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JrLoken's Fallout Vore Addons thread

PostPosted: Sat Jul 29, 2017 11:27 am
by jrloken
Hey all!

This is my addon mod for Fallout Vore 2.0.2, it adds:
Stomach Teleporter Explosives
Hunger Gas Mines
A crafting recipe for Hunger Gas Grenades
The vorish legendary effect from R56's old addon mod
Vorish Raiders and Vorish Dogmeat** (Both of these are optional)
More immersive Nuka Acids

Fixes:
Spelling, grammar and lore mistakes
Male gat bellies***

Downloads in the spoiler:
Spoiler: show
Full mod:
https://goo.gl/TCBRoR
This version will let you toggle Dogmeat vore:
https://goo.gl/umqsqs
This version has no Vore Raiders:
https://goo.gl/5e9QeM
This is a separate file that allows deathclaws to act as preds**:
https://goo.gl/Fam9oD
This will allow assaultrons to act as preds too**:
https://goo.gl/NQsKsB
These will never be part of the main mod as deathclaws and assaultrons are already very difficult enemies to fight and using this mod allows them to one-shot almost everything, thus having it as part and parcel to your main game will make fighting these two quite frustrating.


If you have anything simple* you'd like see in this mod then please request it below.
Also while this thread is for my mod there's nothing stopping you from fulfilling a request that was made here. Especially if it's too complex for me.
Spoiler: show
*Please note that when I say "simple" what I mean is that I could make it in the creation kit without the need for any other software, save for a mod manager and maybe archive2.
**Please note that dogmeat, deathclaws and assaultrons have no belly meshes by default, however there are other addons out there that give them one via coldsteel's vore bellies
***The lumpy gat bellies might not sit flush with male bodies

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sat Jul 29, 2017 10:18 pm
by Maybe
A player home option in a stomach cell of one of the companions has always been a hope of mine.

edit: Also hunger satiation in survival mode. Possibly counting the same as cannibalism so you get the Dark cravings status effect as a repercussion.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Jul 30, 2017 5:21 am
by jrloken
Maybe wrote:A player home option in a stomach cell of one of the companions has always been a hope of mine.

edit: Also hunger satiation in survival mode. Possibly counting the same as cannibalism so you get the Dark cravings status effect as a repercussion.


Hm... i'll see what I can do!

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Jul 30, 2017 10:54 am
by ThePornucopia
What does Dogmeat voring someone look like? Does it have a separate model, and is it toggleable?

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Jul 30, 2017 1:26 pm
by jrloken
kokkim wrote:What does Dogmeat voring someone look like? Does it have a separate model, and is it toggleable?


No dogmeat voring someone is not toggleable, yet. Also no belly meshes have been made for dogmeat, or at least none that I can get my hands on.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Jul 30, 2017 1:39 pm
by jrloken
jrloken wrote:
Maybe wrote:A player home option in a stomach cell of one of the companions has always been a hope of mine.

edit: Also hunger satiation in survival mode. Possibly counting the same as cannibalism so you get the Dark cravings status effect as a repercussion.


Hm... i'll see what I can do!


Okay so it seems like making a player home in a stomach would require third party software to get it to a level of polish i'd be happy with so, sad to say but, someone else will have to do it if you want it sooner rather than later, sorry.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Jul 30, 2017 4:01 pm
by ThePornucopia
jrloken wrote:
kokkim wrote:What does Dogmeat voring someone look like? Does it have a separate model, and is it toggleable?


No dogmeat voring someone is not toggleable, yet. Also no belly meshes have been made for dogmeat, or at least none that I can get my hands on.


So right now it's just Dogmeat walking up to a raider, biting them and the raider disappears. I'm not a fan of non-human vore, so once Dogmeat's vore is toggleable, I'll definitely be trying the rest of the features out.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Jul 30, 2017 6:02 pm
by jrloken
kokkim wrote:
jrloken wrote:
kokkim wrote:What does Dogmeat voring someone look like? Does it have a separate model, and is it toggleable?


No dogmeat voring someone is not toggleable, yet. Also no belly meshes have been made for dogmeat, or at least none that I can get my hands on.


So right now it's just Dogmeat walking up to a raider, biting them and the raider disappears. I'm not a fan of non-human vore, so once Dogmeat's vore is toggleable, I'll definitely be trying the rest of the features out.


I've posted a pair of files, one which has all of the content expect for Dogmeat vore, and another file that's just Dogmeat vore so you can toggle them outside of the game but because I can't figure out globals you can't toggle it inside the game, yet.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Thu Aug 03, 2017 7:12 pm
by jimmy112367
is this mod Xbox compatible

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Thu Aug 03, 2017 10:19 pm
by jrloken
jimmy112367 wrote:is this mod Xbox compatible


no.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Fri Aug 04, 2017 4:13 am
by chocobun
i am curious how the insides of the stomach will look like

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 06, 2017 12:25 pm
by cheese130
can you edit perks?
because the vore swallow strenght perks description advertises that "no prey can escape your clutches once you get hold" but they can still escape your stomach
it would be nice to get this perk modified to match it description
(that or get new perk that doesn't let prey escape)

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 06, 2017 6:37 pm
by jrloken
cheese130 wrote:can you edit perks?
because the vore swallow strenght perks description advertises that "no prey can escape your clutches once you get hold" but they can still escape your stomach
it would be nice to get this perk modified to match it description
(that or get new perk that doesn't let prey escape)


Oh there's no need for me to mod that in.
Just type into the console "player.setav 000stomachstrength 100" and your prey will never escape your clutches!

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Tue Aug 08, 2017 10:31 am
by cheese130
jrloken wrote:
cheese130 wrote:can you edit perks?
because the vore swallow strenght perks description advertises that "no prey can escape your clutches once you get hold" but they can still escape your stomach
it would be nice to get this perk modified to match it description
(that or get new perk that doesn't let prey escape)


Oh there's no need for me to mod that in.
Just type into the console "player.setav 000stomachstrength 100" and your prey will never escape your clutches!

okay thanks

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 20, 2017 8:23 am
by jrloken
I've updated my mod with two things:

Vore raiders!
Now when you wander the wastes you may encounter unarmed raiders, shoot them first because they'll eat you if they can get close enough or don't, it's up to you really :wink:.

I also corrected some spelling and grammar mistakes as well as giving males the non-smooth bellies.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 20, 2017 3:09 pm
by Slayerhero90
posting to track this thread

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 20, 2017 3:33 pm
by Kartomic
Glad to see the Fallout vore mod is alive and active! :D

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 20, 2017 5:11 pm
by Nornim
I would personally like a mod that adds a healing effect to one of the digestion stages; I've tried doing it myself and I'm not sure the mod previously created that performs this function is compatible with the current version. It is quite silly that i still take cannibalism for health gain on the go when my character is eating full people.

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Sun Aug 20, 2017 10:06 pm
by Natolin
Idk if it's possible but would it be possible to have a mod that allows npcs to shit like the player does, or at all?

Re: JrLoken's Fallout Vore Addons thread

PostPosted: Wed Aug 23, 2017 9:04 am
by jrloken
Nateman9 wrote:Idk if it's possible but would it be possible to have a mod that allows npcs to shit like the player does, or at all?

Well;
1. I'm not into that
2. I think that'd require a change in the Ai, something that is very far outside my scope atm
Sorry.

Nornim wrote:I would personally like a mod that adds a healing effect to one of the digestion stages; I've tried doing it myself and I'm not sure the mod previously created that performs this function is compatible with the current version. It is quite silly that i still take cannibalism for health gain on the go when my character is eating full people.

That's definitely something i'll try to do in the next version, but that's a while off atm.