IVG2: The Castaway's Tale, v1.09 - Source Code Release!
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.
Use Looking for master thread when you are not posting about an existing game.
You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
While we're talking about possible future features, I'd love to see more long term actions you could take in a belly if it was one you could survive. Like if your regeneration matched or exceeded the amount of digestion you took per tick, you could theoretically stay there indefinitely, so how about some extra fun to be had with that? Like even something as simple as choosing to have a full night's sleep inside your predator, with it's own flavor text?
Or perhaps laying back and accepting the ride the digestive tract is going to give you, leading to a full tour scene? You could even risk the full tour scene in more dangerous bellies for a "guaranteed" escape, except that it runs the risk of heavy damage with all those over time digestive ticks adding up. Meaning you might end up digested before you make it out, but with a particularly large health pool might be a possible option.
And one final option, if you were a willing participant, and have the lp for it, maybe even start a sex scene within the belly instead of just using your lp for finding out the escape combination.
Or perhaps laying back and accepting the ride the digestive tract is going to give you, leading to a full tour scene? You could even risk the full tour scene in more dangerous bellies for a "guaranteed" escape, except that it runs the risk of heavy damage with all those over time digestive ticks adding up. Meaning you might end up digested before you make it out, but with a particularly large health pool might be a possible option.
And one final option, if you were a willing participant, and have the lp for it, maybe even start a sex scene within the belly instead of just using your lp for finding out the escape combination.
-
Jaxed - Advanced Vorarephile
- Posts: 973
- Joined: Fri Jan 30, 2009 12:07 am
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
Sif wrote:For those wondering about potions, this is what information I have gathered on potions. The list is not complete though as I have spent most of my time as a "bustboi" dragon that did not have a vagina, so some potions had no apparent effect on me.Spoiler: show
If I made any mistakes or anyone knows any information that's not on here let me know and I can edit it.
Put in some edits based on my findings.
-
LightningLord2 - ???
- Posts: 2998
- Joined: Sat Dec 12, 2015 4:34 am
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
LightningLord2 wrote:Sif wrote:For those wondering about potions, this is what information I have gathered on potions. The list is not complete though as I have spent most of my time as a "bustboi" dragon that did not have a vagina, so some potions had no apparent effect on me.Spoiler: show
If I made any mistakes or anyone knows any information that's not on here let me know and I can edit it.
Put in some edits based on my findings.
Thanks for the info. I figured some of those affected the female genitalia but I never spent enough time with it to figure it out.
- Sif
- Been posting for a bit
- Posts: 43
- Joined: Thu Jun 08, 2017 6:44 pm
- Location: United States
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
How do you go about having either enemies or romantic partners drink from lactating players?
- azor11111
- New to the forum
- Posts: 1
- Joined: Sat Mar 18, 2017 5:53 pm
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
Azor, for a romance partner I think you need to have either hyper nipples or a hyper udder and then use that on the partner's mouth, while ensuring that you reach climax at that point.
I have a small game update in drafting mode but crushed by day job this week, will try to find time though.
I have a small game update in drafting mode but crushed by day job this week, will try to find time though.
Indighost's Library: Stories of Vore, Sex, Stuffing, Digestion, Drama.
Try my text RPG vore game!
And my Tabletop RPG Site!
Try my text RPG vore game!
And my Tabletop RPG Site!
-
Indighost - ---
- Posts: 1200
- Joined: Sat Jan 22, 2011 8:01 pm
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
Jaxed wrote:While we're talking about possible future features, I'd love to see more long term actions you could take in a belly if it was one you could survive. Like if your regeneration matched or exceeded the amount of digestion you took per tick, you could theoretically stay there indefinitely, so how about some extra fun to be had with that? Like even something as simple as choosing to have a full night's sleep inside your predator, with it's own flavor text?
Or perhaps laying back and accepting the ride the digestive tract is going to give you, leading to a full tour scene? You could even risk the full tour scene in more dangerous bellies for a "guaranteed" escape, except that it runs the risk of heavy damage with all those over time digestive ticks adding up. Meaning you might end up digested before you make it out, but with a particularly large health pool might be a possible option.
And one final option, if you were a willing participant, and have the lp for it, maybe even start a sex scene within the belly instead of just using your lp for finding out the escape combination.
Or just emptying your inventory into their stomach while you're in there.
Side note/suggestion: make character size have some effect on vore capacity. Keep the math simple by just categorizing people as sizes 1, 2, and 3. 2 is average, 1 is like 4 foot or shorter, 3 is maybe 10 foot or taller. Fudge around some basic math for capacities and pow, it becomes harder for smaller characters to hold more stuff and big characters take up more room in a predator and vice versa. Pretty strange to have 4-inch tall NPCs get a little stomach bulge from eating a whole cabbage.
-
AnonymousRandomAnon - Somewhat familiar
- Posts: 62
- Joined: Mon Dec 18, 2017 4:16 am
Re: IVG2: The Castaway's Tale, v1.08 - [Added Poll]
The things I think should have a deeper impact in this game are size and lust. Maybe have a way to seduce enemies and more options to increase height.
Another thing that I think should be added is the ability to examine items before you buy them.
Another thing that I think should be added is the ability to examine items before you buy them.
- xmarkx
- Somewhat familiar
- Posts: 88
- Joined: Tue Dec 05, 2017 11:54 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Those are all great ideas I did a small update today (1.09) to add a couple more gender potions to give more flexibility there. I have a lot of good thoughts on stuff to add, but im crushed under mountains of day job and social obligations. Someday soon...
Indighost's Library: Stories of Vore, Sex, Stuffing, Digestion, Drama.
Try my text RPG vore game!
And my Tabletop RPG Site!
Try my text RPG vore game!
And my Tabletop RPG Site!
-
Indighost - ---
- Posts: 1200
- Joined: Sat Jan 22, 2011 8:01 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
.,.
Last edited by vores best friend on Mon Jan 22, 2018 11:50 am, edited 1 time in total.
- vores best friend
- Been posting for a bit
- Posts: 21
- Joined: Thu Oct 21, 2010 2:40 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Why do people EVER mention Norton when referring to viruses? FFS, Norton hasn't been good for ANYTHING for like the last ten years or so.
-
AnonymousRandomAnon - Somewhat familiar
- Posts: 62
- Joined: Mon Dec 18, 2017 4:16 am
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Avast isn't saying anything
-
Njux - Somewhat familiar
- Posts: 88
- Joined: Fri Apr 19, 2013 1:13 am
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Seems like the new version doesn't take old saves...
-
LightningLord2 - ???
- Posts: 2998
- Joined: Sat Dec 12, 2015 4:34 am
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
I get an error when encountering monsters in the Ruins.
Traceback (most recent call last):
File "Main_Game.py", line 1004, in onInputEntered
File "GB_BattleScene.py", line 345, in ProcessTextBattle
File "GB_BattleScene.py", line 73, in __init__
File "DB_Monsters.py", line 1668, in GenerateMon
File "Tools_NameGenerators.py", line 26, in GenerateFirstName
NameError: name 'ConstructFirstName' is not defined
Traceback (most recent call last):
File "Main_Game.py", line 1004, in onInputEntered
File "GB_BattleScene.py", line 345, in ProcessTextBattle
File "GB_BattleScene.py", line 73, in __init__
File "DB_Monsters.py", line 1668, in GenerateMon
File "Tools_NameGenerators.py", line 26, in GenerateFirstName
NameError: name 'ConstructFirstName' is not defined
- xmarkx
- Somewhat familiar
- Posts: 88
- Joined: Tue Dec 05, 2017 11:54 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
I can't seem to get any skills to work. When I try to cast Lightning for instance, I get nothing no matter how much I try. The only time I even get a message is if I'm out of mana, which seems to happen even after all my spells have failed.
https://i.imgur.com/A53xwxk.png
https://i.imgur.com/A53xwxk.png
-
SputnikDX - Participator
- Posts: 211
- Joined: Thu Apr 10, 2008 11:00 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
SputnikDX wrote:I can't seem to get any skills to work. When I try to cast Lightning for instance, I get nothing no matter how much I try. The only time I even get a message is if I'm out of mana, which seems to happen even after all my spells have failed.
https://i.imgur.com/A53xwxk.png
I also have troubles getting skills to work
- xmarkx
- Somewhat familiar
- Posts: 88
- Joined: Tue Dec 05, 2017 11:54 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Is there a way to see a list of *all* available commands, not just the ones displayed by the H menu?
Also, is adding vorish scenes during sex out of the question?
Also, is adding vorish scenes during sex out of the question?
- l371c4
- Somewhat familiar
- Posts: 80
- Joined: Sat Nov 12, 2011 11:34 am
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Same as you guys, I've NEVER gotten skills to work ever. I'm okay with just the M combat, but I'd like to be able to use stuff I spend points on.
Can confirm: both the autocast and manual casts of all the mage spells don't work.
Im'ma switch back to an archer again.
Side note/suggestion: can we get some way to make our characters' appearance not so tightly connected to their stats? I don't want my 3-foot tall rabbit girl to look like a mini-amazon when I raise her strength a bit for carrying prey.
Can confirm: both the autocast and manual casts of all the mage spells don't work.
Im'ma switch back to an archer again.
Side note/suggestion: can we get some way to make our characters' appearance not so tightly connected to their stats? I don't want my 3-foot tall rabbit girl to look like a mini-amazon when I raise her strength a bit for carrying prey.
-
AnonymousRandomAnon - Somewhat familiar
- Posts: 62
- Joined: Mon Dec 18, 2017 4:16 am
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
Have you guys tried setting the spell to the quick slot first? (e.g. Sq Lb, then Q 1 to cast lightning) Most spells work for me, but some of the ones that I can't cast directly work when I put them in the quick slot.
-
Xidas - Been posting for a bit
- Posts: 45
- Joined: Thu Dec 28, 2017 8:57 pm
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
what types of vore are there in this? also can H only be a possible option in the start?
-
vayne358 - Somewhat familiar
- Posts: 153
- Joined: Mon Mar 16, 2015 1:45 am
Re: IVG2: The Castaway's Tale, v1.09 - [Small Update :)]
vayne358 wrote:what types of vore are there in this? also can H only be a possible option in the start?
Only oral so far. You can make yourself an H by drinking a Concave Potion or a Potion of Poking.
- l371c4
- Somewhat familiar
- Posts: 80
- Joined: Sat Nov 12, 2011 11:34 am