The World of Ironia 1.0

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Re: The World of Ironia 1.0

Postby Turbotowns » Fri Nov 23, 2018 2:21 am

Oof, did you package it into a Compressed File correctly?
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Re: The World of Ironia 1.0

Postby player1 » Fri Nov 23, 2018 3:33 am

EngilbertSig3 wrote:Very difficult to download from my experience. Always keeps saying "Temporary error, retrying" and then it never tries again, and then I can't download the file... why does MEGA have to be so difficult...


I have the same problem. can anyone try to put the demo over Mediafiles? I have no idea what's causing this.
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Re: The World of Ironia 1.0

Postby Halowinner » Fri Nov 23, 2018 2:22 pm

wheres the ub um part at?
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Re: The World of Ironia 1.0

Postby CrystalKiller88 » Fri Nov 23, 2018 2:28 pm

Halowinner wrote:wheres the ub um part at?

Find the harpy.
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Re: The World of Ironia 1.0

Postby Vanny » Fri Nov 23, 2018 6:12 pm

CrystalKiller88 wrote:
Vanny wrote:I really like it, especially the one girl that had interactive digestion

Which one was that? I actually can't remember.


The girl in front of the lava.

Also I found a glitch, when you fall into the kitchen if you win the fight then talk to the foxgirl she disappears so that scene can't progress.

Also I really like the game I hope you continue it past the mafia part
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Re: The World of Ironia 1.0

Postby Halowinner » Sat Nov 24, 2018 12:18 am

which um harpy? XD the ones in the city?
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Re: The World of Ironia 1.0

Postby CrystalKiller88 » Sat Nov 24, 2018 9:07 am

Halowinner wrote:which um harpy? XD the ones in the city?

Cells field. It's a random encounter, just keep running around in there, she'll turn up eventually.
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Re: The World of Ironia 1.0

Postby Orosaki » Sat Dec 01, 2018 6:51 pm

this could help with game overs after vore scenes if you are using random battles. Not sure how you set it up to work but this script could be useful.

http://yanfly.moe/2015/10/18/yep-15-base-troop-events/

You could make the player immortal you can control what happens before aborting the battle skipping the default game over process. It'll allow you to change switches and use variables before manually ending the battle. Having a couple of variables record the hp mp of the character at the start of battle and using those variables to restore hpo mp to pre battle conditions on a loss would work.

I've heard it requires a lot of eventing but for random battles it's kind of unavoidable. Theres also other issues i may not be aware of. It works ok for single character parties but gets more complex as you add other characters.

you can make them immortal by making them immune to death state,
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Re: The World of Ironia 1.0

Postby wind » Fri Jan 04, 2019 7:16 am

Uh,I stucked after I beat Rachel, I can't get out of that building. Can somebody tell me how to deal with this problem?
I don't know if it's a bug or not. After I stucked there, every time I go up stairs, I could challenge her again.
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Re: The World of Ironia 1.0

Postby Sirnan » Fri Jan 04, 2019 7:08 pm

Pretty sure that's just the end of it. It doesn't seem like the creator has any interest in continuing.
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