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Looking for coders for Text-Based Vore game.

PostPosted: Tue Oct 10, 2017 3:57 pm
by TaurenDevourer
I've been planning out a vore-themed text game for a while now. I've written pseudo-code, worked on potential quests, rewards, and scenes... But I have a minor issue... I can't code for the life of me. So, I'm looking for anyone who can code in C++ or C# to help me realise this game, based on the Warcraft - With a heavy vore theme of course.

Details can be discussed in PMs if you're interested in creating this game with me.

Re: Looking for coders for Text-Based Vore game.

PostPosted: Tue Oct 10, 2017 5:19 pm
by zer0s
i suggest learning to use quest, it is not hard to learn and does not need much code knowledge for a simple text game. http://textadventures.co.uk/quest

it will be hard to find someone who wants to make your game unless you are paying commission.

Re: Looking for coders for Text-Based Vore game.

PostPosted: Tue Oct 10, 2017 5:38 pm
by TaurenDevourer
I've tried Quest, and I can safely say, it is not what I'm looking for. Else I'd just use the on-site Interactive Story tools. I'm looking for something a lot more like Corruption of Champions or Trials in Tainted Space engine-wise.

Re: Looking for coders for Text-Based Vore game.

PostPosted: Tue Oct 10, 2017 6:05 pm
by maleperduis
Not sure what you mean. Quest is more similar to those games than it is to interactive stories, isn't it? (As long as you pick "Text adventure", not "Gamebook")

Another option might be Inform: http://inform7.com/ But without knowing exactly what you want, it's hard to say. Either way, if it's similar to other text adventures, it's unlikely you'll actually want to build an engine from scratch instead of using an existing one

Re: Looking for coders for Text-Based Vore game.

PostPosted: Tue Oct 10, 2017 6:21 pm
by TaurenDevourer
If I were to use an existing one, I'd one to basically Rip CoC apart for it's engine. Buton-based and with text rather than visuals.

Something like this, GUI wise. https://camo.githubusercontent.com/fc70 ... 312e706e67

Re: Looking for coders for Text-Based Vore game.

PostPosted: Tue Oct 10, 2017 11:26 pm
by Nopm
I'm a C# programmer, and I must tell you. You're better off learning things by yourself than asking people for it. The few people who'll do this without making you commission them are the type that'll write very bad code. Programming is NOT that hard, specially when the concept of classes (in the case of OO languages) truly sinks in. If you're willing to learn, I suggest you read a book about C#. C++ is definetely not for begginers, even if it's the most popular language out there. And I said book, not YouTube video or random Internet article. C# in a Nutshell, by Joseph Albahari, is a good start.

Re: Looking for coders for Text-Based Vore game.

PostPosted: Wed Oct 11, 2017 4:56 pm
by EtPerMun
I did write a CoC GUI Java library a while back, see here. It would still require you to use Java, though, but the input and output is taken care of.

It might also be quite useful as a tool to experiment with when learning Java ;)

Re: Looking for coders for Text-Based Vore game.

PostPosted: Thu Oct 12, 2017 1:49 am
by TaurenDevourer
Wow! Thanks - Looks like I'm buying some Java books.

Re: Looking for coders for Text-Based Vore game.

PostPosted: Thu Oct 12, 2017 10:55 am
by EtPerMun
TaurenDevourer wrote:Wow! Thanks - Looks like I'm buying some Java books.

If you have any questions, both to the library and Java in general, feel free to ask here (or PM me) :)

It might also - once you have managed to get a IDE set up - be interesting to experiment with the demo provided a bit. See what changing some of the variables in the code do, and so on ;)

Re: Looking for coders for Text-Based Vore game.

PostPosted: Thu Oct 12, 2017 9:34 pm
by fieldmousse
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