Randulf wrote:what level of customization will be available at launch if you know?
also has a genre or type of gameplay been decided yet?
such as making it a sandbox simulator or a linear game
Customization at launch will be pretty expansive, lots of face and body sliders, as well as a few different body configurations. Right now 2 races are being made, but they are dynamic with the morphs. Such as the "ombi" race can be altered to look like canines, felines, Bunnies, foxes, and all sorts of mammals, and thats with what i have done allready.Check the screenshots, thats all just 1 race and sliders. The second race im planning will be scalie opposed to furry, and will be capible of doing snakes, dragons, crocs..... really all sorts. Not to mention, the Body morphs can be slided between male and female, and everything in between, as well a huge ammount of little tweaks here and there.
Before the actual Gameplay launch, I was planning on releasing a character creator mini App and poser, so that people can get a feel for the diversity im producing.
Super sandboxxy, no mandated ways of playing, or even dialog. Genre, is well... its in development, but i have a list of things I want, and a list of stuff i hate that ill be avoiding.
The Project is focused on Player Freedom, Immersion, and Atmosphere. Party based, so you control a cast of charecters not a single person, that way peeps can kind of Build whatever scenarios they like. I for instance would play a party of mostly preds, with a prey they protect..... sooooo kinda up to you on how you play.