Minecraft Vore Mods : (Discontinued)

Forum for the Vore games, and other downloads
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Would you guys like me to make a discord server for all of this?

Poll ended at Mon Jan 27, 2020 1:07 am

Yes
29
97%
No
1
3%
 
Total votes : 30

Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby DollyFailFail » Thu Jan 16, 2020 1:48 am

Well, I haven't gotten around to trying this one yet, but I'm excited for the player-prey mod! I hope that external view of the preds belly will at least be an option though.

Edit: Also, as for mod compatibility... eh? For the Pred mod More Player Models is the only one that really matters.
For the prey mod though, well, it all depends on how said mod actually works, the obvious is of course just making Mobs from the mods in question vore capable.

If I might make a non-mod compatibility suggestion for the prey mod though, maybe you could have something similar to the Tonics in the Pred mod, except these would be oils instead, which you apply to yourself to give different effects(examples with temporary names: Tasty oil; makes mobs more likely to eat you depending on effect level, this would let you get yourself eaten by non-hostile mobs. Antacid oil; makes you immune to digestion, this would either give you plenty of time to fight your way out of a belly, or plenty of time to relax in one. Lubricating/Flexible oil; makes it easier to eat you, allowing things that would otherwise be too small to even try to gobble you up anyway, this could be replaced or possibly even paired with a shrinking oil)
Last edited by DollyFailFail on Thu Jan 16, 2020 7:10 am, edited 1 time in total.
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby Jadex » Thu Jan 16, 2020 2:09 am

someone really did it, I'm honestly surprised something like this hasn't come out sooner
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby Phorcyz19 » Thu Jan 16, 2020 3:20 am

A fun idea for a future update could be if you have a zombie villager in your belly, then drink a potion of weakness and eat a golden apple, then you spit out a villager
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby SubZero156 » Thu Jan 16, 2020 10:10 am

this looks good, I would also like to see a system that tells you what you ate. like if you ate a player their name etc and so on
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby therusted » Thu Jan 16, 2020 12:08 pm

minecraft eh...
i see u are into some *puts sunglasses on* EDGY PORN!

i know i already did this joke before,but its hard to resist when someone talks about minecraft porn

lol
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby RealZikik » Thu Jan 16, 2020 12:26 pm

Glad to see Minecraft finally has a vore mod.
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby therusted » Thu Jan 16, 2020 1:30 pm

RealZikik wrote:Glad to see Minecraft finally has a vore mod.


there was one before,the spider queen mod
not the big bellies kinda mod but u could eat mobs
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby Turbotowns » Thu Jan 16, 2020 5:06 pm

So I was wearing a full set of armor, on my way home from a dungeon crawl so my inventory was full too. I saw a zombie, ate him, and my chestplate is completely gone. I was focusing on getting home, so did it drop, and I just didn't notice(It wasn't a huge loss, all wood armor via construct's armory, and I live in a jungle, easily replaceable, but if this is what it normally does...)?
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Re: Minecraft Vore Mod : VCraft Beta 1.2

Postby MysticSummoner » Thu Jan 16, 2020 5:43 pm

Turbotowns wrote:So I was wearing a full set of armor, on my way home from a dungeon crawl so my inventory was full too. I saw a zombie, ate him, and my chestplate is completely gone. I was focusing on getting home, so did it drop, and I just didn't notice(It wasn't a huge loss, all wood armor via construct's armory, and I live in a jungle, easily replaceable, but if this is what it normally does...)?

I have fixed this issue in 1.2, it should no longer allow you to eat something with armor on.
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Re: Minecraft Vore Mod : VCraft 1.2

Postby DollyFailFail » Thu Jan 16, 2020 6:11 pm

So uh, the link for 1.2 doesn't work. I open it up and it takes me to a 'Link not found' page.

Edit: Until that's fixed, would anybody be willing to give me the previous version?
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Re: Minecraft Vore Mod : VCraft Beta 1.2

Postby Turbotowns » Fri Jan 17, 2020 12:47 am

MysticSummoner wrote:
Turbotowns wrote:So I was wearing a full set of armor, on my way home from a dungeon crawl so my inventory was full too. I saw a zombie, ate him, and my chestplate is completely gone. I was focusing on getting home, so did it drop, and I just didn't notice(It wasn't a huge loss, all wood armor via construct's armory, and I live in a jungle, easily replaceable, but if this is what it normally does...)?

I have fixed this issue in 1.2, it should no longer allow you to eat something with armor on.


lolwut? That's how you'll tackle it? Armor disables the entire functionality of the mod?! XD

I mean... do what you can, but... That's kinda hilarious.
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Re: (Link Fix) Minecraft Vore Mod : VCraft 1.2

Postby clinkoclinko » Fri Jan 17, 2020 12:53 am

Any plans for multiprey? is it something that could work with this?
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Re: (Link Fix) Minecraft Vore Mod : VCraft 1.2

Postby ninjajoeman » Fri Jan 17, 2020 1:27 am

Just an FYI if anyone is having the floating belly issue, make sure belly 1-12 are 32x32.
Only 13 should be 64
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Re: Minecraft Vore Mod : VCraft Beta 1.1

Postby LOLDUDE » Fri Jan 17, 2020 5:07 am

MysticSummoner wrote:I really enjoy reading comments and I totally get what you are trying to get at, I will try to add things as they are requested, but I am no where need good at mod making so many things will be out of reach for me for now.

Thank you very much for taking my suggestions into account! The config menu in particular seems like it could come in handy for letting people customize the mod to their liking, and I'm glad that you've added it. Now, though, I unfortunately have some bugs to report from my experience testing out version 1.2.
  • A few times, when starting digestion, the chat gets spammed with "The occupants of your stomach have stopped struggling…" until absorption begins. I'm not sure what causes this exactly, but I've run into it in Survival.
  • Although the perspective toggle does seem to work as intended for most messages, other don't seem to change still. "You haven't eaten anything" stays the same even when 1st person is enabled, "I need to eat something before I can start digestion" stays the same even when 2nd person, etc.
  • Mob data is not preserved upon regurgitation. Currently, if you eat a sheep of any color aside from white, you will regurgitate it as a white sheep. In the worst cases, mobs get regurgitated as the complete wrong mob or would get duplicated. As ArgobargSoup suggested, implementing code similar to what Extra Utilities's Golden Lasso uses could possibly correct this by making the belly preserve the data of its contents so mobs come out the same way they went in.
  • Because of 1.2's restriction on eating mobs when wearing armor, and because the belly is currently coded as an armor piece, the player is currently only to fit one mob or block in their belly. Attempting to eat any more, even if there's room for them, results in "You can't eat a mob with armor on!". I would say to make it so the mod doesn't mistake the belly for actual armor, that way the mechanic of storing multiple prey in the belly can work again.
  • When regurgitating a prey in Creative, the belly doesn't go away, even though the stomach bar gets emptied and goes away. Of course, the belly armor piece can be removed then and subsequently deleted, but it'd be more convenient if it properly removed itself like in Survival.
Hope this helps you suss out the minor issues that the mod currently has so it can be made even better later on!
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Re: (Link Fix) Minecraft Vore Mod : VCraft 1.2

Postby Turbotowns » Fri Jan 17, 2020 1:47 pm

Since the belly we get counts as "armor", now I can't eat multiple prey anymore, even if I had room(like 4 chickens, even without the expand potion).

Can you make it so instead of restricting it, any amor we're wearing gets pushed into our inventory(or drops if there's no room, or if that's not possible).
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Re: Minecraft Vore Mod : VCraft 1.3

Postby Phorcyz19 » Sat Jan 18, 2020 12:59 am

I'm stuck with a gamebreaking bug. My character has a belly, but the mod says I have nothing in my stomach, so it won't digest or regurgitate, so I'm slowed and can't eat anything, and can't get rid of the belly.
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Re: Minecraft Vore Mod : VCraft 1.3

Postby LOLDUDE » Sat Jan 18, 2020 3:52 am

Thanks for addressing the bugs I reported! Found a few more that I'd like to bring to your attention, though:
  • If the player has the Invisibility effect, their belly will not be rendered invisible. I know that this happens with all pieces of armor, but since the belly is supposed to be part of the character and not something that they're wearing, it wouldn't look as odd if it wasn't visible.
  • If the player tries to put regular armor on over their belly, they will lose that armor and it will be replaced with a copy of the belly "armor". This could probably be fixed by having the player automatically regurgitate all of their prey if they put on regular armor.
  • This belly copying effect also happens when trying to remove the belly from the player's armor slot.
  • Neither the Expanding Tonic or Calming Tonic are drinkable if the player is in Creative, unlike regular potions.
  • Certain prey, like Endermites and Snow Golems, cannot be regurgitated, giving the message "There is nothing in your stomach worth letting out…". Not sure if this intentional, however.
As for suggestions, do you think you'd be able to make it so that, if the player goes to sleep with prey during the digestion process, their prey will be digested by morning? This would pair well with the fact that sleep already gets interrupted by the prey struggling, since it deals damage.
That's all I got as far as bugs to report and suggestions to suggest, though! Keep up the good work!
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Re: Minecraft Vore Mod : VCraft 1.3

Postby EddyS » Sat Jan 18, 2020 7:01 pm

Idk if this has been asked before, but are you planning to make the capacity of the player's belly bigger in the future of this mod (if you're planning to update it)? For now you can only really eat a Zombie and a Chicken with the expanding potion, but maybe in future updates you could eat 2 Zombies?
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Re: Minecraft Vore Mod : VCraft 1.3

Postby SONICTEEN2GAMING » Sat Jan 18, 2020 11:15 pm

MysticSummoner, will you add the ability to use this on bedrock edition?
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Re: Minecraft Vore Mod : VCraft 1.3

Postby RWGryphon » Sat Jan 18, 2020 11:52 pm

SONICTEEN2GAMING wrote:MysticSummoner, will you add the ability to use this on bedrock edition?

Unfortunately, Minecraft Bedrock Edition was never made with the same modding capabilities as the Java edition. It's an entirely different programming language so the chances are close to impossible.
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