Silhouette wrote:It's neat, if a bit frustrating at times, but maybe I'm just not that great at dungeon running. X3
Really hope some Futa Cock Vore manages to make it in. That'd be great. Someone mentioned having to make a whole new map for it, but I don't think so. Just make a variable you have to set at the beginning of the game, like Scat Preferences, and reuse a generic Oral Vore sequence as an alternative for people who opt out. Having done some work in a few projects in various installments of the RPG Maker series, that seems like it'd be the easiest way to deal with that.
I'd like that too. The only problem, as I said before, is that I don't have the required sprites. And it may be really stupid to add some pixels to make a cock but eh..I'm not able to do that. Adding a way to skip it would require some work anyway. If it is like scat, that appears only during death scenes, it's easy. When instead it becomes a full gameplay mechanic.. there are a lot of things to adjust. For example, skipping the tutorial for it entirely.. and that might be not so easy if there's something specific on the story that leads to it.
XanderBlaze wrote:Awesome wrote:Great game so far, here is some feedback:
I think the difficulty of your game is way too high and the actually vore scenes are not rewarding enough. For example everytime i encounter a new enemy i want to see the game over scene of that enemy. But that means i have to replay previous levels because there are too less savepoints. I had to refight the entire 4th bossfight to find out what happens when you die inside the succubus, just for 2 textboxes more and the same scene with 2 lines changed. Thats very frustrating.
My character was named Marty in some scenes, i guess you forgot to put the players name there?
In my opinion your game would be much more enjoyable if:
-You could sneak or just stand still when a pred is looking in your direction to not to be noticed.
-Increased sight, when im small i can see big things more easily than the other way around.
-Make normal preds who catched me vanish after i escaped from them, so even less good players have a fair chance
-Remove insta deaths, dying from 1 hit is no fun at all
-Add longer and more detailed vore scenes to your game, i always was a little dissapointed about how short they were.
Also if you inlcude futa or cv pls add an option for it to turn it off. Hope to see more from this game in the future and how the story continues.
I absolutely agree with most of this.. This game is very promising so far, but I find it to be incredibly frustrating at times. I look forward to the pred/prey content, but it takes way to long to get out of. In addition, I find the preds to be a little too aggressive.
Honestly, I would enjoy the game significantly more if I were allowed to save whenever I wanted.
There's a reason why I do this: to prevent you to ruin your savefile completely if you save in a bad situation. What if you saved when you're inside a predator with no items left, out of mp and low on health? There would be 0 chances for you to survive and since your last save is inside said predator.. you're done for.
Also, each time you transfer into a map, all the events get back to their original position. This means that if you can save, you can exit and re-enter your game having who ever it was chasing you, back to their original position and, with a bit of luck, allowing you to cheat all the way to the exit of a level. And I don't want that to happen.