Ok so a lot has happened since I last responded to comments, but first: I am going to take some time off of PCraft to turn my attention back to VCraft.I know some of you may not be too happy with this, but I think I need a small break with prey content, as I want to go back to finishing VCraft 2.0.I have seen a lot of your suggestions and here is the planned changes for Demo 4:-Change monstergirl vore attempts to be on hit instead of when close.
-Revert back to original struggle system this new one was a step in the right direction, but mounting is just not exactly the way that this can work, especially because I don't think I can force the player to mount preds, or change where they mount from. Anyways, it just feels kinda strange.
-Add a couple new mobs, mainly the ones you guys have been sending me. (And for
JadeThePanda, if you could message me the .java files for the Wersheep and Selkie, that would be great).
-Look into changing Ender Girl into the normal enderman model with the texture provided by
failbird-From here on out I plan to make vanilla monster girl variants to look like their in-game counterparts (aside from certain mobs that such would not fit correctly).-Fix issue where if a player escapes being swallowed too fast they remain swallowed, even though the mob has reverted back.
-Expand on "Alex's" premise more as a friendly pred.
-Add a small visual counter to show when a player can struggle, and what power it will be with.
-Make escaping mobs easier? (Possibility)
Things I need help on (Idea feedback and other topics):-How should the Weresheep, Sphinx, and Ender girl behave (Hostile/Passive/Tameable), and should they have any different abilities? (I think it would be too hard for me to make something happen when the ender girl is looked at like an enderman does, so please try to avoid suggesting something involving that)
-Keep suggesting skins and models, it is really helping! And if you cannot make belly textures, I can always make them, so don't be afraid to send textures without bellies or models.
-Would you like certain things to happen while the player is swallowing you, like little mob specific quirks (like some taunting you, or some sitting down or laying down when at full capacity)?
-Any other changes you would like to see with the current system.
Comment responses:JadeThePanda wrote:Alright, a few things:
-I would absolutely love to see the modified Sphinx model Failbird made implemented. Unless you can't reuse animations from GoG itself, it wouldn't be too much more work, so why not?
-I think it could be cool for certain preds to taunt the player in unique ways when they eat and/or digest them.
-Other Grimoire mobs I'd like to see imported: Weresheep and Selkie are my #1 picks, but I'd also like to see the Holstaurus, Werecat, and Kobold imported. I could try my hand at modifying the models and textures for at least the selkie and weresheep if it'd be any help.
-Pretty much any ability to speed up digestion as the pred would be lovely. Whether it's a potion or a config option.
I've gotten failbird's model and your Weresheep model (Which I also really want to implement the Weresheep), but for the Selkie I will have to test a couple things out because I don't know how I will have to animate her in the mod (if she is implemented, so I am going to hold of on her for now. For the taunting, I think little mob specific quirks that preds will have may be fun, but I definitely want some feedback from something like that first.
NekoYuki wrote:I am yet to see the second stages of the zombies, they only seem to eat one villager/me, then just default zombie attack. Is there a cooldown?
I'm a little confused by your wording, I don't quite understand the problem you are having, is it with how the mobs attack, or the Zombie girl not gaining weight properly, or something else?
failbird105 wrote:JadeThePanda wrote:Do you know if the models "fix themselves" when viewed in game despite looking weird in Blockbench?
And I'd certainly be down to see the Holstaurus. <3
Not sure if they do since I haven't seen the Banshee or Selkie in game yet, but I'd assume so since I've never seen any comments on it. Also yeah, I'd like to do Holstaurus, and have some ideas for it, but I just can't bring myself to do much in the way of belly textures.
Just want to let you guys know I saw this one, and if you eventually do finish a model, or want me to do it, I can try to implement it into the mod.
HeadPhones1 wrote:I'm looking forward to it, just question, how to try out the demo?
Uhh... you gotta download the demo under the "PCraft" section and put it in your mods folder. (If you don't know how to do that then look at the second comment on page 4, someone has already asked something similar).