Re: Vore War V09B
Posted: Mon Aug 06, 2018 10:33 pm
Another suggestion would be making sprites and other things external so they'll be easier to mod.
Sorry for radio silence, currently doing yet another male model (beefier one) and armor sprites (ranging from somewhat realistic to "armor", to each's tastes.)
EDIT: I guess since I managed to do SOMETHING i'm gonna think about how this "clothing" stuff could work.
I think the best solution is to have it as another customization option, with player being free to choose whatever and with AI opponents choosing what fits their weapon/class. Clothing has another coloring layer, this tme it's in team colors. This way you can not only choose armor out of aesthetic preference, but use it to differentiate your units from opponent's units.
As for vore while in armor, i think there should be divide between two different armor types. One with midriff can easily use existing belly sprites. One without could just recolor belly to be the color of the section of the clothing character is wearing (yes, all clothing is VERY stretchy, including chain mail. How? MAGIC.)
There's one problem, though, and you can see it from the picture - clothing would require different set of sprites for each body type. I'm not saying I can't do it - just that it would be another customization option that would differ between races. Which is probably good, but probably a hassle to program.
(this is another reason why I want moddability - so other, better artists could mod their clothing in).
SO here it is, here's the attachment, some choice bits lifted from my work file. Two completed outfits, absolute zero effort ones, bikini and leotard - just to give something to code in and check how it works, preview of how stuff would look, design doodles and a preview of new male model (male vore with muscular pred and/or prey is sadly rare, so I decided to throw it in). There are also discarded outfits for my another idea - that if a unit eats unit in clothing and successfully absorbs it, the unit coughs up discarded clothing/armor on nearby tile - maybe just a cosmetic effect, maybe a way to get other faction's clothes.
EDIT 2:
oh, right, and foxes were hard to tell apart from cats so I took the liberty to fluff their tails up https://i.imgur.com/9ZyzMaf.png
Sorry for radio silence, currently doing yet another male model (beefier one) and armor sprites (ranging from somewhat realistic to "armor", to each's tastes.)
EDIT: I guess since I managed to do SOMETHING i'm gonna think about how this "clothing" stuff could work.
I think the best solution is to have it as another customization option, with player being free to choose whatever and with AI opponents choosing what fits their weapon/class. Clothing has another coloring layer, this tme it's in team colors. This way you can not only choose armor out of aesthetic preference, but use it to differentiate your units from opponent's units.
As for vore while in armor, i think there should be divide between two different armor types. One with midriff can easily use existing belly sprites. One without could just recolor belly to be the color of the section of the clothing character is wearing (yes, all clothing is VERY stretchy, including chain mail. How? MAGIC.)
There's one problem, though, and you can see it from the picture - clothing would require different set of sprites for each body type. I'm not saying I can't do it - just that it would be another customization option that would differ between races. Which is probably good, but probably a hassle to program.
(this is another reason why I want moddability - so other, better artists could mod their clothing in).
SO here it is, here's the attachment, some choice bits lifted from my work file. Two completed outfits, absolute zero effort ones, bikini and leotard - just to give something to code in and check how it works, preview of how stuff would look, design doodles and a preview of new male model (male vore with muscular pred and/or prey is sadly rare, so I decided to throw it in). There are also discarded outfits for my another idea - that if a unit eats unit in clothing and successfully absorbs it, the unit coughs up discarded clothing/armor on nearby tile - maybe just a cosmetic effect, maybe a way to get other faction's clothes.
EDIT 2:
oh, right, and foxes were hard to tell apart from cats so I took the liberty to fluff their tails up https://i.imgur.com/9ZyzMaf.png