DroolingPred wrote:I approve of the transition to post-battle vore. Gives opportunity to gloat, make choices (like forcing a foe to spit up a trapped friend), and describe the swallowing. Maybe even an option to hit the opponent with a shrink spell, though I prefer same-size. If you implement any sort of party feature, you could even allow a party member to vore a downed foe, but that makes stuff REALLY complicated.
For testing purposes, I advise creating a refilling money chest or a cheat system (or you could add a simple method of making money).
About the shrink thing, I've already considered a shrink mechanic, I'm currently working on it. Although with the way my game works, making a shrink system would basically force me to add additional dialog and outcomes for every npc I added, so it might be awhile before I finish something big like that.
As for the party system, I've tried something like that before in an older project. Getting a party system to work smoothly in a game like this is insanely hard and I'd rather not do that, but yeah it would be nice to add that one day.
About refilling money, right now there is literally only 2 things you can buy with money. And only one of them is needed for a vore scene, so maybe later, but not now.