Pelema Resort v0.6 (Dead)

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Pelema Resort v0.6 (Dead)

Postby Gumdrop » Mon May 07, 2018 9:44 am

I am not working on this project anymore.

About the game:
Pelema Resort is an RPG Maker MV game in which you play as Belzé, a sizeshifting fly girl who enjoys hanging around cute people of all sizes (Especially the stupidly huge ones). The goal is simple: find as many ways to interact with the people staying in the resort as you can! The game is a fairly open-ended experience, and you can trigger scenes in a variety of ways, making it more a puzzle game than a traditional RPG. In this game, giantess scenes are a reward for your effort, instead of a punishment!

Keep in mind, though, that this game is currently still in a very early testing version, and I'm just posting it here so any bugs and issues can be discovered more quickly. At the moment, there's not really much in the way of content. Still, I'm open to feedback and suggestions at all times, as long as you're civil about it.

Current to-do list:
Spoiler: show
-Brainstorm scene ideas and begin actually working on some goshdarn GTS content.
-Take feedback and improve the core game while it's still in an early version

Features/plans:
-Variety! In the future, I plan to have a lot of characters of different shapes and sizes, even different species, that you can interact with in a variety of different ways. In this game, I plan to cover a lot of bases in terms of tiny interaction.
-Micro action! (This feature is fully implemented, but not available yet. I still need to fine-tune this part before I can begin adding micro scenes to the characters)
-Save file transfer! This game, from a purely technical point of view, is already complete, and any scenes added will not interfere with existing data. As such, it’s (I hope) completely possible to carry over save data to avoid having to revisit a ton of scenes just to get to new content!
-Graphics and artwork by yours truly ^^
-A fun main character with an actual personality!

What this game will NOT contain:
Scat/farting
Same-size vore
Excessive gore
Masculine giants
Gross anatomical inaccuracies
Giantess worship
Blobfish

Current version: v0.6
V0.6 Download Link: https://mega.nz/file/PE1SnDZA#_tifRVarJWNT_SaeTdaWP-Wmh-QMvhKbuqvkULHzN7Y
Test build note:
-There are two NPCs in the tiny tavern on the far right of the resort town. They will allow you to change reputation with everyone.

Screenshots:
Spoiler: show
It's a bit barren, I know. Screenshots will be updated along with the game ^^
Image Image ImageImage
Last edited by Gumdrop on Thu Mar 31, 2022 4:23 am, edited 10 times in total.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby scottypilgrim » Mon May 07, 2018 9:48 am

No blobfish? Preorder canceled.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Mon May 07, 2018 9:50 am

Aw, okay, here's the money you didn't give me XD
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Hagen » Mon May 07, 2018 11:02 am

not sure how to down load, um any game play footage that you can host any where?
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Mon May 07, 2018 11:25 am

Well, the link should be pretty self-explanatory if you know Dropbox.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby bartek21 » Mon May 07, 2018 12:07 pm

please more
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Re: Pelema Resort v0.3 (Currently in beta)

Postby empatheticapathy » Mon May 07, 2018 12:17 pm

What is giantess worship?
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Mon May 07, 2018 12:22 pm

Simply the idea of a tiny blindly worshiping a giantess. It's a bit trite in my opinion.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby forumlurker » Mon May 07, 2018 12:32 pm

Actually got it to work. First thing I noticed: Love the Golden Sun the Lost Age music! Wouldn't mind more of it.


The mechanics all seem to work nice and the scenes that exist are good. Will they eventually become a bit longer? For example, once you're inside the body, maybe we could be faced with another decision and not automatically go out.

At this point, all the game seems to need is more.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Mon May 07, 2018 12:37 pm

If I think of a way to draw the scene out that doesn't make it become too boring or pad-heavy, sure!

And yeah, the game at its core is already done. All that I really need to add at this point is content, and I've got a lot of that in the works. There's still two characters standing around that need some scenes, after all! ^^ Speaking of which, I just now finished face graphics for both of them, so... here's a little something ^^

Image Image
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Oceansire » Mon May 07, 2018 4:41 pm

Been a longtime follower of your art, I'm quite excited to see you're actually making a game now! I'm quite pleased with everything so far, and that old school Digimon music hit me right in the childhood. Great work, can't wait to see more.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby mmmooo55 » Mon May 07, 2018 6:14 pm

The Dropbox says that the traffic limit was reached, so i am unable to download it. guess i'll wait for tomorrow.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby fholgore » Mon May 07, 2018 6:34 pm

could you upload the game by mega? by dropbox you reached the limit of downloads.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby firelordzx5 » Mon May 07, 2018 6:58 pm

Seems interesting, I'll be watching.
new endo pony interactive here in Eka's! :D
http://aryion.com/iss/page.php?story=421&page=1
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Datstrudel » Mon May 07, 2018 9:51 pm

The download link isn't working :(
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Tue May 08, 2018 1:04 am

Gah, didn't know that was a thing. I'll find an alternative as soon as I can.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Tue May 08, 2018 3:46 am

Sorry for the double post, but the download link has been updated, it should work now ^^
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Re: Pelema Resort v0.3 (Currently in beta)

Postby RumiBelly » Tue May 08, 2018 7:31 am

I hate to bring up the elephant in the room but... If we can fly why are we stopped by ground based obstacles such as patches of water or needing to climb up a box to get into a window. You also mentioned sizeshifting so I must ask if it that is going to be at will such as a button on a keyboard, specific spots where it can happen (like save points in other games), only in certain areas (like specific puzzle rooms or a night version of the town), or only during cutscenes?
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Gumdrop » Tue May 08, 2018 7:45 am

Honestly, the flying part is more a combination of gameplay limits and stamina. Belzé's still only an inch tall, so flying long stretches will still be a bit tiring for her. The box part is actually a remnant of a time where she wasn't the main character, so I should probably fix that.

As for the shrinking part, in the future there will be a spot in Belzé's hideout that allows you to shift between sizes. Again, it's mostly because gameplay-wise, I wouldn't want to open the game up to possible exploits by sizeshifting mid-scene or something.
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Re: Pelema Resort v0.3 (Currently in beta)

Postby Datstrudel » Tue May 08, 2018 9:17 am

Gumdrop,

Thank you so much
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