DimensionalNeko wrote:Figured I'd pop in and mention that the tail vore message uses the prey's gender to describe the predator and its actions. I'm fairly certain some of the other shorter messages of other types of vore do this as well, but I can't recall any specific examples right now (though I suppose I could try to hunt them down if it helps). I'll admit that I've known about this one for a bit now, but it hasn't really bothered me. And seeing as how no one else has mentioned it (at least on this site), it doesn't appear to be much of an issue for others, either, so there's no need to prioritize it if there's other stuff that needs to be done.
Also, unless I'm completely blind, the dragonflies don't have a map editor spawning location.
I know I've said it before, but thanks again to everyone who contributes to this game; it still kinda surprises me with how entertaining this is even without the vore elements.
Okay, I'll get that message corrected. I've generally been correcting messages as people report them.
It's certainly entirely possible that the spawner is missing. I have to create those manually, so I sometimes (most of the time) forget that part. I'll get it corrected.
bahamut24 wrote:just wondering: will there be other dragon type like eastern dragon and/or hydra for example?
may i suggest to grayscale enemies when in control? sometime it is hard to tell different between friends and foes while using dragon
will there be permanent increase bulk?
It's possible, though I don't know of anyone with current plans to work on that.
Greyscale might be harder to set up with the palette system. The corner marks are supposed to be the main way to tell armies apart (and they can be adjusted in brightness/color in the options menu)
Not entirely sure what you mean by permanently increase bulk.
GramzonTheDragon wrote:a bigger creature actually has less of their body exposed to acid than a smaller creature, so it’s completely opposite in the game as is
This is true, but having bigger things get the slight speed bonus is probably preferable gameplay wise than a dragon that takes dozens of turns to digest and continuously escapes.
Turbotowns wrote:So... do we have an eta on the next update? Cause, I can't continue my "conquest" save without starting over without that fix...
Yeah, sorry, I'm hoping to get it out this weekend, even though things are slightly chaotic. If that fails, it would probably be Wednesday at the very latest.