, 2018 7:16 pm

Only boss I've ever seen spawn in this version is the vampire, which is annoying when I have to fight her three times on the same run.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby HavocLordX » Thu Mar 22, 2018 7:34 pm

P. Soon, there should be Krystal...don't get too hopeful, I don't have a date yet.
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby lapraslunch » Fri Mar 23, 2018 12:23 am

That reminds me.. It's been about a year since the last update. I know Tritium popped up a little while back, but have we heard anything from the other devs? I mean, I can't even remember the last time I saw Eatme here. O.o;
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Re: Raadd: Unity (Windows, Mac, Linux) [1.54] (Finally!)

Postby jaebomber » Sat Mar 31, 2018 3:40 pm

its been a year since the last update how long until we get a new one ? is this thing r.i.p or what???
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