JrLoken's Fallout Vore Addons thread

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Re: JrLoken's Fallout Vore Addons thread

Postby ThePornucopia » Wed Aug 23, 2017 10:41 am

jrloken wrote:I've updated my mod with two things:

Vore raiders!
Now when you wander the wastes you may encounter unarmed raiders, shoot them first because they'll eat you if they can get close enough or don't, it's up to you really :wink:.

I also corrected some spelling and grammar mistakes as well as giving males the non-smooth bellies.


If that happens, do you then take control of the raider that ate you like in the Skyrim mod?
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Thu Aug 24, 2017 4:43 pm

kokkim wrote:
jrloken wrote:I've updated my mod with two things:

Vore raiders!
Now when you wander the wastes you may encounter unarmed raiders, shoot them first because they'll eat you if they can get close enough or don't, it's up to you really :wink:.

I also corrected some spelling and grammar mistakes as well as giving males the non-smooth bellies.


If that happens, do you then take control of the raider that ate you like in the Skyrim mod?

Nope. Besides, I don't think there'd be a good in story justification for that in FO4.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby Aril_Lisidmuthir » Fri Aug 25, 2017 10:20 pm

A good story justification? Psychic powers are always a thing, right?
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Re: JrLoken's Fallout Vore Addons thread

Postby EnderDracolich » Sat Aug 26, 2017 1:02 am

Aril_Lisidmuthir wrote:A good story justification? Psychic powers are always a thing, right?


Funnily enough, they actually ARE! One of the few canon Vorish things in the Fallout franchise was how the Master absorbed psychics to get their powers, but as a side effect, he also got their consciousness stuck in his head competing for control. Digesting a Psycher would probably be a bad idea, especially if your Vore power comes from the FEV.
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Re: JrLoken's Fallout Vore Addons thread

Postby TaurenDevourer » Tue Aug 29, 2017 3:33 pm

Could we get some pictures?
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Thu Aug 31, 2017 2:53 am

TaurenDevourer wrote:Could we get some pictures?

Sure! I'll have to do them later though, i'm having some issues with CTDs and the vore raiders aren't working as expected.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Sun Oct 08, 2017 2:28 am

Spoiler: show
Silent update:
Fixed vore raiders using the incorrect levelled lists
Fixed vore raiders picking up dropped weapons
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby NekoYuki » Sun Oct 08, 2017 6:47 am

I have this mod installed, the no-dogmeat one, and active, yet i'm yet to see any actual vore raiders, even after about 40 hours of playing
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Sun Oct 08, 2017 8:12 pm

NekoYuki wrote:I have this mod installed, the no-dogmeat one, and active, yet i'm yet to see any actual vore raiders, even after about 40 hours of playing


Oh yeah, I forgot to include the levelled list script in that version, i've fixed that now just re-download it and they should appear.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby NekoYuki » Mon Oct 09, 2017 12:06 pm

hmm, you sure? i still am yet to encounter a raider pred, or one even carrying the DEVOUR weapon
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Mon Oct 09, 2017 2:31 pm

NekoYuki wrote:hmm, you sure? i still am yet to encounter a raider pred, or one even carrying the DEVOUR weapon

Ah, seems that file was outdated, sorry about that, re-downloading it should fix it for real this time.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby Jadex » Tue Oct 31, 2017 7:52 pm

hmmm i kinda really want vorish raiders and like everything else but didn't the vorish effect for the weapons kinda break the game? i might be mistaken but i could have sworn i read that somewhere
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Tue Oct 31, 2017 10:42 pm

Jadex wrote:hmmm i kinda really want vorish raiders and like everything else but didn't the vorish effect for the weapons kinda break the game? i might be mistaken but i could have sworn i read that somewhere

Well i've been using the effect without any issues.
If any issues do come up let me know and i'll see what I can do.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby ABrinson27 » Wed Nov 01, 2017 10:09 pm

jrloken, can we have a vid to show what the addon looks like?
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Re: JrLoken's Fallout Vore Addons thread

Postby NekoYuki » Thu Nov 02, 2017 12:53 am

I was never able to get predator raiders to spawn at any time I used any version of this mod sadly. In the end I stopped trying
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Thu Nov 02, 2017 12:13 pm

NekoYuki wrote:I was never able to get predator raiders to spawn at any time I used any version of this mod sadly. In the end I stopped trying

Have you tried a new save?
Most likely what's happened is you've gotten close enough to or visited every location with raiders, thus causing things like NPCs to spawn.
The only way to get them to respawn with new weapons is by killing every levelled NPC at a location with raiders or by starting a new game.
Further more Gunners don't spawn with vore weapons as I feel having Vore Gunners would very out of character for them.

Spoiler: show
Word of advice:
Disable my mod until you're done with the few first quests!
Because if you don't then Vore Raiders will spawn and at low levels they basically one shot you.
Or don't, in the end it's really up to you what you do with my mod. :wink:
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby NekoYuki » Thu Nov 02, 2017 4:54 pm

jrloken wrote:
NekoYuki wrote:I was never able to get predator raiders to spawn at any time I used any version of this mod sadly. In the end I stopped trying

Have you tried a new save?
Most likely what's happened is you've gotten close enough to or visited every location with raiders, thus causing things like NPCs to spawn.
The only way to get them to respawn with new weapons is by killing every levelled NPC at a location with raiders or by starting a new game.
Further more Gunners don't spawn with vore weapons as I feel having Vore Gunners would very out of character for them.

Spoiler: show
Word of advice:
Disable my mod until you're done with the few first quests!
Because if you don't then Vore Raiders will spawn and at low levels they basically one shot you.
Or don't, in the end it's really up to you what you do with my mod. :wink:


Definitely not true, i activated this very early in my game
Ask to see my various OC and world setting
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Thu Nov 02, 2017 5:17 pm

NekoYuki wrote:
jrloken wrote:
NekoYuki wrote:I was never able to get predator raiders to spawn at any time I used any version of this mod sadly. In the end I stopped trying

Have you tried a new save?
Most likely what's happened is you've gotten close enough to or visited every location with raiders, thus causing things like NPCs to spawn.
The only way to get them to respawn with new weapons is by killing every levelled NPC at a location with raiders or by starting a new game.
Further more Gunners don't spawn with vore weapons as I feel having Vore Gunners would very out of character for them.

Spoiler: show
Word of advice:
Disable my mod until you're done with the few first quests!
Because if you don't then Vore Raiders will spawn and at low levels they basically one shot you.
Or don't, in the end it's really up to you what you do with my mod. :wink:


Definitely not true, i activated this very early in my game

Huh, did you add the levelled list script?
If you did, when did you add it?
And most importantly, where did you put it?
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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Re: JrLoken's Fallout Vore Addons thread

Postby NekoYuki » Thu Nov 02, 2017 8:09 pm

If it was not included with your download zip pack, i don't think so
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Re: JrLoken's Fallout Vore Addons thread

Postby jrloken » Thu Nov 02, 2017 8:42 pm

NekoYuki wrote:If it was not included with your download zip pack, i don't think so

I assume you re-downloaded it then?
Cause if you did then the only thing that I can think of that might fix it is to make sure there're no mod conflicts.
Check out my addon mod for Fallout Vore:
https://aryion.com/forum/viewtopic.php?f=79&t=50784
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