Insides -- v.0.55 9/03/2019 (Important Announcement)

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Would you like to:

Poll ended at Sat Mar 31, 2018 6:02 am

get the new update sooner but with some missing scenes
7
19%
sit down and wait until everything is ready
29
81%
 
Total votes : 36

Re: Insides update v.0.41 18/12/2017

Postby Hansony » Tue Dec 19, 2017 12:18 pm

Okay didn't get a respond on last post so I assume it wasn't noticed.
Goner try repeating my self then.
I feel it is kind of game breaking that a lot of the pred's are able to catch you 2-3 tiles away from you at random times, as an example in Ichigu forest (the first dungeon) at the boss level I often happen to only just hear the sound that I have been spotted before the buzzer that I have been caught sounds AND THEN the enemy walks over to me.
Has happened at every level of the dungeon and is obviously frustrating when it is right at the last stretch before the end of the level or is a slim that gets me at the level before a check point.
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Re: Insides update v.0.41 18/12/2017

Postby DevS098 » Tue Dec 19, 2017 12:26 pm

Hansony wrote:Okay didn't get a respond on last post so I assume it wasn't noticed.
Goner try repeating my self then.
I feel it is kind of game breaking that a lot of the pred's are able to catch you 2-3 tiles away from you at random times, as an example in Ichigu forest (the first dungeon) at the boss level I often happen to only just hear the sound that I have been spotted before the buzzer that I have been caught sounds AND THEN the enemy walks over to me.
Has happened at every level of the dungeon and is obviously frustrating when it is right at the last stretch before the end of the level or is a slim that gets me at the level before a check point.


That's weird, I'll try look what's off. Sorry, I didn't noticed ^_^'
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 1:00 pm

I understand, the file is pretty much lost. Thank you for helping as much as you can.
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Re: Insides update v.0.41 18/12/2017

Postby Shadowlyger » Tue Dec 19, 2017 1:28 pm

meaning4 wrote:I'm a bit stuck in my save file, always opening to the darkness, and I have no idea where I am in relation to the exploration point, can someone walk me through using the cheat engine to see the town?


If you can navigate your way to the Exploration hole and enter a level, it'll fix the screen.
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Re: Insides update v.0.41 18/12/2017

Postby eMIN » Tue Dec 19, 2017 2:19 pm

---------------------------
Insides
---------------------------
Script 'Game_Party' line 251: ArgumentError occurred.

comparison of NilClass with 2 failed
---------------------------
OK
---------------------------

Im getting this error when I try to craft armor. I belive it was in the last update as well because I use an older save file. If someone can give me a save ith everiting completed except the newly added stuff i'd appriciate it.
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Re: Insides update v.0.41 18/12/2017

Postby RestorationStation » Tue Dec 19, 2017 3:48 pm

Thank you for the update, really enjoyed it! Keep it up!
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Re: Insides update v.0.41 18/12/2017

Postby forumlurker » Tue Dec 19, 2017 5:52 pm

I think this game is just too hard for me. I am just struggling with the early maps. Didn't you mention including an easier mode? I am decent at certain games, but not being able to run for long and having very limited field of vision definately doesn't suit me.
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Re: Insides update v.0.41 18/12/2017

Postby Revx_Z » Tue Dec 19, 2017 5:59 pm

Because I searched this thread and couldn't find it, had to discover by trial and error, I'll save the next person the effort: the switch order for the switches to light the blue orbs is YORE (sides: right left right left).
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 7:06 pm

I had read around page 3, top of page, that it was RORE.
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 7:14 pm

Do you plan to make more dungeons like the 3rd one, after a few normal dungeons?
Are you going to take one of the existing locked houses and make it a refresher tutorial?
Will we be able to to Myriam's abode?
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Re: Insides update v.0.41 18/12/2017

Postby DevS098 » Tue Dec 19, 2017 7:57 pm

forumlurker wrote:I think this game is just too hard for me. I am just struggling with the early maps. Didn't you mention including an easier mode? I am decent at certain games, but not being able to run for long and having very limited field of vision definately doesn't suit me.


Yeah, I mentioned it but unfortunately I wasn't able to set it up for this update. I'll try to add it in the next update but it's not guaranteed.

Revx_Z wrote:Because I searched this thread and couldn't find it, had to discover by trial and error, I'll save the next person the effort: the switch order for the switches to light the blue orbs is YORE (sides: right left right left).


meaning4 wrote:I had read around page 3, top of page, that it was RORE.


It's just VORE (and what else?), don't know why everyone is reading the "V" as a different letter.

meaning4 wrote:Do you plan to make more dungeons like the 3rd one, after a few normal dungeons?
Are you going to take one of the existing locked houses and make it a refresher tutorial?
Will we be able to to Myriam's abode?


In order:
- Don't know for how many times but you could expect to do.. guardian explorations at least for another time for sure. No idea on when it will happen again tho..
- You can replay the unbirth tutorial in the second floor of the inn and probably future tutorials will be replayed in there as well
- Don't know yet but you'll probably have a chance to meet her again. But when and where.. it's a mystery.

Stay Tuned! :-D
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 8:07 pm

I think that was the joke about the password
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 8:08 pm

I was thinking about the starting tutorial
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Re: Insides update v.0.41 18/12/2017

Postby Someone92 » Tue Dec 19, 2017 8:19 pm

What do you have to do in the boss dungeon with the corrupted crystal?

In general, it would be nice to have the option to skip the escape phase; it gets frustrating really fast if you being catched by a neko for the fucking thousands time...

edit:
O alternatively a savepoint after a dialog in the the boss dungeon.
Last edited by Someone92 on Tue Dec 19, 2017 8:24 pm, edited 1 time in total.
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Re: Insides update v.0.41 18/12/2017

Postby Shadowlyger » Tue Dec 19, 2017 8:22 pm

Someone92 wrote:What do you have to do in the boss dungeon with the corrupted crystal?

In general, it would be nice to have the option to skip the escape phase; it gets frustrating really fast if you being catched by a neko for the fucking thousands time...


Get enemies to run over the switches in the stage to remove the blocks from around the crystal, then go interact with it (might happen automatically).
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Re: Insides update v.0.41 18/12/2017

Postby Someone92 » Tue Dec 19, 2017 8:31 pm

Is there a savepoint after the corrupted crystal boss dungeon? Someone should just share a save if so.
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Re: Insides update v.0.41 18/12/2017

Postby sizehunter » Tue Dec 19, 2017 9:22 pm

Something that may be added later if you think it's a good idea... Maybe have Nexie comment if you stay in her womb for long enough during the tutorial, via an invisible countdown that resets every time you interact with a sensitive spot. Perhaps her words could tease that you're liking it inside her a little too much.
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 10:32 pm

on the subject of guardian dungeons, one for each vore type you have in game and who uses that vore type as their dungeon should be okay, but the frequency of guardian dungeons should be at least a couple normal dungeons apart. But, that is for you to decide, so don't stress yourself.
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Re: Insides update v.0.41 18/12/2017

Postby meaning4 » Tue Dec 19, 2017 10:50 pm

Is there more to the succubus than oral vore?
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Re: Insides update v.0.41 18/12/2017

Postby Shadowlyger » Tue Dec 19, 2017 11:45 pm

Not yet, but there's good odds we'll be seeing her again.
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