Turbotowns wrote:maybe the husband could refer to the parent that provided the dna required for reproduction?
I mean, yeah, there are always ways you can think about it to make it work, and you can always edit the events to not be gender specific (besides maybe pred) But I'd still want the feature, since voracious events for bunnies always feel weird, and there's no way besides either removing the *vore* in events (Which uhhh, probably not going to do that) or making it so that bunnies CAN vore. Even still, aside from the bunnies, it'd be nice to have. Say you want to make an event involving some playable race that's wild without having it be a monster (or edit one that includes a monster into a player race), easy, right? Just write the event, put in something like "blah blah, wild pack of wolves/scouting party in the forest, what are we gonna do??!" and you're done. But wait! what if you're *playing as* the wolves, then it wouldn't really make sense, would it? So I do really think this feature would be helpful
gigaredpanter wrote:I've also considered how events could benefit from a 'tagging' system. It would allow for events catered towards the preferences the player already has set, rather than just some middle-of-the-road "safe" scenarios for everyone.
For example, having an event that only plays if cock vore is enabled, and if you have a leader capable of doing it (Example in spoilertext). Or have species-specific events to give them that extra little touch of personality.
Even just adding a tagging system without actually making more events would be nice. There's plenty of us here who would be more than happy to write for this game!
Exactly! I really like how much editing you can do in Vore War to make it fit your own preferences and ideas for races. Like, for example, using the two traits that allow you to absorb vored units traits (I don't remember their names) I put both of them on slimes, for obvious reasons. For less obvious reasons, I gave foxes the innate spell of Prey's Curse, while giving them endosoma, healing belly, and the magic resist and magic prowess, to mage them a more seducer mage type race. Or resourceful for humans (which I'm honestly surprised they don't have by default) etc. Adding a way to specify what events can play for which races (Not even including the additions you made to the idea, with what vore is enabled and if the leader can do it) would be a nice change, and allow for even more customization of the game, which is always a good thing