Turbotowns wrote:Ah right. As for the first part. It's as I said. We can attack ourselves with melee. likely because of infighting being checked, we press 1 or click the melee button, and our own selected unit is a valid target.
Yeah, looks like that only happens when infighting is on -- which is the purpose of the infighting toggle.
Archie wrote:Good morning friends.
I'm gonna get right down to it. There is a distressing lack of rattos in this game. This needs to be fixed.
I am afraid I have not really been able to muster the willpower to read 173+ pages of forum posts, nonetheless, I suspect I know a few problems that would arise from adding this to the game.
Firstly, there would need to graphical assets created for said rattos. There would also need to be some coding added to include them into the game.
I am afraid I am not familiar enough with coding to help with this second issue. I believe I may be able to provide the graphical assets. If I can, would the current developers be able to program rats into the game?
Are my conclusions thus far accurate? Is there anything else I should take note of?
At this point I'm mostly adding races either done by the main spriter of old, Greenslime, or ones where most of the implementation is done by the person in question. I had kind of burned myself out on doing sprite implementation, because it's trying to fix issues and guess how things are intended to fit together. Exceptions are made if the sprites are not overly complex to set up.
Younger99 wrote:I noticed a bug with if my memory serves me right both the Driders and Alraune.
Their mouths disappear whenever breast voring.
Will get that fixed.
bobbidys wrote:Hello, I know I haven't posted on this forum before, but I've been watching this game develop for quite some time.
As a long time fan of your work, I've felt enthusiastic about having a go at trying to make something myself with the source code provided.
I've always thought the feral wolves were a bit lacking in content, being that they only had a small colour palette and no events.
Even though I am completely new to coding with Unity, I have created a (admittedly rather brutal) event and expanded their colour palette to the best of my ability, and was wondering if I could post it here, or if there was a specific place to send content that might be added to the game?
There are some other things and Ideas, but I don't know how to do it myself, such as making a furry version of the naga where it could cycle between the furry species in appearance with its customisation slider in the character editor, rather than solely being human.
I may not be completely confident in making my own content yet, but I hope to provide something in the future, if I am permitted to do so.
- Feeling hopeful, the local bread monster.
Yeah, you can post it here, and if I feel it suits the game I'll include in in future builds and credit you. As for the furry, you can look to the defaultRaceData.cs for the primary example of how I did that. Or if you think a more contained example is better you can check out the Taurus.cs