by HentaiProdigy » Sat May 26, 2018 2:31 pm
Heya! Finally got around to setting up my own MUGEN game, and having a ton of fun with it. Had no clue there was this much vore for it, which was a pleasant surprise!
Anyway... I'm curious about the AI, if you have any answers about that. Blaziken for example never uses his vore uppercut, even if you turn off literally every other move he has. Milotic goes absolutely fucking ham and does a metric fuckton of damage, so if you get hit once you typically don't land before you're K.O'd, so I've never even had the chance to see his vore move outside of training and VS when I use it myself. Is there a way to fix these issues? Most other pokémon use their vore moves every now and then, and I like to set up an arcade/survival marathon against all of these vore characters, pokémon or not, but if there's no way to change or alter their habits, I might have to turn them off for that instead.
Also, I'd recommend the rather obvious Lugia and Snorlax for your next project, if giving recommendations isn't too late. I'm personally a huge fan of anything large (aka not same size), so Lugia, Snorlax, Groudon, Kyogre, Gyarados, Dragonite et.c. would be absolutely awesome!