Fallout Vore Beta 2.0

Forum for the Vore games, and other downloads
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Re: Fallout Vore Beta 2.0

Postby gazpig » Tue Jul 25, 2017 8:22 am

I just copyed my previous post
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Re: Fallout Vore Beta 2.0

Postby Gat » Tue Jul 25, 2017 12:29 pm

I did sort of put the important console commands in the help section of the holotape...
:P

I still need to write up a complete list for the front page posts. Never got around to that.
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Re: Fallout Vore Beta 2.0

Postby Kjuzhren » Tue Jul 25, 2017 1:50 pm

Hey I would like to report some "problems" I'm having. Just started a fresh game, deleted all my previous and messy vore mods as they were all over my library and I wanted it clean and all in one place, and dowloaded the newest version and smacked it in. Exited the vault then fired it up. I suddenly noticed some things that didn't appear before, them being; I can't shit my prey (yeah... no other way to put it... sry), I get stuck in a indigestion tick long after I'm done digesting prey (also when I eat one I suddenly can't eat more even tho they are still alive in there), I can't shit as I said, however, I can't loot items either. It's simply gone however, I'm able to dispose of junk via the holotape and finally; Whenever I'm digesting or in general have things in mah belly I can't talk to people. They just stand there thinking I'm deaf and shit. No dialogue what so ever. HALP!

Thx in advance ;3

-Kj
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Re: Fallout Vore Beta 2.0

Postby ggtaivol » Tue Jul 25, 2017 9:51 pm

@gat could you add a skeleton scat option, also some scatpile are strangly edable ?!? gender specific digest sound woub be great (if a prey is male or female sound i mean), maybe also more belli sizes and more pray at sametime , also are moving bellies like in skyrim techinacil possible ? still great mod thanks :D
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Re: Fallout Vore Beta 2.0

Postby Kjuzhren » Wed Jul 26, 2017 6:03 am

Hey, another problem; whenever I use the "disposal" item it removes itself from my inventory!!! HALP
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Re: Fallout Vore Beta 2.0

Postby SegaCD » Wed Jul 26, 2017 6:12 am

Are you using godmode? If you are then you have to turn it off for it to work.
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Re: Fallout Vore Beta 2.0

Postby gazpig » Wed Jul 26, 2017 8:51 pm

@gat i have a couple ideas. a bar or a number of belly capacity("2/3 preys" for example)in a corner (cause i have add-on, which makes capasity up to 18, and it hard to remember, how much did i swallow already). Or add this into Vore Stat Distendix(belly capasity: 3 , preys in belly: 2). It would be nice to see, who is in the belly, like this(for example):
Belly:
-raider
-ghoul
-legendary ghoul

also, there is a STOMACH-inventory, which has all loot from your preys. Add a perk, that allow you to add there (or get out) equip any time you want, not only after digesting someone(if scat is off)

also, i have a personal problem. Vore Stat Distendix doesn't want to show(or it can't believe, that it was someone, not air), how many ghouls did i ate already. It says, that I ate only 2(and ~600 humans ~700 animals ~400 supermutants and ect., and, yep, I eat everyone on my way).

sorry for mistakes in text(if there are any of them)
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Re: Fallout Vore Beta 2.0

Postby cheese130 » Thu Jul 27, 2017 7:33 am

gazpig wrote:also, i have a personal problem. Vore Stat Distendix doesn't want to show(or it can't believe, that it was someone, not air), how many ghouls did i ate already. It says, that I ate only 2(and ~600 humans ~700 animals ~400 supermutants and ect., and, yep, I eat everyone on my way).

i think it only counts the sane ghouls and not ferals
i also remember reading that the game itself is apparently really finicky on what it counts as a ghoul and the original creators couldnt really make sense of it
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Re: Fallout Vore Beta 2.0

Postby jrloken » Thu Jul 27, 2017 1:53 pm

Hi again!

I updated my addon mod.

Changes:
-Added Hunger Gas Mines
-Added Stomach Teleporter Grenades and Mines

EDIT: Added Recipes for the new explosives and hunger gas grenades

Download it here:
https://drive.google.com/open?id=0B1lnl ... 3JyQzJ5djA
Last edited by jrloken on Fri Jul 28, 2017 7:44 am, edited 2 times in total.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: Fallout Vore Beta 2.0

Postby jrloken » Thu Jul 27, 2017 2:06 pm

Nvm I got them working
Spoiler: show
this post was about me not being able to get vore explosives working
Last edited by jrloken on Thu Jul 27, 2017 4:12 pm, edited 1 time in total.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: Fallout Vore Beta 2.0

Postby TDWhirlpool » Thu Jul 27, 2017 3:22 pm

hey about the more vore ways that are to added soon how is the unbirth supposed to work
also why not add an animation where if in third person you can watch yourself swallow and vore and possibly for later versions
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Re: Fallout Vore Beta 2.0

Postby VoraciousArtistry » Thu Jul 27, 2017 5:25 pm

TDWhirlpool wrote:hey about the more vore ways that are to added soon how is the unbirth supposed to work
also why not add an animation where if in third person you can watch yourself swallow and vore and possibly for later versions



Do you actually understand how animations in this game work?

Clearly you don't if you are asking for an animation for the skeleton in this game, an animation that no one has managed to create in either Skyrim or Fallout, hell not even Loverslab has managed to create a passable vore animation.

Trying to rig the skeleton to work is very difficult let alone making two skeletons work at the same time.
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Re: Fallout Vore Beta 2.0

Postby Cherrylaser » Thu Jul 27, 2017 10:26 pm

Does anyone else have the problem where the sloshing sounds don't happen? Every other sound clip plays accordingly.
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Re: Fallout Vore Beta 2.0

Postby TDWhirlpool » Fri Jul 28, 2017 2:29 pm

hey can someone give me the script tutorial for changing animals to vore specifically the Yao Guai and Deathclaw
also where is the script file and where can i find it
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Re: Fallout Vore Beta 2.0

Postby TDWhirlpool » Fri Jul 28, 2017 2:31 pm

darkflame8 wrote:
TDWhirlpool wrote:hey about the more vore ways that are to added soon how is the unbirth supposed to work
also why not add an animation where if in third person you can watch yourself swallow and vore and possibly for later versions



Do you actually understand how animations in this game work?

Clearly you don't if you are asking for an animation for the skeleton in this game, an animation that no one has managed to create in either Skyrim or Fallout, hell not even Loverslab has managed to create a passable vore animation.

Trying to rig the skeleton to work is very difficult let alone making two skeletons work at the same time.

show me to the animation studio and ill mess around with it until it gets there
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Re: Fallout Vore Beta 2.0

Postby Sideromelane » Fri Jul 28, 2017 3:23 pm

TDWhirlpool wrote:
darkflame8 wrote:
TDWhirlpool wrote:hey about the more vore ways that are to added soon how is the unbirth supposed to work
also why not add an animation where if in third person you can watch yourself swallow and vore and possibly for later versions



Do you actually understand how animations in this game work?

Clearly you don't if you are asking for an animation for the skeleton in this game, an animation that no one has managed to create in either Skyrim or Fallout, hell not even Loverslab has managed to create a passable vore animation.

Trying to rig the skeleton to work is very difficult let alone making two skeletons work at the same time.

show me to the animation studio and ill mess around with it until it gets there


Go to LoversLabs forum, read all the many threads about all the bodges they have to use just to get basic sex animations working - animations that already exist and merely need ported, i should add- and then, once you realize how utterly insurmountable the task truly is then come back here with a helpful suggestion
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Re: Fallout Vore Beta 2.0

Postby Galmar1313 » Sat Jul 29, 2017 10:07 am

How about increasing the size the of scat pile the more you eat?
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Re: Fallout Vore Beta 2.0

Postby ThePornucopia » Sat Jul 29, 2017 10:55 am

jrloken wrote:Hi again!

I updated my addon mod.

Changes:
-Added Hunger Gas Mines
-Added Stomach Teleporter Grenades and Mines

EDIT: Added Recipes for the new explosives and hunger gas grenades

Download it here:
https://drive.google.com/open?id=0B1lnl ... 3JyQzJ5djA


Can you put the addon into a separate forum thread so people can see everything it includes (unless there is already a thread for it, can you give the link)?
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Re: Fallout Vore Beta 2.0

Postby jrloken » Sat Jul 29, 2017 11:33 am

kokkim wrote:
jrloken wrote:Hi again!

I updated my addon mod.

Changes:
-Added Hunger Gas Mines
-Added Stomach Teleporter Grenades and Mines

EDIT: Added Recipes for the new explosives and hunger gas grenades

Download it here:
https://drive.google.com/open?id=0B1lnl ... 3JyQzJ5djA


Can you put the addon into a separate forum thread so people can see everything it includes (unless there is already a thread for it, can you give the link)?


Here you go:
viewtopic.php?f=79&t=50784
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: Fallout Vore Beta 2.0

Postby gazpig » Sun Jul 30, 2017 2:24 am

jrloken wrote:
kokkim wrote:
jrloken wrote:Hi again!

I updated my addon mod.

Changes:
-Added Hunger Gas Mines
-Added Stomach Teleporter Grenades and Mines

EDIT: Added Recipes for the new explosives and hunger gas grenades

Download it here:
https://drive.google.com/open?id=0B1lnl ... 3JyQzJ5djA


Can you put the addon into a separate forum thread so people can see everything it includes (unless there is already a thread for it, can you give the link)?


Here you go:
viewtopic.php?f=79&t=50784


@gat Gat! add this link on 1st page! Let other people know obout addons
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