PDVG_NEON WAKE Patreon Launch (VIDEOS)

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PDVG_NEON WAKE Patreon Launch (VIDEOS)

Postby AQuestionableUser » Sat Nov 02, 2019 5:26 am

Thanks to everyone On my Discord ( https://discord.gg/rgm6Dp6 should work now ) For Watching me Stream Development, and Keeping me Focused!!!! I really appreciate all the Support iv been getting!!!!



I have in fact, kept the pace up, Have launched a Patreon here https://www.patreon.com/NeonWake?fan_landing=true

and a video showcase here https://www.pornhub.com/view_video.php? ... e75b892a0b

Im working on a super fancy Forum page, that has allot more information on the project, and will be retiring this post

Thanks for all your support!, and the patience, the last two months have been intense, iv been working literally around the clock to make this a thing! In order to keep making this thing, im asking the comunity to help out. This post, isnt the official me asking, its informal, and rushed. More of an update, while i get my page organised lol


I look forward to the continuing development!!!!!!! and im so happy, i have animated vore allready! not bad for only having started about 2 months ago!!! man i move fast




Spoiler: show

To Catch yall up, The Baseline for the Skeleton, The bodies, and the Skulls are very nearly ready. I have 2 Unique skull types finished. With the Dynamic Mesh's, the Number of possible Fursona types is...... Mind-Boggling.... I managed to Get the mesh ready for stretchy Unbirth, and Butt Stuff is on the way!!!! Males are now a thing!, Soooooo much has been done,the new meshes are significantly more versatile, and i forgot to update the forum here.... sooo if i go on with all the crap iv done i MAY EXPLODE Soooooooo Heres some Pictures of my progress!!!!

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Oral Vore Preview

[spoiler]

Allrighty yall, the Rig is almost done!!!! The morphs + my skeleton works!!!


No shrinking, no scaling, just stretching like it should be. The tech Works!!!!!!!


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Skull retopology update

Spoiler: show


Allrighty, so I got one of the Base Forms done. The idea is that this body can be altered into basically whatever you want. I still have to redo the Morphs since i updated the Mesh topology. but i have hands and feet finally done, so heres a few pics of the Progress on the games Models.... im pleased with how they are turning out. Now onto perfecting the geometry, and then i can rebuild the morphs.... after that I can Build the Charecter custimisation app for yall to play with.



So the SKull should be able to Morph between basically any animal you can come up with thats a non-equine mammal... so rodents, bunnies, cats, dogs, ferrets, otters bears whatever.... all that should be possible with the skull morphs. They also have decent facial expressions, and of course Vore functionality and stretching.

The body, is just as dynamic and also has the vore functionality. i was able to Somehow keep it under 100k tri's which im fucking amazed by.... i was assuming 120k easy but hey... cool.

well enjoy!! heres whole buncha recent pics of the model and its functionality.



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Nipple Vore updates

Spoiler: show


Probably no 3d updates tonight, im going tobe writting AI packages, sorry yall, but it needs doin



---------------------------------------------------
Soooooooooo, got another batch of tests in, managed to get a shapekey animation for nipple vore working, don have a skeleton animation yet but yeah, heres some progress shots of that!!

3 days in a row of excellent progress...... this post is kinda turning into a tiny dev log.....

The Development of a 3d high quality vore game is going strong, let me know if you want to help out, or share ideas... im always open to input!

heres a Tit vore demonstration, its rough and far from done, but its a good proof of concept.

[spoiler]Image
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last one was just for fun

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[/spoiler]

Character customization Comunity Update

Spoiler: show
Allrighty for the few who Watch this, I have made Great Progress in the past.... day...... lol

heres a whole bunch of screenies of the Near Finalised Customisation system and a preview of the vore bodymorphs
Im sooooooo close to an actual animation debut!!!!!


All the changes in the heads are controlled by sliders, so you can easily make whatever furry charecter you want

heres the screenshots

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[/spoiler]

Christmas Update

Spoiler: show
Sooooooooooooooooooooooooooooo, Iv been looking at me poll and iv been building my Tech
and on christmas Eve, i said "what the heck"
lets Show em some stuff, SOme bods in the buff
and maybe my project will earn some respect

--------------------------------------------------------------------------

Iv been working on Getting the customisation system worked on, its still a long way from done, but i thought you guys would apreciate some updates.

Basically, Iv got a body and a skull, that can Morph between various aspects, as well a decent chunk of gameplay programmed. its slow but here are the basic prototypes of the customization system. More is to come, as i am prioritising development of this project.

Basically i have a good chunk of your typical Charecter customisation shiz, Facial Animation system, and all sorts of other goodies.

https://imgur.com/a/fDShfDC <--------- THE THINGS BE HERE enjoy the wips i guess

I got Loads more done, but thats the meaningfull biz, a buncha data tables wont mean nothing to nobodies....... ANywhos Im working on getting the animation framework ready for my first Vore Test... so theres that.
I plan on making an Official Forum post, but for now ill just kick an update here, see if anyone cares


PM me if you want in on me discord!!!










Origional Post------------------------
Spoiler: show
Hello, I'm a Veteran of the Game Industry and an avid Vore-person...... Voreaphile? Whatever I'm an Ancient Lurker on Ekas


There is a Considerable Lack of High-quality Vore Games, and Honestly, the "sexy time" genre as a whole is sort of Lack Luster. Well, SInce No one's making the game I want, I guess I will have to make it. I have a concept and I'm currently Building the Foundational Technology for the project, as well as making the base assets.

However, Before I get too far, I need some community input......

Basically, I need to know, what things are the most important to yall so that I don't Cheap Out on the Important parts. I MADE A POLL GO GET IT YALL https://surveyhero.com/c/ce095d8b



I am a Professional Game developer Who walked out of Microsoft Last year. I know what I'm doing when it comes to Development, and I will make a High-quality game. this post is to test the waters. I don't like Re-doing work, I like doing things right the first time, so to make sure I dont Royally screw this up I need your help, the more people I can get to the poll, the more Consideration I will have towards certain features.




I will not leak any info on the Project until I have enough material to consider it Fully Marketable, which could take a while.......... but I will Include some things here


No Humans

Extreme Body Types

Sex and violence

Decent Story

Paced gameplay

Romance Dating sim like features

Breeding features

Collection Features

Vore of every Flavor

--------------------------------------------------------------------

BIG NOTE HERE YALL---------------------------------------------------------

I am making this game For me........ so uh, While i do plan on sharing it with as many people as possible, and I want to Have as many things as possible, I will not be able to please everyone (Im just one dude yall)..... More details will come soon, but like i said, im testing the waters, and seeing what the demand is for a Premium Adult game with a focus on Vore

https://imgur.com/a/fDShfDC <-------------- this has the THINGS check out the WIp



edit------------------------------------------------------------------------------

Keep these results coming, and please share, I need more data. MORE DATA!!!!!! first few hours and SOOO many more responses than expected, but regardless, I want to get my priorities straight before I finish work on a few Core systems. IF anyone wants to, please give me your thoughts on customization features below.

Edit:----------------------

Didnt want to post anything until i got the Technology working better, but heres some screenshots i guess.

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[/spoiler]
Last edited by AQuestionableUser on Thu Feb 20, 2020 10:05 am, edited 15 times in total.
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Re: New Professionally Developed Vore Game Poll

Postby Ignoreme79 » Sat Nov 02, 2019 5:40 am

sounds awesome! I'll be looking out for updates for this, good luck!
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Re: New Professionally Developed Vore Game Poll

Postby RC8015 » Sat Nov 02, 2019 6:25 am

We have some real experienced fellows here, and every time it amazes me anew. Frigging Microsoft Dev...
Nice. I will defenetely keep watching this, and wish you best of lucks!
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Re: New Professionally Developed Vore Game Poll

Postby Persona59523 » Sat Nov 02, 2019 7:13 am

Hope that it might be playable on phones but that might be too much to ask for
Also why no unbirth option in the poll
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Re: New Professionally Developed Vore Game Poll

Postby mrvoice » Sat Nov 02, 2019 9:56 am

Looking forward to it, happily filled out the survey.
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Re: New Professionally Developed Vore Game Poll

Postby Winny » Sat Nov 02, 2019 10:12 am

Wish you the best of luck! Always great to see such colorful people part of the community~ Personally I love post vore disposal, and even though I doubt you'ed add it in I thought I would voice it since there was no option in your survey. <3 But no matter what, I hope you create something delightfully degenerate!
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Re: New Professionally Developed Vore Game Poll

Postby AQuestionableUser » Sat Nov 02, 2019 10:37 am

Persona59523 wrote:Hope that it might be playable on phones but that might be too much to ask for
Also why no unbirth option in the poll



I wont rule out Phones Completely, The Engine im using Technically can do it, It all depends on how well the Hardware can Keep up with the proposed Graphical FIdelity. While tri Counts are "Old Fashioned" and less important in modern games, the Bulk of characters are going to be a staggering 200,000 - 500,000 Tris. Rise "Son of Rome" For xbox One had an average Charecter Tri count of around 100,000 - 150,000 for comparison. this isn't because of a level of detail, more so for the complex nature of the models needed for Vore to be a thing. So phones May not be able to handle the Sheer Graphical Load. However, If this ends up being True and Desires for Mobile Persist, a "companion App" Is definitely within reason.

2, Sorry about Unbirth Being Missing, it wasn't intentional, Mentally I sort of Lump Anal Vore and Unbirth Together. I know there is a distinction, there will be more polls in the future, Honestly, The question was more to test to see High the demand for Cock Vore was. CV ain't my thing, but if it's like #1 community choice then.... well I would have too.
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Re: New Professionally Developed Vore Game Poll

Postby AQuestionableUser » Sat Nov 02, 2019 10:42 am

Winny wrote:Wish you the best of luck! Always great to see such colorful people part of the community~ Personally I love post vore disposal, and even though I doubt you'ed add it in I thought I would voice it since there was no option in your survey. <3 But no matter what, I hope you create something delightfully degenerate!



Scat Stuff?? well the Two Biggest mods for Bethesda games both had it in a limited sense. If I were to add it, It would probably be Similarly Limited. However, With all things considered, I have a financial Plan For this project, similar to how most artists Draw commissions, I Plan on eventually doing something similar but for in-game content. I won't be adding it to the verticle Slice or Anything, but down the road, I won't outright say no, as disposal stuff is neutral in my book.
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Re: New Professionally Developed Vore Game Poll

Postby Winny » Sat Nov 02, 2019 10:54 am

Well yes "Scat stuff", but personally I mean post vore disposal as a whole. Since most vorephile situations generally involve the after effect in some case, CV has the excess cum, unbirth has the same. Milk for those that like Breast vore, and yea scat stuff with those that like oral vore or anal.

And totally get that whole marketable edge to reach, so even a "Eventually I could add it," Is already leagues ahead of what I expected so thank you!

To be honest, this whole thing sounds pretty giant, I really hope you don't burn out when you start.
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Re: New Professionally Developed Vore Game Poll

Postby AQuestionableUser » Sat Nov 02, 2019 11:07 am

Winny wrote:Well yes "Scat stuff", but personally I mean post vore disposal as a whole. Since most vorephile situations generally involve the after effect in some case, CV has the excess cum, unbirth has the same. Milk for those that like Breast vore, and yea scat stuff with those that like oral vore or anal.

And totally get that whole marketable edge to reach, so even a "Eventually I could add it," Is already leagues ahead of what I expected so thank you!

To be honest, this whole thing sounds pretty giant, I really hope you don't burn out when you start.



It seems a Large workload, but right now I have nothing else going on...... like at all....... The idea is to focus on my strengths more than areas I would have to learn, so Honestly, it's more therapy than work atm, sit back and Sculpt some sexy Kaiju, animate some stuff beats watching TV. Also, I'm gonna be at this for years... Like I'm not getting marketing stuff out for at least 2 months, and a demo maybe 6 months to a year. That and my Other games, Take priority as the market is larger, and returns will be higher. Think of this, as what I do instead of Netflix

Thanks for the concern tho mate!!
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Re: New Professionally Developed Vore Game Poll

Postby empatheticapathy » Sat Nov 02, 2019 11:12 am

Voted for 'other' vore type because unbirth wasn't an option.
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Re: New Professionally Developed Vore Game Poll

Postby Ayra42 » Sat Nov 02, 2019 12:03 pm

empatheticapathy wrote:Voted for 'other' vore type because unbirth wasn't an option.

Same here. you picked my curiosity tho wish you best of luck with you're project
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Re: New Professionally Developed Vore Game Poll

Postby Redatheart » Sat Nov 02, 2019 12:40 pm

>Doubt.png
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Re: New Professionally Developed Vore Game Poll

Postby Assimilation » Sat Nov 02, 2019 12:55 pm

Redatheart wrote:>Doubt.png


What would make you doubt a 3-year-old account that describes itself both as an "ancient lurker" on Eka's and an "avid Vore-person...... Voreaphile? Whatever" is actually legit? This person clearly Writes like a Professional Game developer Who walked out of Microsoft and knows what he's doing when it comes to Development, which is why it makes sense that he can promise a game to have Vore of every Flavor and to Have as many things as possible while only being just one dude yall.
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Re: New Professionally Developed Vore Game Poll

Postby sweetladyamy » Sat Nov 02, 2019 1:13 pm

Bonne chance, mon ami.
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Re: New Professionally Developed Vore Game Poll

Postby chocobun » Sat Nov 02, 2019 1:14 pm

Say what kind of game is this gonna be
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Re: New Professionally Developed Vore Game Poll

Postby Revx_Z » Sat Nov 02, 2019 2:00 pm

Assimilation wrote:
Redatheart wrote:>Doubt.png

What would make you doubt a 3-year-old account that describes itself both as an "ancient lurker" on Eka's and an "avid Vore-person...... Voreaphile? Whatever" is actually legit? This person clearly Writes like a Professional Game developer Who walked out of Microsoft and knows what he's doing when it comes to Development, which is why it makes sense that he can promise a game to have Vore of every Flavor and to Have as many things as possible while only being just one dude yall.

Hey, if you don't stop doubting, OP is going to be upset and leave the forum, never to post again! I've seen it happen before! :wink:

What really fascinates me, though, is the triangle count. Warcraft III used around 1000 triangles for its units, and those were (IMO) around the point where 3D stopped looking horribly ugly and blocky but you could see the individual triangles when you looked at a unit.
Mass Effect used around 10 000 triangles for its characters, and they looked good but you could tell it was a game, not a picture.
Ryse: Son of Rome, as mentioned above, had 100 000 triangles for its characters, and it was photorealistic. (the game bombed and the dev couldn't pay its employees properly, so they probably overdid it on the graphics.)

So when this guy promises "a staggering 200,000 - 500,000 Tris" ... well, that will definitely stagger me if it happens!
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Re: New Professionally Developed Vore Game Poll

Postby coop500 » Sat Nov 02, 2019 4:29 pm

Their username is aquestionableuser
Writer of wholesome fandom M/F vore.
Current character focus: Chris Redfield!
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Re: New Professionally Developed Vore Game Poll

Postby Crazyman536 » Sat Nov 02, 2019 6:06 pm

Did the survey. While I may have my doubts (seen to many projects and promises fall through)...

AQuestionableUser wrote:No Humans

Vore of every Flavor


You have my full attention
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Re: New Professionally Developed Vore Game Poll

Postby reclusenutcase » Sat Nov 02, 2019 6:18 pm

Though I'm a person who fancies the world of Human predators and prey, I'm all for higher production values for more vore games. Mugen and RPG maker can only go so far.
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