SlaveGirls Rising

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Re: SlaveGirls Rising

Postby KavenBach » Mon Mar 19, 2018 2:24 pm

IGDB / MEGA links updated to version 1.1.2B.

https://mega.nz/#!ro8BxDwT!t4XzU4SDHQ9z ... sQ00Z33AHY

Patreon version updated to 1.1.3.
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Re: SlaveGirls Rising

Postby Pikapika » Mon Mar 19, 2018 4:08 pm

So far, this is one of the best rpg on this website, keep going :)
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Re: SlaveGirls Rising

Postby empatheticapathy » Fri Mar 23, 2018 7:08 pm

As much as this is a maledom game, I got the most fun out of losing to all the girls in the arena's training area and hearing them trash talk me or just enjoy their win. So thanks for including that. Please include more.
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Re: SlaveGirls Rising

Postby KavenBach » Sun May 27, 2018 4:34 am

Updated IGDB and MEGA version to 1.1.4.

Updated Patreon version to 1.1.5.

The latest additions include crushing by coiling vines, transformation into beast-minded ratgirls, violation and devourment by undead, and Soul Vore (boss of 1.1.5).

Direct MEGA link: https://mega.nz/#!OscDWKIZ!CDzImm61W0ZB ... tltCfKaX8Y
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Re: SlaveGirls Rising

Postby Talon13 » Sun May 27, 2018 1:12 pm

I tend to always like the games you make but I have noticed two cardinals sins. First is level ups don't restore health or MP, and second Apecial attacks that miss instead say they had "No effect" which can confuse a player. Other than pretty solid as usual
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Re: SlaveGirls Rising

Postby DarkPinkie » Fri Jun 01, 2018 7:50 am

Talon13 wrote:I tend to always like the games you make but I have noticed two cardinals sins. First is level ups don't restore health or MP, and second Apecial attacks that miss instead say they had "No effect" which can confuse a player. Other than pretty solid as usual


Levelups not restoring health is an RPGMaker thing. I think it can be fixed using a script but in base maker it does not.
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Re: SlaveGirls Rising

Postby KavenBach » Fri Jun 08, 2018 3:46 pm

Fixed some issues with 1.1.5. Also, Patreon suspended my account, so no more delays between the "public" release and the Patreon release.

Direct download on MEGA: https://mega.nz/#!W0VUVZrR!tSp7HwAY0bUd ... EDmKxlnOCY
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Re: SlaveGirls Rising

Postby Dracon_Kitsune » Sun Jul 01, 2018 1:17 am

Any advice for the corrupted medusian fight? I keep on dying because of suddenly becoming stone before I can use a healstone.

Edit: Nevermind. I managed to beat her in a lucky go, using up most of my healstones, but I survived.
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Re: SlaveGirls Rising

Postby tanosia » Thu Jul 05, 2018 6:52 am

I really like this, would love to see this continued further :D <3 the story in it
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Re: SlaveGirls Rising

Postby KavenBach » Wed Sep 12, 2018 5:13 am

After months of non-productivity due to being busy at work and home, finally another release. Not much has been added in terms of game play time, but it's been long enough between releases.

This addition features some smut and a bit of limited gore.

Hopefully the next release will come more quickly than this one did, now that things are calming down at work and home.

https://mega.nz/#!OoEjWKSL!kziF2iuKga6U ... aQIpTOSk_Y
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Re: SlaveGirls Rising

Postby empatheticapathy » Fri Sep 14, 2018 9:57 pm

Can we maybe get some more specific info on what exactly is in this new release? Based on your post, I'm not sure what to expect or where to look for it.
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Re: SlaveGirls Rising

Postby KavenBach » Sat Sep 15, 2018 5:39 pm

empatheticapathy wrote:Can we maybe get some more specific info on what exactly is in this new release? Based on your post, I'm not sure what to expect or where to look for it.


From the last point of the previous version, there are a few more petrifying fights (rehashes of earlier ones), then one extended cutscene during which making the wrong decisions will result in Alanna losing her head, literally. The cutscenes involve various extents of forced fellatio and intercourse.

And since there were no surprises in this one, that's everything there is in this short release. I should have time to make the next release contain a lot more material/game play time without players waiting another four months.
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Re: SlaveGirls Rising

Postby tersius » Sat Oct 06, 2018 6:42 pm

anybody else struggling to get past the guillotine scene?
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Re: SlaveGirls Rising

Postby KavenBach » Sun Oct 07, 2018 8:09 am

tersius wrote:anybody else struggling to get past the guillotine scene?


Which release are you playing? One release from many months ago had extremely poor programming on my part so that you literally COULD NOT escape the guillotine unless you'd won the Razor Halberd by reaching the end of the first arena challenge before Beatrice, or had gotten a lucky random drop of a short Hand Axe. But again, that was quite some time ago.

Otherwise, in later releases, you should have no trouble breaking Alanna free as long as you equip her with the best weapon she has. I think anything less than a Tiny Dagger would do it... but then again, it may depend on what level you've gotten her to. If her ATK is too low, there's not much you can do. Just remember that equipping a LoinCloth of some sort or another will boost her ATK also.
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Re: SlaveGirls Rising

Postby KavenBach » Mon Nov 05, 2018 5:25 am

Just released another version. Includes two new dungeons, a few random game overs, several new enemy types, one new transformation type, and now some snake and frog soft vore.

Version 1.1.7: https://mega.nz/#!SltV1QDQ!C-t5wwdMiKU7 ... 63IlR3RP8E
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Re: SlaveGirls Rising

Postby R3X » Fri Nov 09, 2018 4:50 am

Spoiler: show
Not gonna lie, the snake bridges made me laugh out loud with my junk out...
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Re: SlaveGirls Rising

Postby Rhakark » Fri Nov 09, 2018 11:48 am

It may be me but the medusa's in the desert never seemed to progress towards any bad end. I gave it about 100 turns and they never transcended past the "too busy fucking" stage.
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Re: SlaveGirls Rising

Postby KavenBach » Tue Nov 13, 2018 3:35 pm

R3X wrote:
Spoiler: show
Not gonna lie, the snake bridges made me laugh out loud with my junk out...


Glad to have gotten such a reaction. :lol:
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Re: SlaveGirls Rising

Postby KavenBach » Tue Nov 13, 2018 3:39 pm

Rhakark wrote:It may be me but the medusa's in the desert never seemed to progress towards any bad end. I gave it about 100 turns and they never transcended past the "too busy fucking" stage.


I seem to recall having gotten that a couple times myself, but I haven't been able to pin down why that happens. I suspect it requires a specific set of circumstances to occur. In my most recent playthrough of the desert area the medusans and twin medusans never had any reluctance to finish Alanna off. Were you playing this version, 1.1.7? Sometimes I don't remember if I hunted down and fixed bugs or not... :oops:
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Re: SlaveGirls Rising

Postby Xeon55 » Wed Nov 14, 2018 7:39 am

Can anyone upload a save past the whole arena portion of the game? I escaped the guilliotine but now i literally can't attack, defend, or use any abilities. She will just cum repeatedly and lose her turn every single time
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