Fallout 4 mod help

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Fallout 4 mod help

Postby wetcardboardbox » Tue Mar 26, 2019 10:18 pm

Hello!

I've been tinkering with some of the meshes in Fallout 4 to add bellies to some of the enemies, but I'm in need of the forum's wisdom regarding a couple things:

1. Are there currently any higher-polygon models for deathclaw varieties or supermutants/behemoths? The edited versions I made in Body Sliders Outfit Studio (pictured below) are kinda crude to say the least...

2. Can anyone link to some clear instructions on how to add jiggle physics to said bellies? I'm not finding anything terribly relevant on the Fallout 4 Voremersion thread, and all I can find outside of Eka's is how to add big anime tiddy physics, which did not work when I tried it (just caused weird sagging polygons) so either the same methods won't work or im bad at following instructions.

Any help, or even just links or names to point me in the right direction would be much appreciated!

Spoiler: show
raider belly.jpg
deathclaw belly.jpg
supermutant belly.jpg
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Re: Fallout 4 mod help

Postby Randulf » Tue Mar 26, 2019 11:26 pm

I think you would get more help if you posted this in the fallout voremersion thread
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Re: Fallout 4 mod help

Postby wetcardboardbox » Tue Mar 26, 2019 11:46 pm

Randulf wrote:I think you would get more help if you posted this in the fallout voremersion thread

Possibly, but I was equally afraid of being yelled at for not searching all 165 pages thoroughly enough for what i need, or that my post would be off-topic since it's not about the voremersion mod but rather my own personal mods.
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Re: Fallout 4 mod help

Postby Randulf » Wed Mar 27, 2019 1:44 am

that reasonable I suppose but people aren't that strict here, if a topic isn't 4 or 5 pages back its safe to make a topic about it
There has already been talk about vore mods for dogmeat and other wasteland creatures in that thread so im sure you are welcome to ask for advice there
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