Mystic Knight Maya (Action Platformer, sprite animations)

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Mystic Knight Maya (Action Platformer, sprite animations)

Postby bloodle8 » Fri Feb 21, 2020 12:38 am

title.png


I've been following Mega Blue Ball for a little while, and they've opened a Patreon for their newest game, Mystic Knight Maya. You might recognize this dev if you've played Pixie Panic Garden.

MKM is an action platformer with plans to have a sort of metroidvania style, where you collect new powers from each boss to progress and explore. This dev tends to mix more niche fetishes into their games, which is really great - at the moment, the game contains vore, tentacles, futanari TF, insects, and will soon contain plant-girl TF. The game has made a LOT of progress since I first posted this! There's dozens of enemies, and a LOT of them have vore or transforamtion animations. They're currently moving toward the final stage of development - fleshing out the story segments, the mechanics, and adding some post-game-over bad ends to a few enemies!

You can download the public demo (it doesn't contain as much as the current Patreon demo) here: https://mega-blue-ball.itch.io/mystic-knight-maya
You can find the dev's Patreon here: https://www.patreon.com/MegaBlueBall/posts


Some of the in-game animations (you may have to click on them to make them animate), as of the current public demo. There's even more in the current patreon build!
Spoiler: show
mushroom.gif

Crystal.gif

princess.gif

dwarf.gif
Last edited by bloodle8 on Wed Nov 22, 2023 4:45 pm, edited 2 times in total.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby VirtuosoViking » Fri Feb 21, 2020 1:51 am

Ah, I was wondering when this was gonna get mentioned here. Wasn't sure if there was enough vore in the game yet to bring it up, but that boss scene is a really good one. Funny enough, the plant girl TF coming in the next update was my idea, though I really can't wait for the next boss idea suggestions. Got a good one I've been cooking up for a while.
When it comes to most bosses, thank god for obvious, glowing weak spots.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby bloodle8 » Fri Feb 21, 2020 2:14 am

VirtuosoViking wrote:Ah, I was wondering when this was gonna get mentioned here. Wasn't sure if there was enough vore in the game yet to bring it up, but that boss scene is a really good one. Funny enough, the plant girl TF coming in the next update was my idea, though I really can't wait for the next boss idea suggestions. Got a good one I've been cooking up for a while.


Eyyy, nice, I'm looking forward to that one! Funny enough, the alarune vore scene was my suggestion~
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby vore2412 » Fri Feb 21, 2020 2:32 am

Okay, not sure how to progress after getting the H orb at the end of the second stage.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby DollyFailFail » Fri Feb 21, 2020 7:46 am

vore2412 wrote:Okay, not sure how to progress after getting the H orb at the end of the second stage.

Same. I found the thing, but it seems like there's not anywhere to actually go after you get it.
Considering that I quite enjoyed his previous work on Pixie Panic Garden, I have no doubts I'm going to enjoy this one here just as much, if not more.

That being said however, as far as I'm aware, there is currently no vore at all in the publically available version, and only 4 of the stated 6 enemies. If you want vore, you've gotta support the dev on Patreon.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby bloodle8 » Fri Feb 21, 2020 8:06 am

vore2412 wrote:Okay, not sure how to progress after getting the H orb at the end of the second stage.

I believe that's the end of the public demo, yeah. The public demo has very little in the way of content, compared to the patreon demo.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby TinTan » Fri Feb 21, 2020 8:13 am

Main character is pred, prey or both?
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby DollyFailFail » Fri Feb 21, 2020 8:18 am

TinTan wrote:Main character is pred, prey or both?

I'd assume almost definitely prey, this is one of those 'lose and get raped/eaten/whatever' style games. I suppose a player-pred scene could be theoretically possible, but it would undoubtedly be rare, and most likely unwilling pred.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby VirtuosoViking » Fri Feb 21, 2020 1:24 pm

Weeeeeellllll, one could always theoretically support the dev on patreon with the tier that has the perk to suggest enemies, and when the time comes for a common enemy or boss poll, you could suggest a scenario like that. I would assume that the MC still has to be the victim for the animation. But you could suggest like a doppelganger that could eat her, or maybe an enemy that could hypnotize her to be a pred for that situation.

You know, theoretically.
When it comes to most bosses, thank god for obvious, glowing weak spots.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby scottypilgrim » Fri Feb 21, 2020 1:34 pm

I was on the suggest tier but gave up when none of my suggestions ever made it in lol. Only way vore got in was when I voted against myself.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby DollyFailFail » Sun Feb 23, 2020 10:52 am

I gotta say, I at least wish I knew how many updates are going to be added to the Patreon version before any are added to the Public one. Right now it seems like there's apparently a three version gap, with the Public demo being 0.1b and the most recent Patreon one being 0.1e
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby brrt » Mon Feb 24, 2020 8:15 pm

Ala, I didn't expect this at all. But it looks pretty interesting, so download owo. By the way I have seen the graph in the example and I like how it looks so far. just need to play it hehe
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby bloodle8 » Sun Mar 01, 2020 6:14 am

DollyFailFail wrote:I gotta say, I at least wish I knew how many updates are going to be added to the Patreon version before any are added to the Public one. Right now it seems like there's apparently a three version gap, with the Public demo being 0.1b and the most recent Patreon one being 0.1e


Yeah, I'm not sure - I could try and ask them sometime. But I think demos will primarily be through patreon, and they'll eventually release the full game on DLSite.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby ohhellothere » Fri Apr 17, 2020 7:59 am

Bumping because of newer public release
https://megablueball.blogspot.com/?zx=1836cc6ead10f1d4
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby bloodle8 » Mon Apr 20, 2020 12:49 am

ohhellothere wrote:Bumping because of newer public release
https://megablueball.blogspot.com/?zx=1836cc6ead10f1d4


Thanks for that! I'll update the thread!
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby DollyFailFail » Mon Apr 20, 2020 8:16 am

The itch.io page shows an area of the beach containing kitsunes, has that been implemented yet, or is it still patreon only? It says new stages and boss fights so I'd assume there's more than just the one of both, but I haven't been able to find the others just yet if they're actually there at all.

Edit: I found it, you have to dash-jump to the left of the place you start the game at.


Also, for those wondering, yes this game does contain vore now. However, it's only one scene, and it's a boss fight, so you don't get to fight her again after you've already beaten her. There's a couple other enemies that could be considered partial vore, but the boss is the only full vore one.
Last edited by DollyFailFail on Mon Apr 20, 2020 8:51 am, edited 1 time in total.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby VirtuosoViking » Mon Apr 20, 2020 8:34 am

DollyFailFail wrote:The itch.io page shows an area of the beach containing kitsunes, has that been implemented yet, or is it still patreon only? It says new stages and boss fights so I'd assume there's more than just the one of both, but I haven't been able to find the others just yet if they're actually there at all.

Patreon has the beach stage with that enemy. Also a boss for that stage. There's also a stage after the forest that is playable with 2 new enemies. Boss is in the works right now, and after that, one more enemy will be included before moving onto the next stage.

EDIT: Whoops. Shoulda checked the demo before assuming what was in it. It is pretty much up to date with the patreon demo right now, save for a few minor things. But yeah, the beach area continues to the left of the main starting point. You have to collect the dash ability that is generously given to you a few steps from where you start. I think the default dash key is 'd'. Also the hills stage is in the demo as well, assuming you beat the forest boss.

DollyFailFail wrote:Also, for those wondering, yes this game does contain vore now. However, it's only one scene, and it's a boss fight, so you don't get to fight her again after you've already beaten her. There's a couple other enemies that could be considered partial vore, but the boss is the only full vore one.

There's quite a few save spots to favorite certain areas for enemies. Also, just a little vague teaser, but there will be more vore with the next two additions. Unsure if it will be updated into the public demo, though.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby DollyFailFail » Mon Apr 20, 2020 9:11 am

VirtuosoViking wrote:
DollyFailFail wrote:The itch.io page shows an area of the beach containing kitsunes, has that been implemented yet, or is it still patreon only? It says new stages and boss fights so I'd assume there's more than just the one of both, but I haven't been able to find the others just yet if they're actually there at all.

Patreon has the beach stage with that enemy. Also a boss for that stage. There's also a stage after the forest that is playable with 2 new enemies. Boss is in the works right now, and after that, one more enemy will be included before moving onto the next stage.


Turns out, the Kitsunes and their stage actually are included in the current public demo. As is their areas boss(nothing special though IMO)

So, as of right now, the current public demo contains
8 Enemies
4 Stages(the beach has two stages)
2 Bosses

With scenes totaling up to 1 vore scene, 1 vaginal-insertion scene, 1 TF scene, and the rest are just sex.
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby nullstuff » Mon Apr 20, 2020 10:37 pm

DollyFailFail wrote:
VirtuosoViking wrote:
DollyFailFail wrote:The itch.io page shows an area of the beach containing kitsunes, has that been implemented yet, or is it still patreon only? It says new stages and boss fights so I'd assume there's more than just the one of both, but I haven't been able to find the others just yet if they're actually there at all.

Patreon has the beach stage with that enemy. Also a boss for that stage. There's also a stage after the forest that is playable with 2 new enemies. Boss is in the works right now, and after that, one more enemy will be included before moving onto the next stage.


Turns out, the Kitsunes and their stage actually are included in the current public demo. As is their areas boss(nothing special though IMO)

So, as of right now, the current public demo contains
8 Enemies
4 Stages(the beach has two stages)
2 Bosses

With scenes totaling up to 1 vore scene, 1 vaginal-insertion scene, 1 TF scene, and the rest are just sex.


How exactly do you get to the new area? I think I've reached the end of the second area (turquoise hills) but I can't seem to progress.

EDIT: whoops, found it as soon as I posted! For those curious,
Spoiler: show
Start a new game and head in a different direction
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Re: Mystic Knight Maya (Action Platformer, sprite animations

Postby Anonno » Tue Jun 09, 2020 11:58 pm

A few days ago an update came out, I have yet to download it, so I don't know if these are the only new vore scenes. One is a boss or miniboss centaur futa that has cockvore, the other appears to be a lizard girl common enemy with oral vore.

Here are the scenes.

Centaur

https://www.pornhub.com/view_video.php? ... ef1eff3a36

Lizard Girl

https://www.pornhub.com/view_video.php? ... ef199841f8
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