Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby Turbotowns » Fri Dec 20, 2019 3:09 pm

Zbeubyx wrote:
Looozy wrote:I cant seem to get the camps to spawn in the forest I know they are supposed to be random but I've been napping and sleeping till night a bunch and nothing yet.

same here, it's as if it's somehow disable in the latest version.


Good thing we can get into the editor, and say... give an event to a flower in the middle of the path that enables the tents.
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby Zbeubyx » Fri Jan 03, 2020 5:27 am

Turbotowns wrote:
Zbeubyx wrote:
Looozy wrote:I cant seem to get the camps to spawn in the forest I know they are supposed to be random but I've been napping and sleeping till night a bunch and nothing yet.

same here, it's as if it's somehow disable in the latest version.


Good thing we can get into the editor, and say... give an event to a flower in the middle of the path that enables the tents.


Bold of you to assume everyone here is familiar with meddling in codes.
(Seriously can someone help? I couldn’t find an editor to RGSS3 I keep finding weird things)
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby failbird105 » Fri Jan 03, 2020 7:00 am

Zbeubyx wrote:
Turbotowns wrote:Good thing we can get into the editor, and say... give an event to a flower in the middle of the path that enables the tents.


Bold of you to assume everyone here is familiar with meddling in codes.
(Seriously can someone help? I couldn’t find an editor to RGSS3 I keep finding weird things)

I believe they're specifically referring to the RPG maker editor. Which, y'know, requires having RPG maker.
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby Zbeubyx » Mon Jan 06, 2020 5:10 am

Ow, my bad. I’ll check out for the app then. Thanks
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby GarrettAelito » Sat Jan 11, 2020 12:40 pm

Turbotowns wrote:
Zbeubyx wrote:
Looozy wrote:I cant seem to get the camps to spawn in the forest I know they are supposed to be random but I've been napping and sleeping till night a bunch and nothing yet.

same here, it's as if it's somehow disable in the latest version.


Good thing we can get into the editor, and say... give an event to a flower in the middle of the path that enables the tents.

I have RPGMaker VXAce, but don't have any idea how to do that. What steps would I follow to make that happen?
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby Zbeubyx » Sun Jan 12, 2020 3:33 pm

GarrettAelito wrote:
Turbotowns wrote:
Looozy wrote:I cant seem to get the camps to spawn in the forest I know they are supposed to be random but I've been napping and sleeping till night a bunch and nothing yet.

same here, it's as if it's somehow disable in the latest version.


Good thing we can get into the editor, and say... give an event to a flower in the middle of the path that enables the tents.

I have RPGMaker VXAce, but don't have any idea how to do that. What steps would I follow to make that happen?[/quote]
I second this
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby nukers1 » Sun Jan 12, 2020 4:53 pm

will there be futa?
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby schprengwerder » Tue Jan 14, 2020 9:07 am

GarrettAelito wrote:I have RPGMaker VXAce, but don't have any idea how to do that. What steps would I follow to make that happen?


Zbeubyx wrote:I second this


If you have a copy of VX Ace, you can go to the database (toolbar>Database or press F9) and find the common events tab at the top right. Select Common Event 016 "Nap Digestion". Scroll to the bottom of the event. There will be a red line marked "Control Variables: [0025:NPC Generator]". Right click that line and select "edit" from the drop down menu. In the third large blue box labelled "Operand", select the "constant" point. Set to "1". Click "OK". Then, right click the same line again, select "copy". Then, right click the same line again and select "paste". Then "edit" the new line, and where in the last one you set "1" set this new one to "3".

This will force both tents to remain spawned permanently.

Thank you for playing and hopefully this fixes your issue.

nukers1 wrote:will there be futa?


There are not currently any plans, but if someone volunteers to add it to the game, then it will be accommodated.

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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby Zbeubyx » Fri Jan 17, 2020 4:54 pm

I have done what you told to the point where i must find the variable 025, but it just isn't there? should ad it myself? also i cannot save what i do as rpg maker ask me to save when i quit which i say yes to, but it just doesn't do so and keep asking me to save before quitting, and i can quit by selecting no but of course it does not register any modification.
Sorry in advance if i'm being dumb but i'm genuinly lost
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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby schprengwerder » Tue Jan 21, 2020 7:50 am

Zbeubyx wrote:I have done what you told to the point where i must find the variable 025, but it just isn't there? should ad it myself? also i cannot save what i do as rpg maker ask me to save when i quit which i say yes to, but it just doesn't do so and keep asking me to save before quitting, and i can quit by selecting no but of course it does not register any modification.
Sorry in advance if i'm being dumb but i'm genuinly lost


Hello,

https://mega.nz/#!T4FXAIiB!zeNiWLa0ctcB ... qWEvo0kqP4

Here is a link to a fixed version (0.0.2 On Tents) where every night, both tents will spawn. The occupants will change as you eat them and sleep. You must leave the tent to sleep for it to work. I haven't been able to test whether it works with previously saved games though.

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Re: Predator Simulator: A New Gen Vore RPG [0.0.2 UPDATE]

Postby Zbeubyx » Tue Jan 21, 2020 11:20 am

thanks a lot, and sorry for the disturbance

EDIT; weelllllll it doesn’t seem to work in the end, the thing is, I tested sleeping in every area in the game but the night doesn’t fall anyhow unless I go one the desert’s cave that is but I suspect it is but a visual error that’s somehow corrected when going to the further east forest area where the tents are supposed to spawn (the night becomes day in a few seconds, progressively) my take is that since the tents are supposed to appear at night they can’t since the night doesn’t truly come when it should as we sleep.

I think I’ve told everything you might not be aware of already, hope it helps you and have a good day
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