Monster Girl Rancher (v0.5.3.0 - Centaurs and Aging Update)

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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby InuyashalovesKagome » Fri Oct 26, 2018 8:31 pm

Turbotowns wrote:
Sulac wrote:Sorry about the silence. I'm still working on this, it's just been a bit slow (and I'm procrastinating a bit, I'll admit).

I have been making progress though, so here are some screenshots of the new interaction menus for the monster girls.



Oh HELL yes!


VLover552 wrote:Aww yes this aint dead and the collect all feature will be an awesome quality of life addition to the game, keep up the awesome work!


What collect all feature? I didn't see anything like that.

I think they're talking about the second picture where the player is collecting Harpy Feathers AND a Egg. Not necessarily a "collect all" in a sense but it does make it easier to collect more than one item from the Harpies.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Zond » Sat Oct 27, 2018 5:09 am

Hurray, we are still waiting)
Sorry, I use translator >.<
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Saraheatsstuff » Sun Nov 25, 2018 8:23 am

I Cant wait for it, hope everything is going great :)
The option to swallow your girls looks amazing
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Thu Nov 29, 2018 4:26 pm

I've been wondering for a while, what exactly is the function of the alcohol sold inside the Horny Harpy? I can see that it lowers the user's health upon consumption, but I'm at a loss for any other functions. Thoughts?

Love the game, by the way. It's a lot of fun, addictive too, though with the inspiration from farming games I suppose that makes sense lol
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Sulac » Thu Nov 29, 2018 4:43 pm

BewitchedTwist wrote:I've been wondering for a while, what exactly is the function of the alcohol sold inside the Horny Harpy? I can see that it lowers the user's health upon consumption, but I'm at a loss for any other functions. Thoughts?

Love the game, by the way. It's a lot of fun, addictive too, though with the inspiration from farming games I suppose that makes sense lol


It provides a slightly stronger stat growth than other food items, and increases happiness a bit more than them as well. This is countered by the health loss that comes along with it.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Thu Nov 29, 2018 5:01 pm

Ah, I see! Thank you for clarifying. I do have one other question, though- every so often, I've noticed that after hiring a stud to breed with a Naga, if the pregnancy doesn't take she will continue (for all intents and purposes) mating with the air- she can't be bred again, she can't be sold, entered into contents, eaten- nothing. I've been trying to reproduce this so I can show you, but have had distinctly limited success so far.

Also, has this happened for anybody else? I'd like to make sure that I haven't just done something weird to have this happen.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Katana70065 » Thu Nov 29, 2018 6:18 pm

I can breed Nagas, but if I try to sell them, the game crashes.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Thu Nov 29, 2018 7:34 pm

That seems to be happening to me, too, frustratingly enough. That one I can reproduce much more easily, given that the other one was a rare event.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Turbotowns » Thu Nov 29, 2018 10:47 pm

I prioritize getting a male so I don't get penalized if the monster girl eats her partner, and it doesn't cost anything, So I actually don't hire THAT many studs. Also, I have never sold my monster girls, instead using them as food for other girls(and myself once the update comes out). ;)
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Thu Nov 29, 2018 11:14 pm

I'm really looking forward to that, too.
Makes me wonder a little bit, though, will there be an option to select the sex of your little avatar at the beginning? I'm all for staying a dude if I can, but the images provided to showcase the update depict a female MC.
Not complaining, just wondering out loud a little so someone more in-the-know can chime in.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby rezays82 » Thu Nov 29, 2018 11:49 pm

where is the download link
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby ABrinson27 » Thu Nov 29, 2018 11:55 pm

Im so excited for the game when its released~ :D
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Turbotowns » Fri Nov 30, 2018 1:09 am

BewitchedTwist wrote:I'm really looking forward to that, too.
Makes me wonder a little bit, though, will there be an option to select the sex of your little avatar at the beginning? I'm all for staying a dude if I can, but the images provided to showcase the update depict a female MC.
Not complaining, just wondering out loud a little so someone more in-the-know can chime in.


Check page 18.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Fri Nov 30, 2018 2:29 am

I feel a little dumb for having missed it, but I'm pretty excited now.

Thank you!
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Turbotowns » Fri Nov 30, 2018 2:30 am

BewitchedTwist wrote:I feel a little dumb for having missed it, but I'm pretty excited now.

Thank you!


No prob! Hopefully we don't have to wait TOO long for the update. ;)
(I wonder what all they're doing that's requires so much work...)
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Orosaki » Sat Dec 01, 2018 7:21 pm

Know what would be cool having studs have certain traits like them being a known voreaphile so that if they end up getting eaten well then it doesn't hurt your rep ad stuff.

Studs having special traits could help make them be useful even after you you have monster boys.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Persona59523 » Sat Dec 01, 2018 8:03 pm

Hi, I been reading all the comments and I hear great things about your game so far. If you don't mind me saying a couple of ideas I would like to say

1. Post what fetishes you are and are not willing to work with. As you have said yourself, it is a fetish porn game, thus it kinda make sense to have more then just sex and vore. for example, I would like to have the ability to eat more than one monster girl. You or another person can make a hidden stat that would determined how spacious is your stomach.

2. Seeing that you are going silent for periods between updates now, I wonder if you would post what you like to put in the game since people are wondering what will happen. Plus it would a way to receive feedback on ideas that you have before you put in the game.

3. Understanding that you don't like futas, I won't ask you to make one. However, if you are willing to leave that fetish along with the other fetishes that you won't do to someone else with the same code as you, they could put it in. And for more creating the character or world, your save files will have a menu where you turn on and off fetishes like futas, cocks vore, breast vore, anal vore, and so on. You can't however turn off vore and sex since it is a core part of the game.

Thank you for reading this when you have the time. I hope that your game along with the help of others, will grow wonderfully.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Sat Dec 01, 2018 8:54 pm

Orosaki wrote:Know what would be cool having studs have certain traits like them being a known voreaphile so that if they end up getting eaten well then it doesn't hurt your rep ad stuff.

Studs having special traits could help make them be useful even after you you have monster boys.


I am a HUGE fan of this idea. I certainly know the monstergirls would enjoy this.

Dumb idea in addition- send studs over to monsterboys explicitly to be eaten when they have this trait to cater to fans of male preds. An expensive way to feed them, but that's never stopped me before!

I also like Persona59523's perspective on establishing the limits of what you're comfortable with moving forward- you touched on this some at the beginning, but it might be best to get at least a bit more of this out of the way, no?
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby Orosaki » Sun Dec 02, 2018 12:19 am

BewitchedTwist wrote:
Orosaki wrote:Know what would be cool having studs have certain traits like them being a known voreaphile so that if they end up getting eaten well then it doesn't hurt your rep ad stuff.

Studs having special traits could help make them be useful even after you you have monster boys.


I am a HUGE fan of this idea. I certainly know the monstergirls would enjoy this.

Dumb idea in addition- send studs over to monsterboys explicitly to be eaten when they have this trait to cater to fans of male preds. An expensive way to feed them, but that's never stopped me before!

I also like Persona59523's perspective on establishing the limits of what you're comfortable with moving forward- you touched on this some at the beginning, but it might be best to get at least a bit more of this out of the way, no?


The voreaphile idea is just one possible idea for special traits

A few ideas on traits and how they work

Known voreaphile - Has a high chance of being eaten by any monstergirl, including non predatory ones like cowgirls. Is almost always eaten by predatory creatures like lamia. A voreaphile being eaten by non pred monstergirls doesn't increase their pred stat unless their so hungry it would happen anyways. Nobody will be surprised to hear another voreaphile met their end in the gut of a monstergirl so rep won't be lost. They don't incur a hiring cost but rarely if ever do the job they were told to (that being getting the monster girl preggo). Not incurring a hiring cost makes sense since they are actually trying to get eaten in most cases. Also the bravery stat is ignored by the stud when they have this trait.

Super sperm - The resulting child will have far better stats and max stats than usual. A roll is made from anywhere between 50% to 100% (double stats)

Super Fertile - If the resulting child is a female they will receive this trait (stud only). Super fertile will cause the monster girl to sometimes spawn twins. The chance increases if the male has the super virile trait (monsters only)

Super Virile - If the resulting child is a male they will receive this trait (stud only). Super virile will cause female monster girls to occasionally have twins. The chance increase if the female has super fertile trait (monsters only)

Smelly - Slightly reduces the chance of the stud being eaten.

Unappetizing - Moderately reduces the chance of the stud being eaten.

Limburger Smell - Severely Reduces the chances of being eaten. It also reduces the chances of the monstergirl getting preggo and somewhat reduces their happiness. (some monstergirls are an exception specially if they like cheese but in such cases this trait works in reverse). On rare occasions the monstergirl may acquire the gourmand trait if they do eat the stud which negates the negative effects of the limburger trait as well as the benefits.

Gourmand - Food gives better boosts to their stats. They also no longer refuse certain foods as they are attracted to the idea of eating exotic foods.

[Species] Fan - The stud is a huge fan of this particular species. Hiring him for those monster girls costs half as much.

[Species] Hater - The stud hates monstergirls of this species. Hiring him for those monster girls costs twice as much.

Yea i know what you're thinking monster girls refusing to eat food? Well every monster girl species is different and as such you cannot expect thm all to be so willing to eat what you're trying feeding them. Cowgirls for example may refuse meat or non vegetarian foods for example since they don't normally eat meat. On the other hand predatory creatures like lamia may not like the idea of eating vegetables or fruits if they haven't had meat in a while. Some may even refuse anything other than live food on occasion.

an aesthetic idea. Studs with dialogue. What they say depends on what monster girl they are hired to get preggo (species wise). It also can be afected by the traits they have too.
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Re: Monster Girl Rancher (v0.3.0.9 - Contest Update)

Postby frogcubus » Sun Dec 02, 2018 2:06 am

You've done an excellent job with putting all of this together! Thank you for your contribution.
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