VLover552 wrote:How would multi prey work if you don't mind me asking? Because in my experience prey only last about 10-15ish turns before digesting so would there be something like they create a chain of people following them to their room or after finishing one if they planned on doing it would they then immediately seek out another or would prey last longer/they can choose when to digest so that they have enough time to seek out a second or third prey or however many multi is going to have, just curious in how the mechanics would work since i'm not big brain enough to figure it out on my own
Well, I just had the idea of putting in a control for digestion speed, but the only question regarding that is how best to keep that from just forcing people to confine themselves to their room the whole time. Maybe it's enough that multi-prey would only be viable with slower digestions and with a higher vore acceptance.
Kligor wrote:Would it be possible to add a preference to the AI for like, digestion and endo? Where if you ask to be eaten but not digested they could say "I play for keeps" or you ask to be digested and they say "Sorry, Im not into that." etc as well as adding forcefulness to where they might attempt to eat people regardless of digestion or not?
I also cant remember if this was asked nor could I find it being asked so ill risk double-asking.
Yeah, that's a good idea (as it makes sense that not every character is interested in both). Not entirely sure what you mean by forcefulness though, as they do attempt to eat people regardless. Pred willingness is already sort of a measure of forcefulness.
Turbotowns wrote:Also, the voraphilia to willingness ratios would influence their attitude towards vore and how the AI would behave.
High voraphilia but low prey willingness means they like to be eaten, but more towards endo. While high prey, but low voraphilia means... hmmm... almost a little bit of an oxymoron, that... eh, a less slutty willing prey? XD They don't mind being digested(the low voraphilia means they wouldn't get off to it), but naturally, since THEY aren't "getting" anything out of it, they would only "allow" a close-one to eat them.
the voraphilia traits relationship with pred willingness is just motivation(high vora, low pred: pure arousal, they aren't in it for turning humananty into cattle, but because it's their fetish(more likely to only eat a partner, and would more often than not(depending on the ratio of course) probably be endo, the partner's prey willingness would influence it)(ah, and more often kissvore).)(low vora, high pred: pure hunger, people are food to them(basically, what it is now. XD )).
High and low for both shouldn't need explaining(especially the low).
Oh yeah! And you were probably gonna do this anyway, but for multiprey. a full pred would be easier to eat(like in krisna3ca's Vgame), and voracity(the trait that says how frequent a predatory they are), will determine their capacity.
Oh, also, also, we can't target anyone once they've started getting eaten.
And this is pretty funny.
(after eating Ruth and walking out into the hall...)
enmass.PNG
(all in one turn. XD )
(ashley was able to save her)
Okay, seems reasonable, I'll go with something along those lines for voraphilia.
Wouldn't a full pred be more difficult to eat, because of their large size? I mean that's the logic I went with for vore war.
Seeing that screenshot tells me I need to get a little more variety in there for that line.
TheFetishBeast wrote:I've come across four issues.
1: When any one of those messages pop up (You know, 'Character wants to {Insert action here}'), it turns out that you can still move around on the map. Thing is, when you do, only you move. Everyone else is still just standing. It's like time stops except for the player.
2: Predators with prey in their stomachs seem to act very differently. This happens regardless of whether the player is the predator or an NPC is but is noticeable in different ways depending on who is. If an NPC has a prey in their stomach and you try having sex with them, they tend to just walk away as soon as you start even if you're successful. This ends with you having sex with no one but it ends the turn after. Actually, I think I might know why this is happening. You know that thing that pops up when you do certain actions? You know, the one that asks you if you wanna continue this action? Like, Continue eating? Continue Showering? Continue talking to this person? That thing? Well, when you have a prey in your stomach, it doesn't show. It doesn't appear at all. I think that is what's causing a predator's weird actions.
3: It turns out that predator and prey (When prey is in predator's stomach that is) can still see if the other is nude or not. At the moment, I'm not sure if observers can.
4: There are two instances during sex that returns that 'Character and Character had sex in an undefined way (This is an error)' message and they're both easy to trigger. Make sure that the two partners are male and female. Then, play as the female and select Intercourse... That's it. There are only two positions that allow for Intercourse, Missionary and StandBehindReceiving/Giving and both return that error message when you select Intercourse as female.
There you go, four issues that I believe should be dealt with... By the way... If I were to offer you some crappy placeholder character graphics that could show up in a character's profile... Would you be willing to use those? I don't have any but I really want this game to have some kind of character graphics and, quite frankly, I don't think sprites are gonna cut it.
1) Ah, I thought I had correctly prevented all actions, but I'll get that fixed.
2) This is probably related to the way that interactions are structured right now. If they're busy you can still initiate things with them when they should really not permit them (like trying to talk to them while they're swallowing someone, or sex them while they're swallowing someone). I'll work on that for this next patch to try and clean that up a little.
3) Does it come up in dialogue, or do you just mean for the character info panel?
4) Okay, will get those corrected, there was supposed to be a message for those cases, but maybe I messed up the conditionals for it.
Well, what sort of placeholders where you thinking, just like portraits of the head? I'm still not entirely sure what kind of graphics I want to use in game. I'd probably opt for something simple, so I can keep my focus on the gameplay and not graphics. Though I also feel like I'd want graphics that reasonably represented characters to a decent degree instead of 'female with brown hair that bears no other resemblance to the described character'.
antoinou62185 wrote:I thought we should put a level of ages like children / adolescents / adults / old
Well, right now everyone's kind of assumed to be roughly the same age, college students that are 18-25 ish. There will be more categories later (professors / staff would be the most likely next set).
Nomad_Zeke wrote:One thing i"ve noticed is that, unless friend AND romantic are both maxxed, "Asktofollow" is to try to swallow/digest them. Maybe just my luck, but I think it'd be fun to have that be a way to have them have sex with others who might be dating someone else too. I have gotten it to Have a male character ask a female to follow for them, but then again everyone else was already eaten.
A checkbox next to promiscuity that could trigger jealousy rather than breakup perhaps? Instead of "That's it, we're over" could be a "lets see how you like it" where they grab the nearest applicable target for sex, and drop the romantic rank one step instead of to the very bottom?
Like KissVore, KissEndo could be an option so "I'm not going to hurt you, I just want to feel you in my stomach."
Another thing I'm hoping for with multi is that the people endo-d or vored could interact with eachother in the stomach.
While they're (I'd guess?) further down the road, An idea for a map expansion might be a gym, so they could workout to boost strength, but be more susceptible to being eaten shortly after exercising.
Whenever other races show up, i'm hoping for naga or lamia, or other multi-stomach creatures where it's like the human part is just for fun, whereas the animal stomach is a more rapid-digestion case.
I know you got your hands full so I'll stop now. But really, thanks for all your work on such a fun game
Yeah, relations can kind of telegraph their intentions to some extent. As the number of options slowly increase that should be slightly less obvious.
It makes sense that there should be a few different types of reactions for catching someone cheating so I'll look into that.
Yeah, KissEndo or its equivalent is something I didn't think about at first, but will definitely be in the next patch.
I will definitely have some interactions between prey, there's a good deal of interesting ones to be had (pleasuring, talking, eating, etc.).
Ah, a gym would be a good facility to have, especially with the benefits and trade-offs you mention.
Well, those races seem to be pretty popular among vore situations, so it's likely they'd make it in.