I've been tinkering with some of the meshes in Fallout 4 to add bellies to some of the enemies, but I'm in need of the forum's wisdom regarding a couple things:
1. Are there currently any higher-polygon models for deathclaw varieties or supermutants/behemoths? The edited versions I made in Body Sliders Outfit Studio (pictured below) are kinda crude to say the least...
2. Can anyone link to some clear instructions on how to add jiggle physics to said bellies? I'm not finding anything terribly relevant on the Fallout 4 Voremersion thread, and all I can find outside of Eka's is how to add big anime tiddy physics, which did not work when I tried it (just caused weird sagging polygons) so either the same methods won't work or im bad at following instructions.
Any help, or even just links or names to point me in the right direction would be much appreciated!
Spoiler: show