Fallout Vore Overhaul Addon: Voremersion v1.4.8

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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby Wollffett » Wed Jun 19, 2019 8:10 am

Question about concept vore do you think it would be possible for an npc to ask the player to swallow them/get swallowed not asking you to do it just if it might be possible
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby RainMakesCorn » Wed Jun 19, 2019 5:33 pm

I'm still very stubbornly on the "just add the dlcs as masters" train. It seems unfair but it only becomes more fair as time goes on and it's not like pirating the dlc is terribly hard. Thanks for the update anyhow.

As for Discord... that's for you to decide. It'd certainly be neat and i'd follow on, but understand your audience. Know the folks who browse this place fervently enough to follow a discord and know how many views your mod has gotten. This place is mostly furries and if furries love anything in this world it's gotta be porn and Discord, I mean shit half the time they get the two of them confused. I suppose you could also use an online bug tracker and just divert all bug reports there but then that involves maintaining the thing, policing it and all the other obligations that come with having that sort of thing in the open. If you do end up making a Discord for this, some amount of detachment is probably key.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby Carreau » Wed Jun 19, 2019 6:58 pm

I prefer to keep things somewhat accessible, which is why I try to keep the DLC from becoming a hard requirement. Even though the DLC is fairly cheap, people still don't have it. I've already received enough complaints about the requirements the mod does have, I can only imagine the headache adding in Nuka World or Far Harbor would create for me.

And as far as discord goes, I do agree that porn would get mixed in real quick. And that can paint a target on the discord if the wrong type were to get posted. But my real concern is getting swamped with DMs. I have a life outside of this mod and supporting it (surprisingly enough right?), and maybe stacking having my discord widely available would become overwhelming after a while.

I don't know, I'd have to really think hard about starting up a discord. I've been keeping an eye on Galmar's devourement discord, and it's been a great collaborative environment for him. It would be kind of cool to have something similar for Fallout Vore. Or at least have something a bit more fluid than forum posts. At least maybe I'd feel less like I'm always posting mod support, or announcing stuff to brick walls (it seems like a fair portion of times I want to engage in discussion/conversation gets drowned out in support requests)
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby zoorock179 » Thu Jun 20, 2019 6:11 pm

coldsteel bellies not building for me properly for the first time. idk should I try and rollback my game to an earlier version? ... sorry prolly been answered but im lazy O.o
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby Carreau » Thu Jun 20, 2019 6:58 pm

not building properly? Like, you built them in bodyslide with Build Morphs, and nothing is happening? Or what?

If your game updated in this last wave of updates, make sure you've updated all F4SE mods, especially looksmenu.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby zoorock179 » Thu Jun 20, 2019 8:51 pm

ya well either it builds and even if all the sliders are set to zero it will still act as though its all 100 in game. or if I manage to get it to work its usually by building a single outfit yet the belly will not show up then. I,m just a tad confused because I have not had this problem before.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby zoorock179 » Thu Jun 20, 2019 9:13 pm

well nvm I finally got it by simply building each outfit individually.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.5

Postby Carreau » Thu Jun 20, 2019 9:17 pm

You need a preset to set all those sliders to 0. It’s one of those bodyslide idiosyncrasies
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Carreau » Fri Jun 21, 2019 4:55 am

Version 1.4.6 is now live. I fixed a few things that were bothering me with Thicc HUD and both HUD widgets should now show properly when the game is loaded. I also included new DLC patches to add Gatorclaws, Gulpers, and Hermit Crabs to the lists for size and swallow type.

But I have good news and bad news.

I'll start with the bad.

This is the last Voremersion update.

Only because of the good news.

I've been in touch with Gat as I wanted his blessing before I really started working on this, but I'll be working on Fallout Vore 3.0, which will be an integration of Voremersion and my future plans. I've been planning on this for some time, and have done a little bit of work on it (the great context screw up of 1.4.3 was because of my work on combining mods). I wouldn't have gone forward with it without Gat's approval for a multitude of reasons.

But I'm glad to announce I'll be working on Fallout Vore 3.0!
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby jellman » Fri Jun 21, 2019 5:19 am

yay!

also are you kidding me? i literally just downloaded 1.4.5 for a new playthrough only for you to release 1.4.6 5minutes later.
seriously though, looking forward to 3.0
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Carreau » Fri Jun 21, 2019 6:29 am

But it was 3 weeks in the making :O
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby CrowdedRoom » Fri Jun 21, 2019 9:15 am

Great news, I'm curious what the advantages of continuing your progress through Fallout Vore are. I'm assuming it has something to do with streamlining everything? Either way congrats!
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Carreau » Fri Jun 21, 2019 9:21 am

Modding a mod is a major pain in the ass. And then when i want to mod the mod that’s modding a mod, it gets even more obnoxious. Also there are times where a mod that may make innocuous changes to fallout vore completely reverts major changes from voremersion depending on load order.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby adog421 » Fri Jun 21, 2019 4:29 pm

So when you are eaten by another pred and digested does it still automatically kill you and load your last save or do you take over as the person who ate you?
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Carreau » Fri Jun 21, 2019 5:32 pm

It kills you.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Farfanuggen » Fri Jun 21, 2019 7:35 pm

Not sure what's going on, but every single time I devour someone/thing or my companion does, it always causes indigestion. Even with 100% Indigestion immunity.
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Carreau » Fri Jun 21, 2019 8:15 pm

I'm not seeing that issue on my end. Can you send me a script log?
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby Farfanuggen » Fri Jun 21, 2019 9:55 pm

Attached the file of the log that was just the last 10ish minutes.

Edit - The only thing I did differently this time was actually just letting a mod installer (NMM) do the install instead of doing it manually.
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FO4 Log.txt
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby outword » Fri Jun 21, 2019 10:29 pm

wait... can I be just a prey to pred woman vore me?
like be ''vored'' at surprise?
well I think I will just download fallout 4 again
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Re: Fallout Vore Overhaul Addon: Voremersion v1.4.6

Postby dohavocom » Sat Jun 22, 2019 2:01 am

I know I'm a lurker but I'm super excited for version 3.0. What kind of changes are you planign on making that you can't by just building on top of voremersion?

I think you should do a discord. If you're worried about DMs you can make it clear that questions will only be answered either in the thread or on the discord itself.
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