Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Forum for the Vore games, and other downloads
Forum rules
Don't ask about updates. If there is an update, it will simply be posted. If someone is committing to a timeline, they will just tell you the timeline without needing anyone to ask.

Use Looking for master thread when you are not posting about an existing game.


You use this forum and website at your own risk for all links and uploads. There is no quality control or malware scanning or testing done here. Proceed with caution and use a virtual machine (VM) for any uploads strongly recommended. Virus/malware scanners alone are generally not good enough.

Who is your favorite major character?

Emma
673
20%
Sam
222
7%
Leah
293
9%
Alice
389
12%
Kayla
39
1%
Mallory
34
1%
Mina
824
25%
Sarah/Alesha
34
1%
Cherry
148
4%
Beli
36
1%
Nadia
108
3%
Leila
22
1%
Sunny
469
14%
Charlotte
50
1%
 
Total votes : 3341

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby FalloutManiac1 » Fri Jan 24, 2025 1:09 pm

Piepie20 wrote:Will the player ever be able to eat Zoey or Mallory?


that would be interesting. eventually your able to eat Zoey and kind off become the "freshy Queen" as Mallory would probably put it idk, but that is an interesting question
User avatar
FalloutManiac1
New to the forum
 
Posts: 1
Joined: Sun Dec 22, 2024 2:19 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Blacktora » Fri Jan 24, 2025 4:50 pm

Hello,
i think someone asked this once but how long is story ?
Do we do the full 1st year at different point in time or we jump time so much we could reach our 3rd year before the end game ?
Blacktora
New to the forum
 
Posts: 5
Joined: Wed Sep 24, 2014 5:15 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Godwpower » Fri Jan 31, 2025 1:07 am

Do you know how to get the scene of eating Betty with Leah on the 9th day?
Godwpower
New to the forum
 
Posts: 5
Joined: Sun May 12, 2024 7:41 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Rat_Guy » Fri Jan 31, 2025 4:39 am

For your next Q&A reply I just wanna know: how are you doing?
User avatar
Rat_Guy
want to be a game sage
 
Posts: 2278
Joined: Tue Jan 03, 2006 12:00 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Topazert » Fri Jan 31, 2025 10:27 pm

Godwpower wrote:Do you know how to get the scene of eating Betty with Leah on the 9th day?

You have to encourage Leah to not give up on her cosplay costume for her D&D character, meet with her on the 9th day on the way to class and ask to see her cosplay without eating anyone. If done right, after your lab with Alice is done, you will make your way to Leah's room and see her being bullied by Betty while at the same time complimented by Cassidy. You have to not have eaten either of them in the previous days or put Betty in her place with Emma by sparing her.
We who found it are just men. Not Gods. Not Giants. Just men.

Image
YOU DIED
User avatar
Topazert
???
 
Posts: 4409
Joined: Tue Jul 26, 2011 8:13 am
Location: Human self-Pennsylvania, taking things in stride. Topazert- fortress abode or off exploring

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Super57s » Wed Feb 05, 2025 2:16 am

we getting close to any updates? i loev this text adventure and am craving more fun times soon, hopefully.
User avatar
Super57s
Somewhat familiar
 
Posts: 68
Joined: Fri Nov 25, 2016 2:41 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Topazert » Wed Feb 05, 2025 12:04 pm

Bit by bit, if you're willing to give a dollar a month on the paetreon you'll get access to the latest in development version, there's coming out this friday.
We who found it are just men. Not Gods. Not Giants. Just men.

Image
YOU DIED
User avatar
Topazert
???
 
Posts: 4409
Joined: Tue Jul 26, 2011 8:13 am
Location: Human self-Pennsylvania, taking things in stride. Topazert- fortress abode or off exploring

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Natzkyun » Sat Feb 08, 2025 10:47 pm

Got the Vickey and Roxanne encounter on my latest run, it'd be great if you had the ability to eat both of them. You get Roxanne in perfect position to do that, pinned and unable to fight back, I was a bit disappointed that I couldn't eat her too.
User avatar
Natzkyun
New to the forum
 
Posts: 19
Joined: Tue Mar 10, 2020 1:03 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby OsmiumOrchid » Sun Feb 09, 2025 7:38 pm

Piepie20 wrote:Will the player ever be able to eat Zoey or Mallory?

At some point down the line, yes!

Blacktora wrote:Hello,
i think someone asked this once but how long is story ?
Do we do the full 1st year at different point in time or we jump time so much we could reach our 3rd year before the end game ?

Plan is to cover the full first year across 5 weeks with time skips between them

Super57s wrote:we getting close to any updates? i loev this text adventure and am craving more fun times soon, hopefully.

Somewhat close, but definitely at least a month out still! The next release will be the club day for Week 2, and all that's left is the club scenes themselves. The most recent dev build has Tabletop Club, which is the largest, about ~70% done

Natzkyun wrote:Got the Vickey and Roxanne encounter on my latest run, it'd be great if you had the ability to eat both of them. You get Roxanne in perfect position to do that, pinned and unable to fight back, I was a bit disappointed that I couldn't eat her too.

Player-pred multiprey scenes will come at some point, but we're not quite there yet
User avatar
OsmiumOrchid
Participator
 
Posts: 250
Joined: Tue Jan 23, 2018 11:59 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Neutronian5440 » Sun Feb 09, 2025 8:02 pm

Something fun at the end of it all would be like how some sitcoms have like a picture slideshow and explain what each character ends up doing in the future
User avatar
Neutronian5440
New to the forum
 
Posts: 6
Joined: Thu Mar 11, 2021 6:26 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby AGenericPervert » Mon Feb 10, 2025 12:02 am

OsmiumOrchid wrote:[Plan is to cover the full first year across 5 weeks with time skips between them

Is there any plan for some sort of mid-game premade fresh save loading system to get implemented, or will this game only ever let you start on Day 1 and have to play the entire way to increasingly distant new content (that might require triggers you don't have any saves for, so you have to do it all over again)?

It's currently not at all a problem, but I do fear that somewhere around hitting late week 2 / early week 3 content, it'll become pretty hairy to manage saves without some sort of save generating system. Even if it's limited to only a few preset options (you can choose to have made friends with Alice, for example, but there's no premade save option for making friends with Leah and Mina at the same time, etc.) it'd be a fantastic quality of life feature... but I have no idea if this is even feasible in-system, nevermind whether there are active plans about it.
AGenericPervert
Somewhat familiar
 
Posts: 68
Joined: Tue Feb 15, 2022 12:35 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby JIE » Wed Feb 12, 2025 12:46 am

I want to play this game but I don't know where to download it. The link on the first page cannot be clicked to enter.
JIE
New to the forum
 
Posts: 1
Joined: Tue Jul 02, 2024 1:40 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby UBFanDrake » Wed Feb 12, 2025 10:39 am

JIE wrote:I want to play this game but I don't know where to download it. The link on the first page cannot be clicked to enter.


The link seems to work fine for me. Maybe you just have issues with Mega?
User avatar
UBFanDrake
Participator
 
Posts: 252
Joined: Tue Oct 01, 2013 12:55 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby flareblitzle » Wed Feb 12, 2025 5:06 pm

OsmiumOrchid wrote:Plan is to cover the full first year across 5 weeks with time skips between them


Ngl I'd love to see a proper graduation ceremony at the end. I dunno how well a big timeskip like that would work out, but it would be a nice kind of closure to the story (at least imo of course).
User avatar
flareblitzle
New to the forum
 
Posts: 5
Joined: Tue Dec 17, 2019 11:27 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Natzkyun » Fri Feb 14, 2025 1:04 am

What's the route to eat the most possible people in the current build?
User avatar
Natzkyun
New to the forum
 
Posts: 19
Joined: Tue Mar 10, 2020 1:03 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby 7doenuts7 » Wed Feb 19, 2025 11:14 pm

is it possible to have a relationship of -2 or lower with Mallory by the end of week 1? just curious if there's dialogue for being most disliked by her in the week complete screen, but she's been oddly difficult to annoy. and happy 6th anniversary to this game! not everyday a game hits that milestone
7doenuts7
New to the forum
 
Posts: 1
Joined: Thu Jul 18, 2024 3:57 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Quarters » Thu Feb 20, 2025 12:07 am

When she asks about your goals, etc, don't tell her, and then on (Thursday?) sitting with her and insulting her friend's acne are surefire ways to piss her off. If Olivia is still around, she'll be manipulated and sent to take you out on Friday. If you're still alive on Saturday, Mallory tries to get you sloshed so that she can feed you to her roomate herself.
User avatar
Quarters
Participator
 
Posts: 239
Joined: Mon Dec 03, 2018 6:21 am

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby OsmiumOrchid » Thu Feb 27, 2025 3:02 pm

AGenericPervert wrote:Is there any plan for some sort of mid-game premade fresh save loading system to get implemented, or will this game only ever let you start on Day 1 and have to play the entire way to increasingly distant new content (that might require triggers you don't have any saves for, so you have to do it all over again)?

It's currently not at all a problem, but I do fear that somewhere around hitting late week 2 / early week 3 content, it'll become pretty hairy to manage saves without some sort of save generating system. Even if it's limited to only a few preset options (you can choose to have made friends with Alice, for example, but there's no premade save option for making friends with Leah and Mina at the same time, etc.) it'd be a fantastic quality of life feature... but I have no idea if this is even feasible in-system, nevermind whether there are active plans about it.

This is already implemented as a feature! There's an option to skip right to week 2 at the "Acceptance letter" screen when you start the game, and ideally the intent is to continue having an option like that for every week.

7doenuts7 wrote:is it possible to have a relationship of -2 or lower with Mallory by the end of week 1? just curious if there's dialogue for being most disliked by her in the week complete screen, but she's been oddly difficult to annoy. and happy 6th anniversary to this game! not everyday a game hits that milestone

Thank you! :) The lowest relationship you can get with Mallory right now is just -1 hearts. There are a lot of characters that can't be your most liked/disliked on the end of week screen, most of them even have messages that will call you out for cheating if you somehow trigger it anyway
User avatar
OsmiumOrchid
Participator
 
Posts: 250
Joined: Tue Jan 23, 2018 11:59 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby OsmiumOrchid » Tue Mar 04, 2025 3:10 pm

Hey, sorry for the double post! I don't often directly push the Patreon page, but I just wanted to let people know that thanks to a recent new feature they added you can now get access to individual dev builds as a one-time purchase instead of subscribing if you'd prefer!

I don't want to feel like I'm ripping anyone off, so to be clear: Buying access to a single dev build does cost exactly the same as pledging to the freshman tier on the page ($3, that was actually the minimum price I could set for selling a post)
  • At the freshman tier, you have access to dev builds for the full month, which will include typically two new ones during a single pay period, on top of the ability to vote in polls when available
  • Directly buying access to the most recent dev build post will only unlock that one build, but you won't have to worry about remembering to cancel the subscription before you're charged again if you're only interested in checking in on progress every now and then

Here's a link directly to the latest build post if you're interested!: https://www.patreon.com/posts/123874141

Also as a warning just in case: Don't buy anything through the iPhone app or you'll have to pay an extra fee to cover the Apple Tax
User avatar
OsmiumOrchid
Participator
 
Posts: 250
Joined: Tue Jan 23, 2018 11:59 pm

Re: Saint Miluina's Vore Academy v1.2.1 (Updated 7/6/24)

Postby Unknownlurker » Sat Mar 15, 2025 6:14 am

Maybe an unusual question, but i'm new to working with twine, and since the devs here seem pretty active when it comes to responding to comments, i'm wondering if anyone could tell me how to get a relationship system working? Sorry if this is a dumb question, but this is the only spot I could think of off the top of my head ask.
User avatar
Unknownlurker
New to the forum
 
Posts: 18
Joined: Mon Aug 23, 2021 12:34 am

Previous

Return to Vore game