Full Tour Simulator 1.2

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Full Tour Simulator 1.2

Postby Hughoftheskies » Mon Mar 02, 2020 1:08 am

My first and probably last vore game, made with Gamemaker in 2 weeks...
It's just a simple interactive vore simulation game.
https://twitter.com/Hughoftheskies/status/1233738748208140288?s=20

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Download Link (ENG, JPN) https://drive.google.com/file/d/1oYgN8Q8pcEn4Lhq35rLTHazhJA1JoucW/view?usp=sharing
한국어
https://drive.google.com/file/d/1uCAretQeq4HkPSL8Ejaq-CuAe8EPGOI5/view?usp=sharing

L Click : Advance text, Examine
R click : Skip text
←↑→↓ : Move
話す : Talk Button
マップ : Map Button

* There is something you need to do before you go through the intestines. You can play through the game just fine, and it is not a bug that you cannot go down right away. Please move around and search for stuffs in the stomach map.
Last edited by Hughoftheskies on Wed Mar 04, 2020 6:41 am, edited 3 times in total.
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Re: Full Tour Simulator 1.2

Postby justconfusedaboutit » Mon Mar 02, 2020 2:09 am

I noticed the title says full tour simulator, but when I played the game, it seems like it ends in the stomach. Is there any way to get past this part?
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Re: Full Tour Simulator 1.2

Postby Hughoftheskies » Mon Mar 02, 2020 2:22 am

justconfusedaboutit wrote:I noticed the title says full tour simulator, but when I played the game, it seems like it ends in the stomach. Is there any way to get past this part?


Yeah.
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Re: Full Tour Simulator 1.2

Postby Arbon » Mon Mar 02, 2020 2:53 am

You can reach the end just fine, there's two buttons at the top of the screen (A map button and a talk button) and you have to cycle through the conversation with multiple attempts to chat (top button on the right) before there's enough food in the monkey's stomach to squeeze your way into her intestines.

I haven't managed to stay in the stomach long enough to actually digest, no matter how much it's teased though.
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Re: Full Tour Simulator 1.2

Postby DWU729 » Mon Mar 02, 2020 3:30 am

I think this turned out great! Really fun to play through.
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Re: Full Tour Simulator 1.2

Postby MadameMaeve » Mon Mar 02, 2020 4:53 am

Fantastic!
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Re: Full Tour Simulator 1.2

Postby No-One » Mon Mar 02, 2020 7:05 am

Even in the English version, the two... things that appear to be buttons at the top of the screen are in japanese. Also, some of the dialogue after the monkey swallows the apple core are also in Japanese.

Anyway, is it possible to get digested? Because the situation really seems like the character should get digested if she doesn't get out in time.
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Re: Full Tour Simulator 1.2

Postby HentaiProdigy » Mon Mar 02, 2020 8:16 am

Maybe it's just for me, but after the fish comes down the dialogue just repeats indefinitely, and I still can't go through to the intestines. Kamille just keeps saying she needs to wait for more food to be swallowed. Figured you'd have to exhaust the dialogue about the food, but that doesn't seem to be doing anything either. Iizumi even comments on being "so full". What am I doing wrong here?

Really nice game otherwise. It looks great and the sounds are great as well. Short but sweet, definitely one of the more appealing games I've played from here, even in its simplicity.
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Re: Full Tour Simulator 1.2

Postby Hughoftheskies » Mon Mar 02, 2020 8:28 am

No-One wrote:Even in the English version, the two... things that appear to be buttons at the top of the screen are in japanese. Also, some of the dialogue after the monkey swallows the apple core are also in Japanese.

Anyway, is it possible to get digested? Because the situation really seems like the character should get digested if she doesn't get out in time.


There is no digestion in the game since it is a 'full tour' simulator.

Well, I' sorry about the mistranslation but I can't fix it anymore since I lost the translation data from not saving -_-;;
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Re: Full Tour Simulator 1.2

Postby Hughoftheskies » Mon Mar 02, 2020 9:08 am

HentaiProdigy wrote:Maybe it's just for me, but after the fish comes down the dialogue just repeats indefinitely, and I still can't go through to the intestines. Kamille just keeps saying she needs to wait for more food to be swallowed. Figured you'd have to exhaust the dialogue about the food, but that doesn't seem to be doing anything either. Iizumi even comments on being "so full". What am I doing wrong here?

Really nice game otherwise. It looks great and the sounds are great as well. Short but sweet, definitely one of the more appealing games I've played from here, even in its simplicity.


You need to do something before you proceed.
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Re: Full Tour Simulator 1.2

Postby HentaiProdigy » Mon Mar 02, 2020 9:35 am

Alright, I finished it. Not actually having to click something to proceed threw me off apparently. It was a nice game! Good job mate. Kind of a missed opportunity to make it a "proper" loop, where it starts over again after the credits but this time Iizumi's name is already known and the dialogue is different, such as Kamille actually being genuinely willing this time, especially since the dialogue hints at that being what their future will be from then on.

Anyway! Good game. Really liked it! Kind of sad that this'll be your only vore game, would've loved to see more. Regardless, I wish you the best of luck with whatever you'll tackle next.
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Re: Full Tour Simulator 1.2

Postby chocobun » Mon Mar 02, 2020 10:19 am

The worse about this game is there wouldn't be more like it. Quite the master piece so updates are unnecessary.
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Re: Full Tour Simulator 1.2

Postby Adelais » Mon Mar 02, 2020 6:55 pm

This was absolutely brilliant! I loved every aspect of it, and would love to a sequel.
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Re: Full Tour Simulator 1.2

Postby clone4000 » Mon Mar 02, 2020 7:25 pm

An excellent little game. Well done there.
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Re: Full Tour Simulator 1.2

Postby SnowTheOcto » Mon Mar 02, 2020 9:48 pm

is there a way to play in windowed mode? for some reason my pc doesn't like anything in fullscreen.
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Re: Full Tour Simulator 1.2

Postby Hughoftheskies » Mon Mar 02, 2020 10:33 pm

SnowTheOcto wrote:is there a way to play in windowed mode? for some reason my pc doesn't like anything in fullscreen.


F4 to switch between full and window screens
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Re: Full Tour Simulator 1.2

Postby UnusualTwo » Tue Mar 03, 2020 2:22 am

this was great! really enjoyed the game and all the dialogue!
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Re: Full Tour Simulator 1.2

Postby DevS098 » Tue Mar 03, 2020 7:20 am

You might want to include a button to also close the game or mention what's the key to toggle full screen on or off. Since the game started in full screen and I didn't saw anything to close it, I kinda had to hope that someone wrote it here how to switch in windowed mode and close the program after playing.. which fortunately is what it happened. ^^;

Except this little inconvenient tho, it's a very great game! Animated and sounded really well for something that was done in this few time. Really great job!
Spoiler: show
Having to wait for her acids to raise and consequently eat more food was also very cool to see.


I hope this little game gets a sequel or an update in the future but even if it doesn't, it's still a quite interesting game to play. Keep going, you're on a good start! :wink:
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Re: Full Tour Simulator 1.2

Postby Daedra » Tue Mar 03, 2020 1:22 pm

Now it's my favorite game! :)
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Re: Full Tour Simulator 1.2

Postby Arbon » Tue Mar 03, 2020 1:40 pm

This is the kind of vore game that I really wish more people would make, the catch is that you need the talents of an artist rather than the talents of a programmer. Well, ideally you'd want both, but the code is simple to muddle through while the art is something you can't just copy/paste from help forums. Even better is that it's a standalone experience, something you play through and enjoy rather than an endless cliffhanger with the promise of future updates. The kind of thing that should see a sequel.

Here's hoping this becomes a whole genre of game with people copying your style, because it really is good to play through.
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