After having spent many hours split between the last few days playing, I have to say that this game is one of the best things I've seen in a while. Maybe you should consider making donations available through some platform like patreon. I'd love to support you in some way, though admittedly, I don't actually have much money on myself right now.
I'm going to list all the bugs and writing errors that I have found, but first I'd like to talk about some of the suggestions that have been made:
I really don't see the point of trying so hard to keep everything
realistic. As exit_man2003 has already stated, this game was never made to be realistic to begin with. While I agree that Amber being succubus with all those magical powers would explain a lot of things, I don't feel that such an explanation would be necessary. I think it's totally fine to leave certain things out and simply never bring them up in a game like this, such as the bodily functions. Besides, I believe that Amber made out to be succubus would end up being extremely cheesy, especially so if she were to end up being that "final boss".
I also totally agree with JustAQuinn on the AV matter -
Anal vore doesn't have to end in digestion, nor does it have to end in the stomach.
In fact, I even think it's fine to skip the whole intestines thing and act as if it were just a simple, straight canal from anus to stomach. Or even just the anus, since TheNinja0 doesn't want to include scat anyway. If you do, however, want to go with the intestines thing, I personally really like olgith's multi-stage AV idea as the way to go about it.
Another thing - The balance.
I saw the people complaining about it, that it is too difficult. I personally disagree. The helplessness factor of getting vored and not being able to do anything about it gets me off above anything else.
But I do agree that there is a large area of improvement relating to another great issue -
repetitiveness. The game
needs some variety in encounters not to become boring really quickly, because currently the replayability potential is very minimal.
Adding some sort of skills and perks would indeed be a great idea. Even greater would be "
events" happening during encounters - some of which could be random, some of which could be timed or otherwise triggered (perhaps timed with conditions?). That includes things like "special moves" that the girls would initiate, but also random "outside" events happening every now and then. The possibilities are endless, ranging from schedule and weather effects to the girl spontaneously deciding to pull out a dildo while unbirthing you.
So far, I really like what you've done with: 1. Vanessa coming in during Anya's encounter; and 2. Anya putting her clothes on and going back to work while you're still struggling inside - these are an excellent example of what I'm talking about. So
basically, variance is good.
Some other things I'd suggest looking into:-
Some sort of difficulty management system - I personally feel that the game becomes too easy and stagnant once you max out your stats, but at the same time, I can understand (though not really relate to) people who just want to be free to explore all the content without hindrance. I found that I really like the "slide arms in" move as a way of entering hard mode without doing constant handicap.
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"Fatalities" - Not necessarily "fatal"; a type of random event that would be directly aimed at ending the encounter right then and there. For example, a girl starting to get frustrated that this is taking too long would start using her hands to wrap it up, or start clenching brutally until you pass out. Again, the possibilities are endless. I feel like this kind of addition would not only be extremely fun and exciting, but would also combat the risk of encounters lasting too long and being too stale. I also think it would help the balance, considered it makes MC less OP ("able to lose") when he's maxed out, while at the same time giving a chance to just rush through. A fun way to go about it would be giving a fixed chance at it happening each turn (perhaps with an extra countdown before it actually occurs), which would increase progressively as the encounter goes on.
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More in-depth strategy - I'd personally really love to see varying climax results depending on factors like the girl's personality, mood, etc. For example, there could be a sadistic girl that would do nasty things to you if you're "visible" when she's really turned on, draining your stamina and giving you debuffs - that would encourage the player to stay inside until she calms down.
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"Submit" - a basic move as an alternative to "Rest" and "Pleasure" - I just feel like that would fit in really well, upholding the unwilling attitude but just giving up the fight. Contrary to "Rest", it wouldn't drain pleasure and other such things, but it wouldn't give them either, and it could restore less stamina, or none at all. It also has a lot of potential for interactions with specific girls, again, personality and factors-based. And it could also be made to elicit specific taunts in response.
Bug reports and typos:In the spoiler, there are all the bugs that I have found, but I'd like to point out that I personally think that minor bugs are not necessarily that big of a deal to worry about and spend hours on trying to find the solution to. I'd personally rather see some new content rather than a list full of bug fixes, but it's naturally your decision on what you prioritise as a game creator.
(I've also included all the obvious writing errors that I have found, in case you're interested in correcting those as well.)After taking another look, there aren't actually that many bugs in the game right now. There are exactly 4, and all of them have already been brought up. I'll still list them here for the case of safekeeping though *shrug*. Then there are 12 writing errors that I have spotted. One could argue that these really aren't worth taking care of, but I like to be thorough. Again, up to you whether you care enough to fix them.
Bugs:- When you win against Marisa without having started inside, the game bugs (black screen).
- Marisa's CG's won't load properly (replaced by her "default" one) until you agree to play with her once already CV'd.
- Vanessa + Anya bug that you already acknowledged
- The black screen / bug when trying to escape from Marisa at night.
- Oh, right, I actually had a bug at one point randomly that caused me to be able to hoist while deep inside Anya. I'm not really sure what caused that though:
https://prnt.sc/fcq5c2Note: I haven't actually had my fun with Vanessa yet, so I might be missing something. I've been saving her for later..
Writing errors:Marisa (during encounter):
- "Mmmmmmm.....
Don't think I'll ever get tired of that.
Your jobs a lot harder, kid.
I'll last a lot longer than you.." - "job's" is missing the '
- "If your too deep and I go flaccid, your stuck!
You'll have to pleasure me to get me hard again." - "you're" is the correct grammar in place of both "your"
- "I'm so hard right now....
Carefull you don't get crushed!" - "Careful" misspelled with double l
When Marisa's peeing:
- "Why aren't I getting flooded?" - Not considered an error in the informal speech, but "Why am I not.." would fit better than "Why aren't I.." and it's the correct use of grammar
In the intro:
- "Hadn't had much luck, with the ladies that is. Until I was just about to leave."
- "That's when I saw her, the most beautiful girl I'd ever seen."
- "The girls at this school... I'd heard some stories." - Past Perfect tense should generally be avoided when given the chance, and it is not necessary here. In fact, Present Perfect should be used here because of talking about experiences - "Haven't had much luck," "I've ever seen," "I've heard some stories."
- "We can have some fun, but please stay quite." - "quiet" is the word to be used here, rather than "quite"
- "My roomate is still asleep." - "roommate" is missing one "m"
- "The girl started to undress.
She wasn't wasting any time at all." - Past Simple should be used here instead of Past Continuous, so "didn't waste" instead of "wasn't wasting"
- "There's many other girls who would be overjoyed to indulge you." - Since the subject of the sentence is plural (girls), it is incorrect to use the singular version of "be". As such, "There're" or "There are" should be in the place of "There's"