Saint Miluina's Vore Academy v0.4.1 (Updated 10/17/20)

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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Bright » Thu Jan 09, 2020 8:49 pm

I think my favourite scene is the one with the teacher where you get the necklace.
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Sigsegv » Fri Jan 10, 2020 4:59 pm

Is there a flowchart for triggering scenes ?
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Persona59523 » Sat Jan 11, 2020 10:55 am

Sigsegv wrote:Is there a flowchart for triggering scenes ?


The way that twine works is that depending on your choices, you can get different scenes. So if you have the online version of twine, which is free, and a version of the game, you can see the flowchart
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby OptimisticDinner » Mon Jan 13, 2020 2:14 am

This game is genuinely great, making truly branching stories like this is actually really hard and usually takes a lot of planning. Always looking forward to see the title changed and an update has occurred.
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Super57s » Mon Jan 13, 2020 5:05 am

proffesor slate is such a sexy casual predator. i'd love for her to have perma and see how she acts, just enjoying her free meal cause her prey is too lazy to struggle, haha.
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby nnnddt » Tue Jan 14, 2020 8:25 am

Hi, there's some things i would like to say about your game OsmiumOrchid.


- Personally, i would like a way to help Chandra day one to not being eaten or digested, maybe by making his predator vomit or something else. I propose it since it's already possible in a way to make her survive by eating her and missing on purpose to digest her. The addition i'm proposing is just a "friendly" way to help her.


- After, in a different tone, i will send my letter to Santa Claus after the time to share with you some things i could like to see in your game. I'll be talking about variations of scene already existing. A way to befriend the girl Sam tricked in the pool to eat her; a way to befriend the girl Sam try to trick in the bathroom with your help; a possibility for the girl tricked in the bathroom to turn the table on Sam if Sam goes first; A way to preserve the prey of Sunny in day 2.


- Now, I've some questions : Will you be able to create your own group of friends or integrate one ? Like joining alice and co. or creating for example with emma and mandy a group to keep you safe, to rummage the school together (and at the end going to do a War to others students with your personnal army XD);
If you can create/integrate one, will you be able to designate your role and role of others inside the group ?;
Will we able to add more bed to our bedroom to stay with some of our friends ? By asking to the administration of course :wink:


- Now I would like to react to one of your message, because i'm disagreeing with the position you took inside. Your post is from the 12/21/2019.

" - When it comes to including pictures, my stance is that the writing stands well enough on its own that if I were to shift to a more visual novel style and include images I'd want them to be high quality and made specifically for the game, not edits/photomanips/character creator stuff like I've done for the character references. Since I'm not a very good artist and can't afford to hire someone, that means its safe to assume the game will stay as completely text. The only slight exception is that I may include the character references on the relationship overview page, but I'm still on the fence about that"

I'm disagreeing because you're building your mind on a dream/fantasy to have a game full designed with pics specially for your game. You know it will not happens but you will limit yourself (certainly because you think images or already existing characters are not made to represent your characters, for a question of quality, for a question of logic in the world you're building). I understand you, i've more less the same lock when it come to graphics. But even if in an "emotional way" i can feel you, I can't follow you when i see the character creator you've found and the result you had by using it. From your message, i sense you're not comfortable to implement it in your game to widely. I know doing something you lack motivation for is a burden, so I won't ask you to create many sprites or things like this, but using some portraits in your game for remind us apparence of characters and who's participating in the scene (to the right of the sceen for example), for me would be a minomum to "wake up the eye" after many lines of white on black, to giv more variety about what we see on screen.
I would like to add something else. You seem to be pretty confident about your writing certainly coming from the feedbacks. But it's not because your game is well written it can put away pics. Maybe in a more easy way to understand, i would say it's not because at a examination you have had a perfect record to your big first part you will not try do the little second one as good. Because if you don't, your score at the exam will never be able to be perfect, your result will be good, but everytime you will miss 1/4 of the points. By doing it, you're lowering the quality of your game.
So, to finish, i will conclude to say you I encourage you to add pics to the "character references on the relationship overview page", and to add portraits in scene with characters participating in it.

Thanks for your time.
Bye.
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby OsmiumOrchid » Thu Jan 16, 2020 1:14 am

Sigsegv wrote:Is there a flowchart for triggering scenes ?

Not as far as I'm aware! Any particular scene you're having trouble finding?

OptimisticDinner wrote:This game is genuinely great, making truly branching stories like this is actually really hard and usually takes a lot of planning. Always looking forward to see the title changed and an update has occurred.

Glad you're enjoying it!

nnnddt wrote:- Personally, i would like a way to help Chandra day one to not being eaten or digested, maybe by making his predator vomit or something else. I propose it since it's already possible in a way to make her survive by eating her and missing on purpose to digest her. The addition i'm proposing is just a "friendly" way to help her.

- After, in a different tone, i will send my letter to Santa Claus after the time to share with you some things i could like to see in your game. I'll be talking about variations of scene already existing. A way to befriend the girl Sam tricked in the pool to eat her; a way to befriend the girl Sam try to trick in the bathroom with your help; a possibility for the girl tricked in the bathroom to turn the table on Sam if Sam goes first; A way to preserve the prey of Sunny in day 2.

- Now, I've some questions : Will you be able to create your own group of friends or integrate one ? Like joining alice and co. or creating for example with emma and mandy a group to keep you safe, to rummage the school together (and at the end going to do a War to others students with your personnal army XD);
If you can create/integrate one, will you be able to designate your role and role of others inside the group ?;
Will we able to add more bed to our bedroom to stay with some of our friends ? By asking to the administration of course :wink:

For your suggestions- I can respect wanting to keep everyone alive, but sadly it just wasn't meant to be for some characters ^^; . As I think I addressed in an earlier comment, if I pursued every opportunity for different choices or variations the game would never be able to move forward. Unfortunately none of those possibilities are things I plan to address at the moment.

You won't be able to exactly designate a friend group like you seem to be thinking, but there will be situations where being friends with multiple people will open up new possibilities, and sucking up to Alice to join her little gang will be possible. You can't expand your dorm, but you'll definitely be able to spend a few nights in other dorms :wink: .

nnnddt wrote:- Now I would like to react to one of your message, because i'm disagreeing with the position you took inside. Your post is from the 12/21/2019.

Thank you for writing out such a detailed response on the matter! I can appreciate the reasoning you've given. I'll definitely say that if they make it in game, the current character references would still be limited to the relationship overview page. Adding them during the main passages like you suggest would be a much larger undertaking than just implementing the pictures- I'd need to implement a method of tracking who is currently present in a scene, and work out how to display it in an unobtrusive way. I still won't say for certain if they'll make it in for the relationship overviews, but I've taken your input into consideration!
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby No-One » Thu Jan 16, 2020 7:48 am

OsmiumOrchid wrote:You won't be able to exactly designate a friend group like you seem to be thinking, but there will be situations where being friends with multiple people will open up new possibilities, and sucking up to Alice to join her little gang will be possible.

Can I pretend to suck up to Alice so that I can get close to her and eat her when she isn't paying attention?
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby OsmiumOrchid » Sat Jan 18, 2020 12:40 am

No-One wrote:Can I pretend to suck up to Alice so that I can get close to her and eat her when she isn't paying attention?

Bold of you to assume Alice is ever not paying attention
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby ideaconnesuer » Sat Jan 18, 2020 1:37 am

OsmiumOrchid wrote:
No-One wrote:Can I pretend to suck up to Alice so that I can get close to her and eat her when she isn't paying attention?

Bold of you to assume Alice is ever not paying attention

to be fair, you could consider her getting gulped by the teacher to be the result of not paying attention
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby No-One » Sat Jan 18, 2020 6:46 am

OsmiumOrchid wrote:
No-One wrote:Can I pretend to suck up to Alice so that I can get close to her and eat her when she isn't paying attention?

Bold of you to assume Alice is ever not paying attention

I mean, I'm sure you'd have to work on it, but I feel like if you didn't taunt her during the tour, if you agreed with her at the barbecue, and then you helped her get her necklace back from the teacher's stomach, she might start to relax a bit towards you.

...Which means just a little bit more before she's nothing more than a layer of fat on my girl's breasts, bwahahaha!! :gulp:
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby No-One » Wed Jan 29, 2020 7:59 pm

Nobody? Really? All I want is to trick Alice into thinking I'm her friend and then eat her, what's wrong with that? :P
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Spur » Thu Jan 30, 2020 10:09 am

No-One wrote:Nobody? Really? All I want is to trick Alice into thinking I'm her friend and then eat her, what's wrong with that? :P


Bold of you to assume that wouldn't be her trick first
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby e2s86 » Thu Jan 30, 2020 6:50 pm

What is the difference between ordinary and Aggressive Vore ?
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby folomo » Thu Jan 30, 2020 8:55 pm

Aggressive increases your chances of succeeding in the vore attempt, but tire you more, so you have less chance of keeping the prey down.
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Tomfoolery » Thu Jan 30, 2020 9:41 pm

No-One wrote:Nobody? Really? All I want is to trick Alice into thinking I'm her friend and then eat her, what's wrong with that? :P

But that would leave the excited puppy that is Cassidy on her own! Are you prepared to take responsibility!?

Also, i feel like one of these has come up, but in case they haven't...
>In Matilda's scene, when I did a double Hard Struggle, I got an error saying 'no element matched #hardStruggle'. It was one of the pop-up ones.
>Escaping Alice in the Hallway naked without Mandy being eaten. The passage where you go to get a new uniform has a space missing between two of the words. It's kinda early in it, so it should be easy to spot
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby No-One » Fri Jan 31, 2020 7:04 am

Tomfoolery wrote:
No-One wrote:Nobody? Really? All I want is to trick Alice into thinking I'm her friend and then eat her, what's wrong with that? :P

But that would leave the excited puppy that is Cassidy on her own! Are you prepared to take responsibility!?

Does eating her too count as taking responsibility?
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby OsmiumOrchid » Fri Jan 31, 2020 11:08 pm

No-One wrote:Nobody? Really? All I want is to trick Alice into thinking I'm her friend and then eat her, what's wrong with that? :P

I wish you luck on the long road to becoming someone Alice considers a friend and not just a lackey, it won't be easy

Tomfoolery wrote:Also, i feel like one of these has come up, but in case they haven't...
>In Matilda's scene, when I did a double Hard Struggle, I got an error saying 'no element matched #hardStruggle'. It was one of the pop-up ones.
>Escaping Alice in the Hallway naked without Mandy being eaten. The passage where you go to get a new uniform has a space missing between two of the words. It's kinda early in it, so it should be easy to spot

Thanks for the reports! I can't seem to reproduce the Matilda error, is that something that always happens for you?
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby No-One » Sat Feb 01, 2020 6:58 am

OsmiumOrchid wrote:
No-One wrote:Nobody? Really? All I want is to trick Alice into thinking I'm her friend and then eat her, what's wrong with that? :P

I wish you luck on the long road to becoming someone Alice considers a friend and not just a lackey, it won't be easy

If I get a good opening to eat her before reaching "friend" I could probably settle for "lackey" in the short term.
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Re: Saint Miluina's Vore Academy v0.2.3 (Updated 1/7/20)

Postby Tomfoolery » Sat Feb 01, 2020 8:28 am

OsmiumOrchid wrote:Thanks for the reports! I can't seem to reproduce the Matilda error, is that something that always happens for you?


Playing around, I haven't been able to. I might have accidently switched to a different version at some point and forgot? Either way, the issue hasn't reappeared. Sorry I wasted your time :(
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