Project: G.L.U.T.T. v0.7.0 ALPHA - A 2D Vore Platformer

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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby n3kokiller » Fri Dec 02, 2022 9:47 pm

XzsoltikaX wrote:Is there like a cheat were you can full heal her whenever you want? just curious


Use Cheat engine, all the value types are in "double", i have been trying to make a table yet to no avail, can't find a way to make it work with "double" values, way too dumb for that
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby GrayLotus » Sat Dec 03, 2022 1:50 am

n3kokiller wrote:
XzsoltikaX wrote:Is there like a cheat were you can full heal her whenever you want? just curious


Use Cheat engine, all the value types are in "double", i have been trying to make a table yet to no avail, can't find a way to make it work with "double" values, way too dumb for that

I made one that seems to work. Figuring out pointermaps makes it so much easier than finding all those pointers manually.
Spoiler: show
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>8</ID>
      <Description>"Health"</Description>
      <VariableType>Double</VariableType>
      <Address>"V Platformer.exe"+005D5150</Address>
      <Offsets>
        <Offset>7E0</Offset>
        <Offset>0</Offset>
        <Offset>50</Offset>
        <Offset>248</Offset>
        <Offset>188</Offset>
        <Offset>90</Offset>
        <Offset>90</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"Stamina"</Description>
      <VariableType>Double</VariableType>
      <Address>"V Platformer.exe"+005D5150</Address>
      <Offsets>
        <Offset>300</Offset>
        <Offset>0</Offset>
        <Offset>50</Offset>
        <Offset>248</Offset>
        <Offset>188</Offset>
        <Offset>90</Offset>
        <Offset>90</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>5</ID>
      <Description>"Ammo"</Description>
      <VariableType>Double</VariableType>
      <Address>"V Platformer.exe"+005D5150</Address>
      <Offsets>
        <Offset>E0</Offset>
        <Offset>0</Offset>
        <Offset>50</Offset>
        <Offset>248</Offset>
        <Offset>188</Offset>
        <Offset>90</Offset>
        <Offset>90</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Info about this table:
</Comments>
</CheatTable>

Just copy all the code in that box above and paste it into the table area on Cheat Engine. Don't do anything with the box that pops up, just press enter to confirm the paste with no changes.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby XzsoltikaX » Sat Dec 03, 2022 1:13 pm

GrayLotus wrote:
n3kokiller wrote:
XzsoltikaX wrote:Is there like a cheat were you can full heal her whenever you want? just curious


Use Cheat engine, all the value types are in "double", i have been trying to make a table yet to no avail, can't find a way to make it work with "double" values, way too dumb for that

I made one that seems to work. Figuring out pointermaps makes it so much easier than finding all those pointers manually.
Spoiler: show
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>8</ID>
      <Description>"Health"</Description>
      <VariableType>Double</VariableType>
      <Address>"V Platformer.exe"+005D5150</Address>
      <Offsets>
        <Offset>7E0</Offset>
        <Offset>0</Offset>
        <Offset>50</Offset>
        <Offset>248</Offset>
        <Offset>188</Offset>
        <Offset>90</Offset>
        <Offset>90</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"Stamina"</Description>
      <VariableType>Double</VariableType>
      <Address>"V Platformer.exe"+005D5150</Address>
      <Offsets>
        <Offset>300</Offset>
        <Offset>0</Offset>
        <Offset>50</Offset>
        <Offset>248</Offset>
        <Offset>188</Offset>
        <Offset>90</Offset>
        <Offset>90</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>5</ID>
      <Description>"Ammo"</Description>
      <VariableType>Double</VariableType>
      <Address>"V Platformer.exe"+005D5150</Address>
      <Offsets>
        <Offset>E0</Offset>
        <Offset>0</Offset>
        <Offset>50</Offset>
        <Offset>248</Offset>
        <Offset>188</Offset>
        <Offset>90</Offset>
        <Offset>90</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Info about this table:
</Comments>
</CheatTable>

Just copy all the code in that box above and paste it into the table area on Cheat Engine. Don't do anything with the box that pops up, just press enter to confirm the paste with no changes.

An error says [string"<?xxml="1.0" encoding="utf-8"?> ..."]:1: unexpected symbol near '>'
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby GrayLotus » Sat Dec 03, 2022 7:21 pm

XzsoltikaX wrote:An error says [string"<?xxml="1.0" encoding="utf-8"?> ..."]:1: unexpected symbol near '>'

I really need to stop overcomplicating things. Here's a link to file to download.
https://mega.nz/file/0NNH3ZpJ#CUZQ5IUw6 ... fTRQ7rHf_4
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby XzsoltikaX » Sat Dec 03, 2022 11:27 pm

GrayLotus wrote:
XzsoltikaX wrote:An error says [string"<?xxml="1.0" encoding="utf-8"?> ..."]:1: unexpected symbol near '>'

I really need to stop overcomplicating things. Here's a link to file to download.
https://mega.nz/file/0NNH3ZpJ#CUZQ5IUw6 ... fTRQ7rHf_4

Thanks i opened it and selected the game but all the addresses are P->???
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby GrayLotus » Sun Dec 04, 2022 3:27 am

XzsoltikaX wrote:Thanks i opened it and selected the game but all the addresses are P->???

Alright, I'm not skilled enough with Cheat Engine to effectively diagnose and fix the problem, so I don't think I can be of much more help. I would advise looking into pointermaps if you want to try figuring out a more permanent solution, otherwise just searching for the values each session isn't too much of a nuisance.
Also, I think we've spent long enough on a pretty off-topic discussion, so that's another good reason to drop this.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby XzsoltikaX » Mon Dec 05, 2022 1:59 am

yeah also could be fun with the drake if you struggle backwards you end up in its tail maybe
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby thevoremorpher07 » Tue Dec 06, 2022 1:00 am

Still wana eat that drake dang it heh should be a thing imo.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby InterstellarCompanion » Sat Dec 10, 2022 1:57 am

thevoremorpher07 wrote:Still wana eat that drake dang it heh should be a thing imo.


I think it's planned for the future and final release. I don't think it's as easy to program as the other preys. Just be patient.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby ortDBrie » Sat Dec 10, 2022 7:35 am

this game's a little buggy but it was fun :D
I can eat anything and spit up any common trash item to use it.
Also I can flap in the air like Mario with a cape.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby racer4561 » Fri Dec 23, 2022 3:19 am

Just wondering how close you are to thinking of adding fart and disposal
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby ladre » Wed Jan 25, 2023 2:03 pm

was wondering , how the project doing
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby DraconicSyntax » Wed Jan 25, 2023 2:35 pm

ortDBrie wrote:this game's a little buggy but it was fun :D


Working on making it less buggy - If you find any notable ones be sure to report them so I can fix them!

racer4561 wrote:Just wondering how close you are to thinking of adding fart and disposal


These features I'd likely leave to modders once I get a moddable version of the game available to people

ladre wrote:was wondering , how the project doing


It's going well! I've completed a lot of the long and tedious work of setting up skill tree framework and have moved on to developing all the skills and perks - the first Patreon beta build with the first set of skills is already available, I've drafted a new production schedule for this update, and the next public update SHOULD be launching sometime towards the end of february.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby VirtuosoViking » Wed Jan 25, 2023 4:26 pm

So when more predatory enemies make their debut in the game, will you include specific enemies that have the capability of eating the character, or is it an ability that you'll give to current enemies and future enemies?
When it comes to most bosses, thank god for obvious, glowing weak spots.
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby DraconicSyntax » Wed Jan 25, 2023 4:56 pm

VirtuosoViking wrote:So when more predatory enemies make their debut in the game, will you include specific enemies that have the capability of eating the character, or is it an ability that you'll give to current enemies and future enemies?


A decent bit of both!
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby SexInspector9000 » Sun Jan 29, 2023 12:58 pm

Just FYI, discord link broke, if it still exists could you send a new one?
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby DraconicSyntax » Sun Jan 29, 2023 1:03 pm

SexInspector9000 wrote:Just FYI, discord link broke, if it still exists could you send a new one?


The link still works for me? Discord won't even let me generate a new one until this link is completely used, otherwise it just gives me the exact same link. What error are you getting?
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby SexInspector9000 » Sun Jan 29, 2023 9:25 pm

DraconicSyntax wrote:
SexInspector9000 wrote:Just FYI, discord link broke, if it still exists could you send a new one?


The link still works for me? Discord won't even let me generate a new one until this link is completely used, otherwise it just gives me the exact same link. What error are you getting?


OH, WAIT! It works now!
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby Joreeves » Mon Feb 13, 2023 7:50 pm

Just played for the first time! Very fun and well made thus far! Greatly looking forward to the next update!
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Re: Project: G.L.U.T.T. v0.6.1 ALPHA - A 2D Vore Platformer

Postby Vermono » Wed Feb 15, 2023 6:15 am

I literally just found this game and I got to say that it is hella fun lol
Sure it's short but I absolutely love the character design, the animations are smooth and surprisingly very well done, and the vore is of course sexy as all hell. That big belly she carries around and how the guards struggle within her; even sometimes making her have to fight against the people inside her stomach... it's just... *chefs kiss*
I can't wait to see what this game has in store for us in the future! This is definitely a project I'm going to be keeping my eye on from now on.

The only thing that I might request is that maybe when our hungry heroine digests a group of guards, could her breasts also increase in size as well? Like I know, I know, that's animation work. You still have to make the rest of the game. These are of course some far off feature ideas, but I'm just saying... It would be pretty hot if she grew herself a pair of J cups after a big meal. They don't even have to stay the whole time either. Just like her stomach, I'd image they'd shrink back down to her normal size after a while.
I just bring it up because when our hungry gal digests three full grown women at once (and that's putting it lightly. This girl has eaten entire levels worth of women) she just sort of absorbs all of that mass into her stomach. There's not even a hairs weight of fat that shows up on her body lol
Now is that a problem? No. Is this some critical stuff that needs to be worked on right this moment? Again no.
Buuut I'd just think it be neat.
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