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Re: God Complex: Vore; RPG game. <November update>

PostPosted: Wed Nov 11, 2020 8:32 pm
by VVV
what golem were

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 2:12 am
by TachibanaRei
Thanks to the new tomb event, I was able to not only defeat Tier 1 arena enemies, but successfully beat the Ogress Boss in the desert. Was hoping to get get my revenge on the other ogress whipmaster, but I guess none of that has been programmed yet

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 3:06 am
by TheEvilWithin
I suggest to put another music in the Halloween house. Either find a more eerie one or you could make it silent with the sound of rain and thunder

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 5:03 am
by salamoun
TachibanaRei wrote:Downloaded 0.5.9.6 after playing up to the bridge part in 0.5.9.5. If you get the bombs from the code chest and blow up the southern path to get the miner helmet, a flashing star now blocks the northern path where the rocks were originally in 0.5.9.5, and the player is soft locked in the room with no way out

Yea, I forgot to move that event, will be reuploading tomorrow to fix that.

Souls6 wrote:I suggest to put another music in the Halloween house. Either find a more eerie one or you could make it silent with the sound of rain and thunder

Right, I tend to play with game muted so I don't pay much attention to audio myself ^^;

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 7:47 am
by qq1486834788
An Error occurred:
Script input config line 271 : NoMethodError occured undefined method to i' for # < DL . CPtr 0x00007d13ee2628 Size = 256 >
I don't know why. :(

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 7:49 am
by salamoun
qq1486834788 wrote:An Error occurred:
Script input config line 271 : NoMethodError occured undefined method to i' for # < DL . CPtr 0x00007d13ee2628 Size = 256 >
I don't know why. :(

Where did it happen?

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 9:09 am
by GoneForever
Umm I managed to get stuck in the mines after acquiring the bombs. Am I missing something? There's the blinking star on the entrance of the room but I can't select it

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 5:08 pm
by TheBlindSalmon
It's possible to use the large explosive found in the locked chest to clear the path to another chest south of it, but doing so blocks the path out of the room - there's that dot indicating something to interact, but it can't be interacted with. Some new dialogue also has spacing issues (sometimes there's a whole empty box in the middle of a sentence).

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 5:25 pm
by qq1486834788
Just opened the game, no operation……

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Thu Nov 12, 2020 6:07 pm
by salamoun
GoneForever wrote:Umm I managed to get stuck in the mines after acquiring the bombs. Am I missing something? There's the blinking star on the entrance of the room but I can't select it

TheBlindSalmon wrote:It's possible to use the large explosive found in the locked chest to clear the path to another chest south of it, but doing so blocks the path out of the room - there's that dot indicating something to interact, but it can't be interacted with. Some new dialogue also has spacing issues (sometimes there's a whole empty box in the middle of a sentence).

I know of the issue and will reupload tomorrow, you can find the fix on discord right now if you don't want to wait and/or download the whole he again for it.

qq1486834788 wrote:Just opened the game, no operation……

I presume you get the error every time. I'll look what the line has and why it might be causing problems.

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 12:33 am
by Aickavon12
someone mentioned business woman scenes in the port but she doesn't do anything.

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 1:35 am
by MagowDeath
Aickavon12 wrote:someone mentioned business woman scenes in the port but she doesn't do anything.

talk to the guy taking a break near the storage then go back to the business lady and you should get the option to talk about for the first scene (it either teleports you there/or you walk her there don't remember, then go back to her after the first scene for the 2nd scene

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 7:04 am
by Ryuu27
I can't go any further after defeating the Lava Golem, is that normal?

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 10:04 am
by VVV
what laval goelm how do i get to it

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 4:37 pm
by salamoun
Ryuu27 wrote:I can't go any further after defeating the Lava Golem, is that normal?

She should open path behind her. Will test it again.

VVV wrote:what laval goelm how do i get to it

Update of Bel romance questline.

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 4:59 pm
by salamoun
qq1486834788 wrote:Just opened the game, no operation……

So the error is for the controls and it seems the game has trouble reading your keyboard input, that's what the massage means. Unfortunately I don't really know why it's happening to you as you're the only one ^^;
What PC/system do you have?

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 5:25 pm
by unknownknowndude
I found a problem with the mines, if you leave the room where you get a miners bomb before using it you lose it. Every time I would get through the chase I would double back for the chest and gold behind the rock in the first room and get softlocked. You can't go back there or leave the area until you complete the chase and you get bombs to break the rock in the room where the chase is. The result when combined with my playstyle is I head back to blow up the rock after the chase and get softlocked. This bug occurs with the first miners bomb too, it wasn't possible in 5.9.5 due to the rock pile location, but now is in 5.9.6 when it was made optional.

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Fri Nov 13, 2020 11:16 pm
by qq1486834788
Joiplay……An Android application can replace a Computer play rpg game.I can use it play 0.8.5,and earlier versions.

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Sat Nov 14, 2020 12:59 am
by gouj1
qq1486834788 wrote:Joiplay……An Android application can replace a Computer play rpg game.I can use it play 0.8.5,and earlier versions.


I also had the same problem. Tried using KennyRGSS (NekoRPGXP) and also didn't work. Some kind of ASCII to UTF8 encoding issue.

Re: God Complex: Vore; RPG game. <November update>

PostPosted: Sat Nov 14, 2020 8:31 am
by salamoun
unkownknowndude wrote:I found a problem with the mines, if you leave the room where you get a miners bomb before using it you lose it. Every time I would get through the chase I would double back for the chest and gold behind the rock in the first room and get softlocked. You can't go back there or leave the area until you complete the chase and you get bombs to break the rock in the room where the chase is. The result when combined with my playstyle is I head back to blow up the rock after the chase and get softlocked. This bug occurs with the first miners bomb too, it wasn't possible in 5.9.5 due to the rock pile location, but now is in 5.9.6 when it was made optional.

I see, will look further into it.

qq1486834788 wrote:Joiplay……An Android application can replace a Computer play rpg game.I can use it play 0.8.5,and earlier versions.

Ah, ye the script is a new addition to this update as some people wanted to use wasd for movement and it is written specifically for PC keyboard input. Since you play on phone/tablet, you don't have keyboard to use for controls and therefore get the error as the app uses a different setup for controls ^^;