Shrinking Fun v0.50 >>Updated: 11/19/2017<<

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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby bartek21 » Mon Nov 13, 2017 9:00 am

Orosaki wrote:
This would be more closer to hentai than porn. Of course there aren't any tentacles or anything but even so.

In any case you guys probably want to know what's going down so here the most recent changelog

Debugger's Log Stardate 0.50D
Alice's jail scene has been completely redone and is now more lively to say the least.
Vanessa now working on the new minigame system.
Alice has been transferred to the new minigame system no problems detected
Anya has been transferred to the new minigame system
Rita is now on a new relationship system. The method to making her angry is still the same
Alice is now working on the new relationship system. Her ov event is going to take more work to get to
Changed Marisa's room scene she now appears at 2 and 4 times.
Put becky on the new minigame system.
Increased Becky's strength and depth by 250%. She was just a Marisa clone with different dialogue otherwise.
Anya's maid sceen now properly transitions when time is up.
Marisa is now on the new minigame system.
Rita is now on the new minigame system
Reworked Ov game to work under the new minigame system.
Vore map deleted as it was made obsolete by the new OV end turn common event
Debugging of OV game completed still requires some tuning at any rate.
Erica now on the new minigame system.
renamed Shrinking fun To Shrinking Fun Because Proper Capitalization Is King

Thiese are major changes to the structure of how the game works. Far more organized than it was before.


Is there an update to this version of the game?
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Anomaly89 » Mon Nov 13, 2017 9:44 am

bartek21 wrote:
Orosaki wrote:
This would be more closer to hentai than porn. Of course there aren't any tentacles or anything but even so.

In any case you guys probably want to know what's going down so here the most recent changelog

Debugger's Log Stardate 0.50D
Alice's jail scene has been completely redone and is now more lively to say the least.
Vanessa now working on the new minigame system.
Alice has been transferred to the new minigame system no problems detected
Anya has been transferred to the new minigame system
Rita is now on a new relationship system. The method to making her angry is still the same
Alice is now working on the new relationship system. Her ov event is going to take more work to get to
Changed Marisa's room scene she now appears at 2 and 4 times.
Put becky on the new minigame system.
Increased Becky's strength and depth by 250%. She was just a Marisa clone with different dialogue otherwise.
Anya's maid sceen now properly transitions when time is up.
Marisa is now on the new minigame system.
Rita is now on the new minigame system
Reworked Ov game to work under the new minigame system.
Vore map deleted as it was made obsolete by the new OV end turn common event
Debugging of OV game completed still requires some tuning at any rate.
Erica now on the new minigame system.
renamed Shrinking fun To Shrinking Fun Because Proper Capitalization Is King

Thiese are major changes to the structure of how the game works. Far more organized than it was before.


Is there an update to this version of the game?


It’s still being developed, just wait a little longer.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Orosaki » Mon Nov 13, 2017 9:46 am

0.50 alpha is coming up soon. though for an alpha it has surprisingly few bugs. it's a third of the way to .50 final the release version of 0.50. In fact you may have trouble finding one thanks to my exhaustive efforts.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby gabristar2 » Mon Nov 13, 2017 10:26 am

how do i get the oral vore?
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby funfetish » Mon Nov 13, 2017 11:27 am

I read 15 november somewhere i think, is that the release date?
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Orosaki » Mon Nov 13, 2017 3:56 pm

funfetish wrote:I read 15 november somewhere i think, is that the release date?


It may be out sooner than that if things continue at this pace. Not by much but don't quote me on this it is still entirely up to generalr.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby funfetish » Mon Nov 13, 2017 4:10 pm

Orosaki wrote:
funfetish wrote:I read 15 november somewhere i think, is that the release date?


It may be out sooner than that if things continue at this pace. Not by much but don't quote me on this it is still entirely up to generalr.


Absolutely fine by me my man, looking forward to what you guys added :)
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby olgith » Mon Nov 13, 2017 4:41 pm

funfetish wrote: looking forward to what you guys added :)


They didn't really ADD anything so to speak.
Spoiler: show
(what's with people defaulting to wanting more with each update?, let them breath a little!)
this update's primary focus is squashing a whole bunch of bugs and reorganizing the internals to create smoother play in addition to (hopefully) hasten future updates. The last thing I'd want to be asking them is for more, I am just happy to see such a hard effort by Generalr and Orosaki to fix the jumbled mess that was 0.48 into something we can safely enjoy without game-ruining bugs or infuriating glitches.

I know it's not my place to be so spiteful to others, but the update was only just released a couple days ago, with a timely fix in the works as we speak. But I personally believe we, as supporters, should be respectful enough to not be asking for more at any point. Generalr has been graceful enough to share his plans for the future of this game (and likely Orosaki will be playing a big part in its development from now on) and that should be more than enough to satisfy any inquiries.

Now that I've got that off my chest, congrats on squashing so many bugs so quickly! I am glad to see not one but two people building upon this wonderful game!
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Orosaki » Mon Nov 13, 2017 5:09 pm

olgith wrote:
funfetish wrote: looking forward to what you guys added :)


They didn't really ADD anything so to speak.
Spoiler: show
(what's with people defaulting to wanting more with each update?, let them breath a little!)
this update's primary focus is squashing a whole bunch of bugs and reorganizing the internals to create smoother play in addition to (hopefully) hasten future updates. The last thing I'd want to be asking them is for more, I am just happy to see such a hard effort by Generalr and Orosaki to fix the jumbled mess that was 0.48 into something we can safely enjoy without game-ruining bugs or infuriating glitches.

I know it's not my place to be so spiteful to others, but the update was only just released a couple days ago, with a timely fix in the works as we speak. But I personally believe we, as supporters, should be respectful enough to not be asking for more at any point. Generalr has been graceful enough to share his plans for the future of this game (and likely Orosaki will be playing a big part in its development from now on) and that should be more than enough to satisfy any inquiries.

Now that I've got that off my chest, congrats on squashing so many bugs so quickly! I am glad to see not one but two people building upon this wonderful game!


Who says nothing was added? Sure these scenes were in already 2.0 but previously were not implemented both of them alices scenes for when you escape her unbirth at certain times but still.
The internals were smooth working as they were, the problem was it was a clusterfuck to deal with so many different duplicate instances the minigame overhaul i made fixes that and knocks each girl down to a few games rather than 6-7 half of which were just duplicates

I'm currently hoping to work the boob game into the overhaul and make it function much like other events with the exception of being real time instead of turn based. I have had some succes but a lot failed in regards to that one, i need to be able to see if certain things are triggering properly for me to do any more. The boob game isn't like the other game sso i tried treating it differently.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby funfetish » Mon Nov 13, 2017 5:11 pm

Oh i didn't know they didn't add much, I thought i read about scenes i didn't get yet.

Either way, glad people are working on something that's clearly a gem, cheers
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby l371c4 » Mon Nov 13, 2017 5:26 pm

Orosaki wrote:new minigame system


Is this "new" as in "reworked", or "new" as in "content was changed"? o.o
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Orosaki » Mon Nov 13, 2017 5:38 pm

l371c4 wrote:
Orosaki wrote:new minigame system


Is this "new" as in "reworked", or "new" as in "content was changed"? o.o


the new minigame system was designed to eliminate a lot of duplicate lines and has no effect other than making changes easier to do. now we don't have to look all over the place for a certain game as all minigame events call to a common event now. This also has the added benefit of reducing the size of the game most likely. the average player will not notice any difference. But future updates will happen more quickly now that that's implemnted.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby l371c4 » Mon Nov 13, 2017 5:43 pm

Orosaki wrote:
l371c4 wrote:
Orosaki wrote:new minigame system


Is this "new" as in "reworked", or "new" as in "content was changed"? o.o


the new minigame system was designed to eliminate a lot of duplicate lines and has no effect other than making changes easier to do. now we don't have to look all over the place for a certain game as all minigame events call to a common event now. This also has the added benefit of reducing the size of the game most likely. the average player will not notice any difference. But future updates will happen more quickly now that that's implemnted.


Cool. I remember seeing a lot of disorganized stuff.

Did you guys ever figure out what was causing the intermittent black screens after escapes?
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby meaning4 » Mon Nov 13, 2017 6:24 pm

So, vanessa's night escape has all its pictures in .48, is it just the coding that needs to be finished before we can have access to her night game? I look forward to the next update.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Black_Knight » Mon Nov 13, 2017 7:12 pm

I have just a quick question about the .50 update... do you recommend starting over from scratch or is the old save files unaffected by all the debugging that has been done?
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby tigersebel » Mon Nov 13, 2017 7:47 pm

I noticed with vanessa (haven't tested it with other girls) when you curl up but doesn't have enough stamina the girl won't do anything. i curled up now a few dozen times but she don't pull me in any further or something else.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby Orosaki » Mon Nov 13, 2017 8:15 pm

l371c4 wrote:Cool. I remember seeing a lot of disorganized stuff.

Did you guys ever figure out what was causing the intermittent black screens after escapes?


Improper workmanship a missplaced fade in, an event in a different room activating such and such. But it loks like a new problem has arisen since i implemented the new minigame system and no it's not the minigame system itself but the handler for minigames. I'll have to overhaul it too. No more different common events for piv, ub,cv and the such just one. Thing. And with what i have planned it'll work perfectly with the new minigame system. it'll mostly merge everything into a few different common events. with the way things are with how the game handles how a game ends it's too confusing and causing me to make mistakes.

Organizing everything in this game is a task in and of itself i'm afraid but if all goes well development will be significantly sped up because we won't spend a few minutes looking for one switch or variable.
At least the minigames as far as the girls themselves are organized, that alone will speed things up.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby firemagnet » Mon Nov 13, 2017 9:25 pm

Is that just a problem with the RPG Maker engines as a whole, or?
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby generalr » Mon Nov 13, 2017 11:14 pm

There haven't been any problems without workarounds, but it does get very confusing when you get too many loops deep to see where you're gonna come out. Most problems are caused by exiting combat and needing a cascade of loops to close. If one of them doesn't, you have to figure out which one caught you and make sure that progress can continue unhindered.

Add on common human error, and it gets a bit difficult to see exactly what happened where, especially when you've been looking at the code for a while.

I've mentioned to Orosaki that I'd like to go ahead and start trying to put together the best possible fix for what's out right now. It'll probably be some franken-build of both of our versions merged together just to get something that has less soft-locks and more playtime. We'll have to see what works best when it comes time for that update, but I'm optimistic that what's to come will be better than the last. We're going to prioritize getting something less buggy out over getting new material in for the time being. Regular building will continue with new scenes after we can get something more stable completed.

I double+ super want to thank artist 991j and writer rjgyo for their contributions, they're unsung heroes in this whole thing who deserve a lot of praise for the work they're putting in to build the world we're all enjoying playing in. Thank you all again for your patience while the game continues to be built.
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Re: Shrinking Fun v0.48 <<Updated: 11/05/2017>>

Postby joeburp22181 » Tue Nov 14, 2017 1:13 am

Cheers to all for making a great game!

I never did ask this question... at least recently I believe. Does Marisa actually have a unbirth scene you can unlock, or are her words just a tease for something that's yet to be implemented?
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